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Brant Burkey

The Society for Visual Anthropology - 1 views

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    From the website: "The Society for Visual Anthropology (SVA) is a section of the American Anthropological Association. We promote the study of visual representation and media. Both research methods and teaching strategies fall within the scope of the society. SVA members are involved in all aspects of production, dissemination, and analysis of visual forms. Works in film, video, photography, and computer-based multimedia explore signification, perception, and communication-in-context, as well as a multitude of other anthropological and ethnographic themes.The Society encourages the use of media, including still photography, film, video and non-camera generated images, in the recording of ethnographic, archaeological and other anthropological genres. Members examine how aspects of culture can be pictorially/visually interpreted and expressed, and how images can be understood as artifacts of culture.
John Fenn

Methods for Shaping Society | DMLcentral - 1 views

  • Research methods are routinely understood as objective techniques for getting to know the world. Yet they may be more influential and socially significant than this, particularly as more digital methods are being developed and deployed. So what, too, do digital methods do?
    • John Fenn
       
      post focused on 'digital media and learning' field, but how might these questions apply to "ethnography"?
  • However, underpinning the technicality of methods is the assumption that they are able to capture and represent the world just as it is. Methods are understood rather like a photographic device that can capture, freeze-frame and reproduce a facsimile of reality. As researchers, we can say we've done a good job if our methods have been up to the job of capturing a picture of an objective reality as it really is—or at least pretty accurately so.
  • But much the same can be said of anthropological ethnographers returning from fieldwork. Their fieldnotes, photographs, dictaphone recordings, transcripts and video data are much like the neuroscientist's CAT and PET scans. They represent a reality—a human brain, a culture, whatever—that has been recorded and made presentable enough for interpretation. But are research methods really so objective? Or do they do other things?
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  • It is that our research methods may in some important ways fabricate the very things we want to observe.
  • Methods are not neutral or innocent tools but necessarily construct, shape, configure, frame and make up the social worlds they study—methods help create society.
  • in 18th and 19th century map-making and census-taking, as well as popular contemporary methods such as sample surveys and focus groups, and the emergence of new digital methods in the 21st century.
    • John Fenn
       
      implication/application for this line of inquiry re: digital ethnography (across the many manifestations we've encountered thus far...)? Also, how do methods of "analysis" figure in to this conversation?
    • Mara Williams
       
      One way into this may be to carry out the author's exercise on the subject of the focus group (social, able to make choices, able to be influenced, likes sandwiches) on the subject of digital research. The piles of ideological baggage from the offline world are still in place - but what changes online? I'm really struggling with this one - maybe it's the water I'm swimming in - but I'm finding it difficult to describe (with any degree of texture) my online activity as separate from offline life.
  • Such details demonstrate the importance of recognizing the social life of methods. These are not neutral tools but politically charged instruments.
  • Methods are also social, however, because they in turn help to shape that social world—or, as it's put in the social life of methods program, methodologically speaking “what you see is what you get.”
  • Important questions are raised for research in digital media and learning by these insights. Newer forms of digital methods are now being developed and deployed that will enable researchers to make data on learning in new kinds of ways.
    • John Fenn
       
      To the point of questions/applicability around 'digital ethnography'...
  • open source social analytics are all beginning to change the ways in which learning can be tracked, recorded, visualized, patterned, documented and presented
  • Is this a big deal? If methods allow us to know more, then doesn't that mean we can intervene more effectively to improve learning? Isn't making new social worlds an admirable aim? Maybe so
    • John Fenn
       
      the ethical dilema...and not necessarily a 'new' one when it comes to ethnographic work; but what changes with the "digital"?
  • Perhaps the key point to be made about many such digital methods is that they generate transactional data without the awareness or intervention of research subjects—we are being aggregated as research data based on our transactions online without even thinking about it.
  • Digital media and learning research traces learning processes as they occur in new digital and networked spaces where they are inseparable from transactional data.
  • Yet one risk, as we have seen, is that the rise of digital methods has begun to emphasize transactional data over human participation in research
    • John Fenn
       
      Is this where "ethnographic" attention or impulse can fit?
    • Mara Williams
       
      That seems to be the argument - though it could be clearer. Transactional material != social and human activity. Perhaps an integrated approach that combines the transactional traces with stories from "actual" humans.
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    I really like this piece! I'm not super familiar with DML as a field, but the author's attention to the world-making capabilities (and not even capabilities - it's built in or "politically preloaded") of research methods. The post provides a clear defense against those who would argue that research is just objectively recording the world. At the same time, it doesn't slip into a poststructuralist wormhole about meaning. There's an attention to politics here that 's fruitful [Ah! but politics in general.. What are this author's projects' politics? What departmental/ disciplinary political fights shape the ground on which DML research takes place?]
Maya Muñoz-Tobón

A twenty-first century Citizens' POLIS: introducing a democratic experiment in electron... - 1 views

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    This article is really dense, bringing in a framework of participatory democratic society into on-line platforms. It is interesting concept but I have not been able to discern what the pilot project "Mobile Phones, Risk and Health" is about. Nonetheless, it poses good questions about who analyzes and constructs the data, the participants or the social scientist?
John Fenn

Research | Berkman Center - 0 views

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    About People Research Publications Teaching Events Interactive Newsroom Get Involved Research The Berkman Center enjoys a global reputation for cutting-edge work centered on the relationships between the Internet, law, and society. Our mode - entrepreneurial nonprofit - embraces our pursuit of scholarly research in the manner and spirit of an academic think tank, anchored by the diverse collaborative and individual work of our faculty and fellows.
John Fenn

A defense of private-sector ethnography | Technology, Society, Change - 1 views

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    Sam Ladner writes on (and practices) ethnography in non-academic settings...eg. "private sector ethnography." While there is not much "digital" in her post here (a transcript of a plenary talk) with regards to overt subject matter, much of what she says intersects with how this course approaches the intersection of "digital" and "ethnography".
David Martin

It's Complicated - 0 views

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    danah boyd is a scholar whose work examines technology, society, and policy. She has produced a lot of great research on the ways in which young people engage in new media. I've recently become aware that she offers a free download of her new book "It's Complicated: The Social Lives of Networked Teens" on her personal website. I encourage all of you to give it a read if you have time. 
anonymous

Camgirls: Celebrity and Community in the Age of Social Networks (Theresa Senft) - Acade... - 1 views

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    [Synopsis] This book is a critical and ethnographic study of camgirls: women who broadcast themselves over the web for the general public while trying to cultivate a measure of celebrity in the process. The book's over-arching question is, "What does it mean for feminists to speak about the personal as political in a networked society that encourages women to 'represent' through confession, celebrity, and sexual display, but punishes too much visibility with conservative censure and backlash?" The narrative follows that of the camgirl phenomenon, beginning with the earliest experiments in personal homecamming and ending with the newest forms of identity and community being articulated through social networking sites like Live Journal, YouTube, MySpace, and Facebook. It is grounded in interviews, performance analysis of events transpiring between camgirls and their viewers, and the author's own experiences as an ersatz camgirl while conducting the research.
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    This study (and its author) is mentioned in this week's reading 'Digital Ethnography : An Examination of the Use of New Technologies for Social Research' by Dhiraj Murthy. Dissertation Remarks and Synopsis (from Theresa Senft's website) http://www.terrisenft.net/diss/synopsis.php#remarks
Kelly Heckman

Periscopic Play: re-positioning "the field" in MMO studies - 9 views

I agree the argument has overtones of the emic/etic perspectives I believe in this instance there is a difference. When one leaves to study a culture in Cameroon, one can become "awed" by the cultu...

methods research MMO games ethnography read this week7 week8 article PDF

John Fenn

Versus, the real-time lives of cities | [ AOS ] Art is Open Source - 1 views

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    VersuS is a series of works about the possibility to listen in real-time to the emotions, expressions and information generated by users on social network and using ubiquitous technologies, and to publish them onto the cities which they are related to. A scenario emerges according to which it becomes possible to realize information landscapes which are ubiquitously accessible and which change our experience or urban spaces. These projects also suggest the possibility to use these methodologies and technologies to promote novel forms of participatory practices in urban spaces, for decision-making, policy-making and urban planning and design.
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    Found this via comments section on the Rhizome piece that Rosalynn posted...
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    Interesting how this intersects with Meta-Nerd's idea of "scenes." The video is interesting - it plays without sound, and provides very little context (sns platforms, time scales, etc). For me, this made the video less a visualization of data than a weird, undulating monster (or earthquake? Why am I using negative metaphors?). Without the context, it veers away from a piece that will make an argument about the role of social media "in today's society." I appreciate that, even as I want to critique the video for not providing the promised "participatory practices in urban spaces, for decision-making, policy-making and urban planning and design."
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    This is quite fascinating! The notion of mapping conversations on social networks with /place/ opens many pathways to exploration and innovation. I wonder if the 3D visualization software will be released to the open source community.
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