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dhtobey Tobey

US NSF - Dear Colleague Letter: Small Business Innovation Research and Small Business T... - 1 views

  • The Directorate for Engineering’s Division of Industrial Innovation and Partnerships’ Small Business Innovation Research (SBIR) and Small Business Technology Transfer (STTR) programs invites all active SBIR/STTR Phase I grantees to participate in the Phase IB supplemental funding opportunity. Phase IB supplements to Phase I grantees are intended to foster partnerships between strategic partners and investors and the SBIR/STTR companies.
  • Through this supplemental program, small businesses will be able to effectively leverage funding and investment from interested outside parties on the technology funded in Phase I that could lead to successful commercial products and processes and at the same time provide some of the gap funding required to carry the grantees' effort from Phase I to Phase II.
  • The objective of the Phase IB option is to extend the R&D efforts beyond the current grant to meet the product/process/software requirements of a third party investor to accelerate the Phase I project to the commercialization stage and enhance the overall strength of the commercial potential of the subsequent Phase II project. The Phase IB option extends the Phase I grant for six months, and the combined Phase I and IB project will typically not exceed one year in duration for the SBIR grant and one and one half years for the STTR grant.
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    SBIR Phase 1B awards in conjunction with venture firms targeting this space might be prime prospects for the DTSE Methodology and commercialization services. I wonder if there is an easy way to get a list of currently active SBIR Phase I projects?
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    I think is what Bob mentioned as a good thing for the grants he is working on? .. . maybe he has list.. he seems focused on grants these days
dhtobey Tobey

Pentagon: Boost Training With Computer-Troop Mind Meld | Danger Room | Wired.com - 0 views

  • The Pentagon is looking to better train its troops — by scanning their minds as they play video games. Adaptive, mind-reading computer systems have been a work-in-progress among military agencies for at least a decade. In 2000, far-out research agency Darpa launched “Augmented Cognition,” a program that sought to develop computers that used EEG scans to adjust how they displayed information — visually, orally, or otherwise — to avoid overtaxing one realm of a troop’s cognition. The Air Force also took up the idea, by trying to use EEGs to “assess the operator’s actual cognitive state”  and “avoid cognitive bottlenecks before they occur.”
  • Now, the Office of the Secretary of Defense (OSD) is soliciting small business proposals for an even more immersive trainer, one that includes voice-recognition technology, and picks up on vocal tone and facial gestures. The game would then react and adapt to a war-fighter’s every action. For example, if a player’s gesture “insults the local tribal leader,” the trainee would “find that future interactions with the population are more difficult and more hostile.” And, most importantly, the new programs would react to the warrior’s own physiological and neurological cues. They’d be monitored using an EEG, eye tracking, heart and respiration rate, and other physiological markers. Based on the metrics, the game would adapt in difficulty and “keep trainees in an optimal state of learning.”
    • dhtobey Tobey
       
      Could this be an application of the immersive training system being developed at Raytheon? Ironically they use the name "Mind-Meld" in the title of this article. We should get Guilded Skilled Performance copywrighted and trademarked as DARPA seems to be heading in this direction. Could be a source of future grant-related funding.
  • The OSD isn’t ready to use neuro-based systems in the war zone, but the agency does want to capitalize on advances in neuroscience that have assigned meaningful value to intuitive decision-making. As the OSD solicitation points out, troops often need to make fast-paced decisions in high-stress environments, with limited information and context. Well-reasoned, analytic decisions are rarely possible
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  • That’s where neuroscience comes in. OSD wants simulated games that use EEGs to monitor the cognitive patterns of trainees, particularly at what’s thought to be the locus of neurally based, intuitive decision-making — the basal ganglia. In his seminal paper on the neuroscience of intuition, Harvard’s Matthew Lieberman notes that the ganglia can “learn temporal patterns that are predictive of events of significance, regardless of conscious intent … as long as exposure is repeatedly instantiated.”
    • dhtobey Tobey
       
      The basal ganglia is where I hypothesized the command neurons were located which trigger thinkLets -- the source of intuitive decision making according to this research.
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