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Bradford Saron

The Moment: 'Emotional Intelligence' Author Daniel Goleman on Reconsidering From the He... - 0 views

  • The first two components of EI are self-awareness and self-regulation—basically how to lead yourself. Mastering your own world comes before leading others. To be self-disciplined, to have the ability to stay focused on goals, and being able to manage stress well—these come out of those two. You have to mobilize your discipline and a positive belief system to keep going when things get tough. Then there is empathy, or social awareness and relationship skills. You have to be aware to what another is feeling. You have to tune out a range of emotions to sense what another is going through. Full empathy is absolutely crucial for leadership. Without empathy you will be poor at managing relationships.
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    Covering the powerhouse leadership expert, Daniel Goleman. Follow him on twitter at @DanielGolemanEI 
Andrew Banasik

Cognitive Interfund Transfer: @McLeod, Circa 2006 - 1 views

  • That is, the moment we all shift our focus--just as McLeod has over time--from focusing on administrative #edtech development to student-centered educational reform; that is, the the moment we shift our focus from #edtech reform in schools to leveraging #edtech for student-centered learning, then we are closer to the antithesis of administrative irrelevance.
Vince Breunig

Will · "We Love Schools." Say it. - 1 views

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    So let's say it: We love schools. And we have an obligation to fight, to educate, to advocate in whatever way we can to make sure more people fully understand the problem that corporate driven, narrowly framed, assessment driven "reform" is not what is in the best interest of our children or our society. And it doesn't matter that we sometimes feel hopelessness in the moment. We can't change it with inaction and acceptance. That's just not a valid choice. 
Bradford Saron

How Computer Games Help Children Learn | MindShift - 0 views

  • Epistemologies of the Digital Age Epistemology is the study of knowledge and, according to Shaffer, every age has its own epistemology, i.e., what it means to know something. Computers — which are increasingly becoming ubiquitous in work and school — provide the means to think in new ways, which will fundamentally reconfigure our thinking and theories of knowledge. Computers in general, and epistemic games in particular, are structuring new epistemologies for our digital age. “The epistemology of School,” in Shaffer’s words, “is the epistemology of the Industrial Revolution — of creating wealth through mass production of standardized goods. School is a game about thinking like a factory worker. It is a game with an epistemology or right and wrong answers in which Students are supposed to follow instructions, whether they make sense in the moment or not.” While this kind of epistemology may have been appropriate and even innovative for the Industrial Revolution, it is outdated for our informational economy and digital age. Being literate in the digital age uses reading and writing as a foundation to build upon, but they are no longer solely sufficient. Students must learn to produce various kinds of media and learn how to solve problems using simulations.
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    Lots here. Love the way they frame gaming. 
Bradford Saron

Cognitive Interfund Transfer: Networking Knowledge and DLC - 1 views

  • Indeed, we are now immersed in a moment time of both isomorphism and revolution, and we will need and need to contribute to our DLNs and PLNs to meaningfully subsist (instead of turning dangerously irrelevant).
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    My new blog. 
Bradford Saron

The Man Behind Spore Explores Gaming as Learning - NYTimes.com - 1 views

  • For the moment, most of the games I see have properties that could produce powerful learning experiences and build constructive communities.
  • Is there a way to keep the magnetic allure of such games but build in scientific concepts or goals that could foster progress on this finite planet?
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    Gaming, Google Earth, Skype, and 2nd World activities are a form of empirical learning, which allows learners to actually "experience" something when learning--as if they were there. 
Bradford Saron

The Outboard Brain and Me | Technology Story - 0 views

  • I am sure that there are a few of you at this moment who really want to rage against the concept that we need an outboard brain. I get it, you have lived a lot of your life without the need. The problem is we have them now, and we are quickly raising a generation that is integrating with these devices, and the massive information source that is the Internet that comes along with them. Game over.
  • ow I want more. I want a brain computer interface so I don’t need to type and can work at the speed of thought. I want the screen projected on my retina so I do not have to carry around 15” devices just to gain information. I want to build rules based rivers of information that flow to me automatically when I need them. I want my outboard brain to offload everything that is not uniquely human so I can spend my brainpower on building good relationships, creativity and innovation. I want to focus more on the spiritual side of life, and the family and friends around me. Instead of dragging me away from them, I want it to be sophisticated enough that it frees me from many of the tasks I do today that take up time.
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    The outboard brain and mobile access. 
Bradford Saron

#MobilityShifts - 5 key trends for the future of education [guest post] | Dangerously I... - 1 views

  • 5 key trends for the future of education In this, my last post here about the conference, I want to give a quick overview of five trends which jumped out at me. These were mentioned by several speakers during the conference: Openness - This has been going on for a while, but there's a real drive towards open access for academic research in particular.There is a feeling that education and public services should be open and transparent. Greater insight into the knowledge creation process - This is similar to openness but pertains to the creation of articles, books and other material. It's not just the output that should be shared, but the context of how it was put together. Mobile learning. - The big movement at the moment outside the conference is BYOD (Bring Your Own Device) but the focus at Mobility Shifts was upon mobile for ubiquitous learning. It's not so much about the mobility of the device but the multiple ways in which the learner is mobile. Alternative forms of assessment - This is a big one with Mozilla's Open Badges leading the way. Because assessment often drives the structure of learning, this is key. Rethinking the classroom environment - This goes hand-in-hand with the curricula redesign necessitated by alternative forms of assessment. How should we build new (or reorganise existing) classrooms?
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    Great blog post series too if you have time. 
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