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John Fenn

Popcorn.js | Mozilla Popcorn - 0 views

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    Popcorn.js is an event system for HTML5 media developers. Think jQuery for video. You can leave the heavy lifting to Popcorn, and concentrate on what you do best: writing awesome code.
John Fenn

Mozilla Popcorn | Making video work like the web - 0 views

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    What isPOPCORN? Popcorn makes video work like the web. We create tools and programs to help developers and authors create interactive pages that supplement video and audio with rich web content, allowing your creations to live and grow online
Maya Muñoz-Tobón

http://www.dourish.com/publications/1998/hci-technometh.pdf - 1 views

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    This article is written from the computer science perspective on how social sciences are used to analyze Human-computer-interactions (HCI) and computer-supported cooperative work (CSCW). Tthis article is talking about how ethnomethodology can help computer scientist to design systems allowing people to interact in groups through technology and computer networking. The article is concern on people's behaviors that takes them to interact with the technology and how they do it, some of these points can be stretched and transfer to understanding the behaviors of individuals that interact in digital communities. It continues talking about the influence of the participant in the design of the technology, which brings to my mind the discussion about how the data gathering and "aggregation of information" shape the actions, the behaviors and the data available, which at the same time can dictate how the technology is been developed
John Fenn

Versus, the real-time lives of cities | [ AOS ] Art is Open Source - 1 views

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    VersuS is a series of works about the possibility to listen in real-time to the emotions, expressions and information generated by users on social network and using ubiquitous technologies, and to publish them onto the cities which they are related to. A scenario emerges according to which it becomes possible to realize information landscapes which are ubiquitously accessible and which change our experience or urban spaces. These projects also suggest the possibility to use these methodologies and technologies to promote novel forms of participatory practices in urban spaces, for decision-making, policy-making and urban planning and design.
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    Found this via comments section on the Rhizome piece that Rosalynn posted...
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    Interesting how this intersects with Meta-Nerd's idea of "scenes." The video is interesting - it plays without sound, and provides very little context (sns platforms, time scales, etc). For me, this made the video less a visualization of data than a weird, undulating monster (or earthquake? Why am I using negative metaphors?). Without the context, it veers away from a piece that will make an argument about the role of social media "in today's society." I appreciate that, even as I want to critique the video for not providing the promised "participatory practices in urban spaces, for decision-making, policy-making and urban planning and design."
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    This is quite fascinating! The notion of mapping conversations on social networks with /place/ opens many pathways to exploration and innovation. I wonder if the 3D visualization software will be released to the open source community.
John Fenn

Sensory Ethnography Lab :: Harvard University - 4 views

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    The Sensory Ethnography Lab (SEL) at Harvard is a unique collaboration between the Department of Anthropology and the Department of Visual & Environmental Studies (VES). Harnessing perspectives drawn from the human sciences, the arts, and the humanities, the aim of SEL is to support innovative combinations of aesthetics and ethnography, with original nonfiction media practices that explore the bodily praxis and affective fabric of human existence. As such, it encourages attention to the many dimensions of social experience and subjectivity that may only with difficulty be rendered with words alone. SEL provides an academic and institutional context for the development of work which is itself constitutively visual or acoustic - that is conducted through audiovisual media rather than purely verbal sign systems - and which may thus complement the human sciences' and humanities' traditionally exclusive reliance on the written word. The instruction offered through SEL is thus distinct from other graduate visual anthropology programs in the United States in that it is practice-based, and promotes experimentation with culturally-inflected, nonfiction image-making.
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    First thought - awesome! What interesting work! Second thought - can we talk about the line between journalism and ethnography? I'm not sure how useful that distinction is, or how much I'm willing to fight about it. I'm excited by work that blurs the lines between art/ journalism/ ethnography. I would like to have a defense ready against folks who insist on discrete categories.
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    Harvard seems to have a lot going on for it... In context for what we /do/ with digital ethnography materials, I wish that more of the projects that are featured were actually available for, at the very least, preview (at odds with the program's description of conduction through audiovisual media...). I wish I knew more about Zeega (and the apparent connection based on large logo presence on the projects page), even if it is only in alpha... http://zeega.org/about.php
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    The projects at SEL provide a rich landscape for sensory/experiential exploration. This type of work really opens the mind to new perspectives and detail that is often exploited or skewed through popular media - like maintstream cinema or video games. Being a huge fan of the film "Where Eagles Dare" and the old SkyTram at Disneyland, I really enjoyed the Greunrekorder - Swiss Mountain Transport Systems sound recordings. I wonder if anyone has conducted similar research on the Portland Aerial Tram. Many of the trailers were exquisite, too. "Sweetgrass" looks to be an amazing documentary.
John Fenn

What is a Subcultural Scene? | BenjaminWoo.net - 2 views

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    I really like the concept of "scene," as it is applied here. The author uses it to mean the ways groups of people gather in clusters historically, emotionally, and physically. He argues the term avoids the "fetishiz­ing tendencies of subcultural theory". Does it, though? If mapping and analyzing subcultures brings with it a temptation to nail down hierarchies of taste cultures (as in - "my study of zine making shows this is a real zine, that is not" - a temptation that looms even bigger for those of us who try to study our own subcultures), how does scene help us avoid that? Might I be tempted to flash my knowledge of the scene/ being a scenester in ways that produce the same effect? The visualizations help map out the fluid connection between actors and organizations. Describing local fan communities as "a nexus of niches" is tremendously helpful. I'd be interested to see this kind of network analysis applied to online fandoms across platforms. Thinking about the graph though, I'm not sure I need it to understand what he found. It looks cool (and bonus - !science), but I could do just as well without it. If the graph isn't supporting the argument - what is it doing? Final note - I like the choice of the word "patronage" - it may capture something really interesting about the relational and inter-generational aspect of scenes!
John Fenn

Rhizome | Mapping the Social - 1 views

  • Livehood uses the data of over 18 million foursquare check-ins to map both geographic distance of frequented venues as well as plotting its ‘social distance’, or ‘the degree of overlap in the people that check-in to them’
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      an approach to visual analysis that accounts for physical movement & social relationships...a possibility of 'digital ethnography'? any predecessors re: tools or analog approaches?
John Fenn

Sensate Journal - 2 views

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    Sensate is an online, media-based journal for the creation, presentation, and critique of innovative projects in the arts, humanities, and sciences. Our aim is to build on the current groundswell of pioneering activities in the digital humanities, scholarly publishing, and innovative media practice to provide a forum for scholarly and artistic experiments not conducive to the printed page.
Maya Muñoz-Tobón

http://homes.chass.utoronto.ca/~wellman/publications/netsurfers/netsurfers.pdf - 1 views

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    An article to revisit the concepts of boundaries of communities
John Fenn

Vliet - 2 views

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    A useful article. I pulled out this section: "This confirms the willingness of cultural heritage institutions to start using new media resources and the improvements in accessibility that these new media technologies can offer. This being said, the range currently available leaves one with the distinct impression that it has been developed on an ad hoc basis, with public sentiments perhaps more important than a considered strategy." I wonder how much the development of this media has incorporated general public sentiment as opposed to public input into how they would like the media to look or be used.
Savanna Bradley

Ethnography at Ethnographic Research, Inc. - 4 views

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    Interesting use of web... see dishwasher study? and 'Ask Melinda' section
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    Looks like they've moved on to window air conditioning units.
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    Too bad... how about this video on Consumer Insights Through Online Ethnography - a dishwasher study instead? http://www.youtube.com/watch?v=95fwpVSTgDM
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    Or, this person's quote-ably "ethnographic" recount of using a washing machine for the first time in college... http://davista4.wordpress.com/sequence-1/
John Fenn

Public profiles, private parties: digital ethnography, ethics and research in the conte... - 3 views

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    I haven't been able to find a free online copy of this yet. It looks very helpful. Has anyone else been able to secure one? The title reminds me of Patrica Lange's piece on YouTube and "publicly private" and "privately pubic" online spaces. Her application of the idea of "fractalized communities" has been very useful to my research on out-of-the-way online communities. Check that one out at http://uolibraries.worldcat.org/title/publicly-private-and-privately-public-social-networking-on-youtube/oclc/726935972&referer=brief_results
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    I have not been able to find one either, although I was able to find proof chapters of another two articles in the book.
anonymous

Tyler Horan "Ditch the Notebook: Ethnographers' Digital Toolkit" - 4 views

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    One perspective on which digital tools are most effective (and practical) for ethnographic fieldwork.
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    Pretty convincing post about the potential for using the ubiquitous smartphone and cloud-based tools in ethnographic settings...but there are some assumptions, as well as some breaks with "tradition" (a few obvious, a few not so much...). I've been using my iPhone in a few ways that parallel the systems Horan has developed, and would be happy to explore some of these tools/apps/affordances...
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    I agree with some of his techniques, although I still find hand written field notes to be useful. You might be more inclined to write certain things down in the field rather than speak them out loud to be recorded in front of the people you are working with. I also was interested in his section on "local currency." ("Local Currency Whether we want to admit it or not, money talks. Obviously, one should adhere to the local customs regarding the proper use of money in every situation, but spending money can gain you access to areas of life that may otherwise be closed off to you. Generosity in time and money goes a long way, so remember to bring cash to gain access to people and places that you may be unfamiliar with.") This section seems to leave out the fact that spending money in a way which is not culturally appropriate can be as detrimental in certain cases, as it is helpful in other situations.
John Fenn

Digital Storytelling - We jam econo - 3 views

shared by John Fenn on 08 May 12 - No Cached
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    Here is a link to San Francisco's center for digital storytelling. The website has a digital storytelling cookbook, a basic guide to digital storytelling including interview techniques and basics of final cut express. The following is out of the "overloaded memory bank" section of the cookbook: "construction system to assist us in this process. Images, videos, sounds, and other representations of events from our life can help us to reconstruct more complete memories and therefore expand the repertoire of story that we can put to use." What are the implications for memory, and storytelling, if it is being framed in the context of a more formal recorded digital story.
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    and here is the link (http://www.storycenter.org/). There are several videos on the site that might be interesting to check out as well.
Maya Muñoz-Tobón

A twenty-first century Citizens' POLIS: introducing a democratic experiment in electron... - 1 views

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    This article is really dense, bringing in a framework of participatory democratic society into on-line platforms. It is interesting concept but I have not been able to discern what the pilot project "Mobile Phones, Risk and Health" is about. Nonetheless, it poses good questions about who analyzes and constructs the data, the participants or the social scientist?
John Fenn

Digital Ethnography, Practice and Ethics « Luke Freeman - Sydney Digital Mark... - 2 views

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    quite robust listing of issues, possibilities, pitfalls, and facets related to research through/on the Internet...as of 2008. No solutions offered nor is there much analysis; a primer with a good bibliography
Mara Williams

Queer Zine Archive Project - 6 views

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    This is the digital arm of the diy zine archiving project I have been involved with for years. Check out the about section for explanations of collective structure, tools used to build the site, and connection to other diy archives.
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    Super cool project, Mara! I like how the mission statement notes that QZAP is a "living history," and that the members are also documenting the history of hardware/software used to create this digital platform where the archived history of these zines lives. (I'm not sure if that last sentence makes sense, but hopefully you know what I mean...)
Mara Williams

Why we argue about virtual community: a case study of the phish.net fan community. (Art... - 6 views

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    Watson, N. "Why We Argue About Virtual Community: a Case Study of the Phish.net Fan Community." Communication Abstracts. 21.5 (1998). Print. This is a fabulous article - old, but solid on the fights about online vs. offline communities. I read it in a Digital Culture class in 2008. I cite it all the time, and would love to go back in light of our discussions in class. This might go well in week seven when we talk about online communities.
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    Do you have a copy of it, Mara? Doesn't appear to be easily available in electronic format....
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    Thanks for catching that. I have a physical copy I could scan and make available to the group.
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    Please do, Mara. I really want to read this. Or I can scan a copy in Knight Ref.
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    Here is a link to a pdf I made of my copy. https://docs.google.com/open?id=0ByPQDYtlq5NmUlhYLXlIRHlnVkE Let me know if you would like it shared in another format. Can't wait to discuss this one!
Maya Muñoz-Tobón

The Smithsonian Latino Virtual Museum (LVM) - 2 views

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    The Smithsonian using Second Life to create educational settings and museums. They are recreating real physical places such as Oaxaca, Mexico for people to go and explore cultural expressions of the people from that region of the world. Pretty interesting uses of this virtual reality
John Fenn

.. citymurmur.org .. - 1 views

shared by John Fenn on 01 May 12 - No Cached
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