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Åke Nygren

Connected Learning - Wikipedia, the free encyclopedia - 0 views

  • Connected learning is a type of learning that integrates personal interest, peer relationships, and achievement in academic, civic, or career-relevant areas.[1] In addition, connected learning is an approach to educational reform keyed to the abundance of information and social connection brought about by networked and digital media. Advocates of connected learning posit that this approach leverages new media to broaden access to opportunity and meaningful learning experiences.
  • The connected learning model suggests that youth learn best when: they are interested in what they are learning; they have peers and mentors who share these interests; and their learning is directed toward opportunity and recognition
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    "Connected learning is a type of learning that integrates personal interest, peer relationships, and achievement in academic, civic, or career-relevant areas.[1] In addition, connected learning is an approach to educational reform keyed to the abundance of information and social connection brought about by networked and digital media. Advocates of connected learning posit that this approach leverages new media to broaden access to opportunity and meaningful learning experiences."
Connected Learning

Connected Learning - 13 views

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    Connected learning seeks to tie together the respected historical body of research on how youth best learn with the opportunities made available through today's networked and digital media. Connected learning is real-world. It's social. It's hands-on. It's active. It's networked. It's personal. It's effective. Through a new vision of learning, it holds out the possibility for productive and broad-based educational change.
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    Interesting info. I didn't know about that. Thanks!
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    Connected learning combines personal interests, supportive relationships, and opportunities. I'm currently working with the guys from https://www.topwritersreview.com/reviews/gradesfixer/ and we've recently written an article about connected learning. Its environments link learning in school, home, and community because learners achieve best when their learning is reinforced and supported in multiple settings.
Åke Nygren

Maker Party 2014: Resources for Libraries and Learning Spaces | The Webmaker Blog - 0 views

  • At the heart of the Maker Party campaign, Webmaker tools/resources, and Hive Learning Network is the Web Literacy Map which outlines what we think are the important skills and competencies needed to be literate on the web
  • Hive Learning Network, a project of Mozilla, is comprised of organizations (libraries, museums, schools and non-profit start-ups) and individuals (educators, designers,  community catalysts and makers). Together, they create opportunities for youth to gain digital and analog skills to learn within and beyond the confines of traditional classroom experiences, design innovative practices and tools that provide opportunities for greater impact, and contribute to their own professional development within an active community of practice.
  • understand how the web works.
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  • Maker Party events around the world help catalyze and deepen what Hive and Webmaker tools and resources are all about and serve as a way to understand and build upon connected learning, web literacy and digital skills for event hosts as well as participants.
  • Tip Sheet for hosting Maker Party events in your varied learning spaces–libraries, community centers, after school programs, schools or museum exhibition floors.
  • 23 great Webmaker activities for libraries Mozillarian blog, dedicated to exploring intersection between Mozilla and library world Reset the Library: What can I do to boost online privacy in my library community? Webmaking with Library Patrons
  • Webmaker Training MOOC.
Åke Nygren

Connected Learning Principles | Connected Learning - 0 views

  • At the core of connected learning are three values:
  • Equity
  • Full Participation
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  • Interest-powered
  • In order to realize these values, connected learning seeks to harness and integrate the learning that young people pursue in the spheres of interest, peer relations, and academics based on the following three learning principles:
  • Social connection
  • Peer-supported
  • Academically oriented
  • Connected learning builds on what we’ve long known about the value and effectiveness of interest-driven, peer-supported, and academically relevant learning; but in addition, connected learning calls on today’s interactive and networked media in an effort to make these forms of learning more effective, better integrated, and broadly accessible. The following design principles involve integrating the spheres of interests, peers, and academics, and broadening access through the power of today’s technology.
  • Shared purpose
  • Production-centered
  • Openly networked
  • The principles of connected learning weren’t born in the digital age, but they are extraordinarily well-suited to it.
Mike Nall

Knowledge Management wikis - guidance from Knoco Ltd. - 0 views

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    1 per cent will contribute 100 per cent of their knowledge. 9 per cent will contribute (say) 10 per cent of their knowledge. 90 per cent will contribute nothing.
Åke Nygren

Next Library 2014 | Agenda | powered by RegOnline - 0 views

  • Summer Learning Challenge
  • Are You HIVE Curious? Global Connected Learning Networks for Youth
  • YOUmedia and Learning Labs: Connected Learning in Action
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  • Libraries Leading Learning Partnerships
  • What’s in Your Digital Backpack - Recognizing Learning Anytime, Anywhere
  • What’s In Your Digital Backpack
  • Connected Learning in Action: YOUmedia and Learning Labs
Sheri Edwards

Beyond Rigor - Hybrid Pedagogy - 0 views

  • What is rigorous, then, is not process but our curious examination of the (unforeseen, unexpected) results and their effectiveness.
  • Engaged: Meaningful work
  • Better that we model our passion to know something thoroughly than to merely transmit content or knowledge.
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  • Curious: A rigorous curiosity underpins the most fruitful work scholars do.
  • Dynamic
  • a series of iterative experiments.
  • a resolution to the inquiry
  • Derivative
  • attentive and alive, responsive
  • Critical: We can’t be afraid to critique our own circumstances, our own context.
  • Cormier suggests rhizomatic education — constructing and negotiating community knowledge through a series of interdependent nodes — as a pedagogical solution within quickly changing fields of information. In other words, by connecting to each other, no matter our expertise or station, knowledge grows.
  • We may provide the content, but this is no different today than scattering LEGOs on a table: what happens next is not up to us
  • from a traditional model of schooling to one more compatible with the realities of the digital landscape. Experimentation, inquiry, and play are both the research tools we must use to create online and hybrid classrooms, and also the methodologies best employed within those classrooms.
  • Testing and canonical content are less vital to the new media landscape than interactivity, play, and relevant application.
  • that students “show up,” be curious, collaborate, and contribute.
  • The digital has reminded us that learning happens unexpectedly, and so should our approach to learning be unexpectant. We must return play to education, to pedagogy, and to all scholarly practice.
  • Field Notes for 21st Century Literacies: This book was produced by graduate students in a course with Cathy N. Davidson. The text of the work is itself rigorous, but what we find most intensely rigorous is the way the reader is brought into the book’s ongoing creation through simultaneous publishing on communal platforms like Rap Genius, HASTAC, GitHub, and Google Docs.
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