Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners.
The Ultimate Guide to Gamifying Your Classroom | Edudemic - 0 views
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Components of Gamifying the Classroom There are several aspects of video-game design that can be incorporated into the gamified classroom. Here are several:
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Points: In video games, users gain points as the travel through their quests. The more time they invest in the game the more points they earn
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