Contents contributed and discussions participated by Judy O'Connell
How will Gov 2.0 address the digital divide? - 1 views
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For those of us immersed in the world of technology, accustomed to the constant buzz of Twitter and secure in the knowledge that Google is always a click away, it can seem like this technology is everywhere and everyone has the skills to use it.
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marginalized groups are the ones most adversely affected by the digital divide
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We also need to make sure that when we’re thinking about participation, we remember that improving citizen access is the first step to making sure everyone is able to participate in digital democracy.
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"Last week, I wrote about how the internet facilitates civic participation and encourages individuals to connect with each other. But what about those on the other side of the digital divide? Not everyone has access to the technologies that enable this new kind of participation. As Gov 2.0 becomes the norm, and digital citizenship becomes even more intertwined with "offline" citizenship, how will we ensure that everyone is included in the benefits of participatory governance - not just those already fortunate enough to have broadband access at home and the know-how to use it effectively?"
Teacher blog controversy has some local school districts reassessing policies - Age Has... - 0 views
Egyptians Demonstrate Digital Citizenship - 0 views
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"This leads to an intriguing thought: that the young cyber-activists in Cairo are showing the rest of the world what it means to be a digital citizen. We, in the online safety community, have been promoting the idea and ideals of 21st century citizenship for a number of years. Simply put, we ask: How can we move the rights and responsibilities we take for granted in the offline world and move them into the online space? How can we encourage the equivalent of rushing to the scene of an accident or reporting a crime or getting involved in your local community when it comes to the online communities we increasingly inhabit? How can we promote new social norms of behavior in a seemingly rule-free, anything goes environment that much of the web seems to exhibit?"
Digital discoveries - First Quebec school board to offer digital learning program - 0 views
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The goal is to safely and securely harness new technology to enhance the teaching and learning experience.
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Nine elements are considered in helping the students better navigate the challenges of technology. From access, communication, etiquette and law to rights and responsibilities, commerce, health and wellness, security and commerce, students will become aware of all aspects of online learning.
A New Culture of Learning: Cultivating the Imagination for a World of Constant Change |... - 2 views
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makes a compelling case for a new kind of learning, one growing synchronously and fluidly with technology rather than resisting it with restless anxiety
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The book touches on a number of critical issues in digital learning, from the role of remix culture to the importance of tinkering and experimentation in creating, not merely acquiring, knowledge.
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"The evolution of education, particularly as filtered through the prism of emerging technology and new media, is something we're keenly interested in and something of increasing importance to society at large. Now, from authors Douglas Thomas and John Seely Brown comes a powerful and refreshing effort to approach the subject with equal parts insight, imagination and optimism, rather than the techno-dystopian views today's cultural pundits tend to throw our way." A really useful post that introduces the book New culture of Learning, and includes two good videos and links to the book website.
Teaching the Facebook generation - for once the media gets it right! - 1 views
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today's teachers are finding it harder to keep their distance
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For each new arm of social media that opens up, so do new dilemmas for teachers, students and parents
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Most teachers and schools have had to wise up quickly to cope with the rapid and massive uptake of Facebook and mobile technology in the past 10 years
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Does your school have an existing media literacy or education program? - 0 views
Social Networking And Virtual Worlds - from Common Sense Schools - 0 views
Plagiarism - 0 views
Smokescreen § Homepage - 0 views
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Smokescreen is a game about life online. Promo: We all use Facebook, MySpace, Bebo and MSN to keep up with our mates - and we've all heard the stories about parties on Facebook being mobbed, or people getting stalked on MSN. The question is, what would you do if it happened to you? Over 13 missions, Smokescreen follows the story of Max Winston and Cal Godfrey, two mates who've set up an exclusive social network called White Smoke. After Cal's involved in a car accident and falls into a coma, White Smoke becomes huge - and starts attracting huge problems. Each mission explores the world of White Smoke, and players find out who they can trust - and who they can't.
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