"Forget devices, the future of education technology is all about the cloud and anywhere access. In the future, teaching and learning is going to be social, says Matt Britland"
A very well thought out table that contain some useful comments by Nancy White. It is useful because it moves from the technology use to integration to learning by design. Very interesting model and something worth considering.
Study Blue lets students across all ages and subjects create flashcards to help with the study process. The website will store your flashcards for later use, or for the use of others who might want a more cumulative set of study resources. Study Blue boasts the "largest and fastest growing library of online study materials," including quizzes, review sheets, and the aforementioned flashcards.
"a collection of some very good tools you can use in class with students to create beautiful presentations and slideshows. All of these tools are web-based and do not require any software download. They are also very simple and easy to use so students won't have any major problems working on them."
"JISC page that provides ideas and resources to help colleges and universities enhance the entire assessment and feedback lifecycle." There are many transferable ideas for secondary school teachers.
Ten great apps are listed and their use demonstrated with 3 Minute Tutorials for each. These videos show you how to get started and the rest is up to you
"The post looks at the top 5 big trends in e-learning and education technology that could change the teaching-learning in 2016 and beyond. There are some key ideas here for online educators as well as for teach-preneurs in E-learning and educational technology."
"Students can experience new cultures, history, and understand the world in better ways with virtual reality, augmented reality, and wearables. Teachers are using these technologies to send learners on virtual field trips or getting students to keep track of their steps, cardio, and health with fitness bands. These technologies help engage learners by providing sensory learning and sparking curiosity and imagination. For your next classes, go beyond getting students to read and learn only from worksheets and books. Integrate virtual reality, augmented reality, or wearables to create meaningful learning experiments for students. This post has a slide presentation (free to download) followed by bookmarks filled with activities and resources."