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Great Remote Computer Support Services - 1 views

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Genetic programming - Wikipedia, the free encyclopedia - 0 views

  • In artificial intelligence, genetic programming (GP) is an evolutionary algorithm-based methodology inspired by biological evolution to find computer programs that perform a user-defined task. It is a specialization of genetic algorithms (GA) where each individual is a computer program. Therefore it is a machine learning technique used to optimize a population of computer programs according to a fitness landscape determined by a program's ability to perform a given computational task.
  • In artificial intelligence, genetic programming (GP) is an evolutionary algorithm-based methodology inspired by biological evolution to find computer programs that perform a user-defined task. It is a specialization of genetic algorithms (GA) where each individual is a computer program. Therefore it is a machine learning technique used to optimize a population of computer programs according to a fitness landscape determined by a program's ability to perform a given computational task.

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Routing Table Based Study Material for gate Computer Science - 0 views

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    In our previous post Routing Concepts in Computer Networks we have explained the basic introduction of the routing concept. In the continuation of that post now in this article of Computer Science Study Material for Gate, we are going to tell about routing table. In this article provides the information about the different fields of a routing table with a suitable example, what is the use of these fields and how a particular route is selected for the destination host. So let's start with the introduction of routing table. http://www.computersciencejunction.in/2017/12/Study-Material-for-Gate-Computer-Science-routing-table-in-computer-network.html

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Flocking (behavior) - Wikipedia, the free encyclopedia - 0 views

  • Flocking behavior is the behavior exhibited when a group of birds, called a flock, are foraging or in flight. There are parallels with the shoaling behavior of fish, or the swarming behavior of insects. Computer simulations and mathematical models which have been developed to emulate the flocking behaviors of birds can generally be applied also to the "flocking" behavior of other species. As a result, the term "flocking" is sometimes applied, in computer science, to species other than birds. This article is about the modelling of flocking behavior. From the perceptive of the mathematical modeller, "flocking" is the collective motion of a large number of self-propelled entities and is a collective animal behavior exhibited by many living beings such as birds, fish, bacteria, and insects.[1] It is considered an emergent behaviour arising from simple rules that are followed by individuals and does not involve any central coordination. Flocking behavior was first simulated on a computer in 1986 by Craig Reynolds with his simulation program, Boids. This program simulates simple agents (boids) that are allowed to move according to a set of basic rules. The result is akin to a flock of birds, a school of fish, or a swarm of insects.
  • Flocking behavior is the behavior exhibited when a group of birds, called a flock, are foraging or in flight. There are parallels with the shoaling behavior of fish, or the swarming behavior of insects. Computer simulations and mathematical models which have been developed to emulate the flocking behaviors of birds can generally be applied also to the "flocking" behavior of other species. As a result, the term "flocking" is sometimes applied, in computer science, to species other than birds. This article is about the modelling of flocking behavior. From the perceptive of the mathematical modeller, "flocking" is the collective motion of a large number of self-propelled entities and is a collective animal behavior exhibited by many living beings such as birds, fish, bacteria, and insects.[1] It is considered an emergent behaviour arising from simple rules that are followed by individuals and does not involve any central coordination. Flocking behavior was first simulated on a computer in 1986 by Craig Reynolds with his simulation program, Boids. This program simulates simple agents (boids) that are allowed to move according to a set of basic rules. The result is akin to a flock of birds, a school of fish, or a swarm of insects.

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Difference Between File Transfer Protocol and Hyper Text Transfer Protocol - 0 views

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    In this post under Computer Science Study Material for Gate, we are going to tell the differences between File Transfer Protocol (FTP) and Hypertext Transfer Protocol (HTTP). File Transfer Protocol FTP and HTTP both were developed to make Internet transmission better. FTP is used to exchange files between computer accounts, to transfer files between an account and a desktop computer (upload), or to access software archives on the Internet. It 's also commonly used to download programs and other files to your computer from other servers. It transfers files in two different formats ASCII for text files and Binary format for binary files. To Read full Article click on folowing link http://www.computersciencejunction.in/2017/11/differences-between-ftp-and-http.html

Renewing My Remote Computer Help Subscription - 1 views

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