Chromaroma: the makeover London commuting has been waiting for | Media | guardian.co.uk - 0 views
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"Visualisation, RFID and gameifying your journey to work - Mudlark's latest toy hits all those development sweet spots" A look at Chromaroma Using your Oyster Card and Bike Key, Chromaroma lets you play the city as you travel. It tells you stories, gives you points, and visualises your movements on an interactive map of London.
HowStuffWorks "How Gamification Works" - 6 views
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"Gamification" describes turning real-world situations into games. Gamification is a neologism -- a newly invented term that's becoming commonly used. The word gamification was likely born in the realm of casual conversation to convey the idea of turning something into a game. People like entrepreneur and author Gabe Zichermann, though, have given gamification its own unique definition. Zichermann, a respected authority on gamification and its applications, defines the term as "the process of using game thinking and mechanics to engage audiences and solve problems." In short, he describes gamification as "non-fiction gaming."
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In his 2010 book "Game-Based Marketing," co-authored with writer Joselin Linder, Zichermann defines a related term he coined: funware.
Reading Writing Responding: Tinkering, Passion and the Wildfire that is Learning - 0 views
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whether you are creating an environment where learning can take flight - dry kindling, tall trees - or are you creating an environment where, with a lot of damp branches, there is a lot of smoke, but little fire?
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As +George Siemens suggests while talking about connectivism as an answer for the digital age, "learning is a process that occurs within nebulous environments of shifting core elements – not entirely under the control of the individual."
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"In a fantastic discussion as a part of +Ed Tech Crew Episode 240 focusing on what it takes to be an IT co-ordinator, +Ashley Proud spoke about the demise in tinkering amongst students. Although +Mel Cashen and +Roland Gesthuizen mentioned about taking things a part, giving the conversation a more mechanical theme, I feel that tinkering is best understood as a wider curiosity into the way things work."
Mark McCourt on Twitter: "The most important maths educator of his generation &... - 0 views
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I loved (and still love) the Shell boxes Thank you Malcolm RIP @EmathsUK #UKEdResChat #mathscpdchat https://t.co/zcVbnPwH2n
Estoy buscando una plataforma confiable donde pueda hacer apuestas - 2 views
He estado en las apuestas en línea durante bastante tiempo y tengo que decir que https://melbet.com.co/ me ha impresionado más. El sitio está bien diseñado y la experiencia del usuario es perfecta....
Teachers & Social Media - 3 views
My Collection of Christmas Lessons 2010 - Simon Haughton's Blog - 1 views
Timeline JS - 5 views
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"TimelineJS - Beautifully crafted timelines that are easy, and intuitive to use. It can pull in media from different sources and has built in support for: Twitter, Flickr, Google Maps, YouTube, Vimeo, Dailymotion, Wikipedia, SoundCloud and more media types in the future. Creating one is as easy as filling in a Google spreadsheet or as detailed as JSON."
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via @camaxwell
Great War 100 - 4 views
Choosing between BYOT and BYOD: Why One Letter Might Make a Difference. - 0 views
Donald Clark Plan B - 0 views
BYOD: 7 reasons to leave them to their own devices - 2 views
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"BYOD isn't a recommendation, it's a realty. Everyone's bought one and everyone uses one and everyone carries it around with them. When we organise a meeting or conference, we don't send people an email telling them what device to bring, neither do we buy or lease a whole load of computers and hand them out." via @DonaldClark
Scratchel - 6 views
Visible Learning Plus Infographic - 6 views
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