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The Core Rules of Netiquette -- Excerpted from Netiquette by Virginia Shea -- Albion.com - 2 views

  • Rule 1: Remember the Human Rule 2: Adhere to the same standards of behavior online that you follow in real life Rule 3: Know where you are in cyberspace Rule 4: Respect other people's time and bandwidth Rule 5: Make yourself look good online Rule 6: Share expert knowledge Rule 7: Help keep flame wars under control Rule 8: Respect other people's privacy Rule 9: Don't abuse your power Rule 10: Be forgiving of other people's mistakes
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    " * Rule 1: Remember the Human * Rule 2: Adhere to the same standards of behavior online that you follow in real life * Rule 3: Know where you are in cyberspace * Rule 4: Respect other people's time and bandwidth * Rule 5: Make yourself look good online * Rule 6: Share expert knowledge * Rule 7: Help keep flame wars under control * Rule 8: Respect other people's privacy * Rule 9: Don't abuse your power * Rule 10: Be forgiving of other people's mistakes"
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    Being on the Internet is fun, when you are respected as a person, and an individual. There are many people that dont feel safe on the internet, and these ruls will help make the internet a better place.
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    These are some good topics to help us research.
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Social networking belongs in school | Safe and Secure - CNET News - 2 views

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    Article by Larry Magid mentioning Flat Classroom Project
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LimeWire 'induces' copyright theft - 2 views

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    "A US judge has ruled in favor of 13 music companies in a copyright case against popular online file-sharing service LimeWire."
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    the evidence establishes that LimeWire users directly infringed plaintiffs' copyrights, and that LimeWire engaged in purposeful conduct intended to foster that infringement
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Teaching Parents Digital Citizenship at Katy ISD -- THE Journal - 2 views

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    "This Texas school district has decided that the best way to help their students learn how to use online resources more responsibly is to educate parents as well. Evening technology showcases provide a launch pad."
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Digital Citizenship - 2 views

  • Digital Citizenship is a concept which helps teachers, technology leaders and parents to understand what students/children/technology users should know to use technology appropriately.
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    This sight will help to be able to give better ideas for the safety and it also tells you books you can get that will help you to learn more about it.
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    Digital Citizenship description
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    Digital Citizenship is a concept which helps teachers, technology leaders and parents to understand what students/children/technology users should know to use technology appropriately. Digital Citizenship is more than just a teaching tool; it is a way to prepare students/technology users for a society full of technology.
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    "The topic of digital citizenship is certainly gaining momentum"
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    digital citizenship for parents
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Developing Ethical Direction - 2 views

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    Article in L&L ISTE in 2005 by Ribble and Bailey
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Passport to Digital Citizenship - 2 views

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    Article in L&L ISTE 2008 by Mike Ribble
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Please Rob Me - 2 views

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    This page raises awareness about over sharing on the web and the possibility of your private information being used to hurt you in some way.
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Over-sharing and Location Awareness - 2 views

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    An article about how our world is over sharing personal information, specifically one's location.
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Different People Use the Internet in Different Ways - Infoplease.com - 2 views

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    shows different ways people use the internet
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Media Literacy and Cultural Understanding of People in the Middle East | Media Educatio... - 2 views

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    Interesting video summarizing a cultural understanding unit.

High School Global Collaboration - 2 views

started by Sheri Williams on 05 Jan 11 no follow-up yet
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Schools Urged To Teach Youth Digital Citizenship : NPR - 2 views

  • "I think that the technological revolution has in some cases outpaced schools' ability to keep track of it," he says.
  • I think that the technological revolution has in some cases outpaced schools' ability to keep track of it. - Jim Steyer, Commonsense Media "I think it's a case where good kids can do terrible things," says John Palfrey of the Berkman Center for Internet and Society and author of Born Digital:
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Virtual Worlds Online - 2 views

  • Virtual worlds online are computer-generated environments where users interact using avatars.
  • the user will be presented with various scenarios, realistic and imagined, in which he can interact.
  • Virtual worlds online can mimic the real world and real life situations or can be totally based on fantasy Rules and other measures usually exist in a virtual world to give directions to users.
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  • An avatar is a user’s online personality or a 3D figure created to represent the user while he is in virtual space. The ability to have avatars interact is the main impetus behind virtual worlds online.
  • Millions of users log onto virtual worlds every day. These users find alternative realities in a virtual world and use these online worlds for gaming and communicating with others.
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Online Etiquette - 2 views

  • Respect others and their opinions. Your colleagues come from various backgrounds as they come together. It is important to respect their feelings and opinions though they may differ from your own. Consider others’ privacy. Be wary of your discussion topics and how private or open they may be. Keep in mind that all private messaging of any form is considered copyrighted by the original author. Pick the right tone. Since we depend on written communication in ESCnet, it is especially important to choose the right words to get your meaning across. For example, sarcasm is harder to detect when you read the words rather than hearing them. Be forgiving. If someone states something that you find offensive, mention this directly to that person and notify our system administrators. Remember that the person contributing to the discussion might be new to this form of communication. Think before you hit the send button. Think carefully about the content of your messages and posts before contributing them. Once sent to the group or the recipient, there is no taking it back. Grammar and spelling errors reflect on you, and your audience might not be able to decode misspelled words or poorly constructed sentences. Brevity is best. Be as concise as possible when contributing anywhere in ESCnet. Your points might me missed if hidden in a flood of text. Stick to the point. Contributions to a discussion should stick to the subject deemed important by the group admin or discussion creator. Don’t waste others' time by going off on irrelevant tangents. Do not type in all caps. Typing in caps is considered shouting or screaming online. Various studies on the topic reflect that it is more difficult and takes longer to read text that is typed in all caps. Avoid frivolous email. Don’t forward jokes, "chain letters" or unimportant posts to colleagues in ESCnet without their permission. Not only does it fill up their screens, but it may offend people who do not share the same sense of humor.
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The Innovative Educator: World's simplest online safety policy - 2 views

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    THis is a great article to help you think about online safety
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Digital Health, Rather than Digital Citizenship - A Time to Rebrand? - 2 views

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    Interesting perspective on digital citizenship by Jason Ohler
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McRel Instructional Strategies - 2 views

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    Google site that pulls together resources for teaching and learning.
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Cultivating Digital Citizenship - THINK Global School - 2 views

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    netiquette
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Digital Nation | FRONTLINE | PBS - 2 views

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    Sequel to Growing Up Online, Particularly watch chapters "Dumbest Generation" and "Relationships"
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