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Bradford Saron

eSchool News » How to practice safe social networking » Print - 0 views

  • tips for safe social networking:• Learn about and use the privacy and security settings on social networks. Consider restricting access to your page to a select group of people—for example, your friends from school, your club, your team, your community groups, or your family.• Think twice before posting pictures you wouldn’t want your parents or future employers to see.• Be cautious about how much personal information you provide on social networking sites. The more information you post, the easier it might be for a hacker, thief, or stalker to commit a crime.• Install a security suite (antivirus, antispyware, and firewall) that is set to update automatically.• Use tools to manage the information you share with friends in different groups. If you’re trying to create a public persona as a blogger or expert, create an open profile or a “fan” page that encourages broad participation and limits personal information. Use your personal profile for trusted friends.• Let a friend know if he or she posts information about you that makes you uncomfortable.• If someone is harassing or threatening you, remove the person from your friends list, block the person, and report the incident to the site administrator.• Make sure that your password is long, complex, and combines, letters, numerals, and symbols. Ideally, you should use a different password for every online account you have.• Be cautious about messages you receive on social networking sites that contain links. Even links that look they come from friends can sometimes contain malware or be part of a phishing attack.• Be aware that people you meet online might be nothing like they describe themselves, and they might not even be the gender they claim.• Flirting with strangers online could have serious consequences. Because some people lie about who they really are, you never really know who you’re dealing with.
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    From Ian Jukes, this includes good dialogue and a collection of tips for individuals. This could be used as an educational tool for high school students. 
Guy Leavitt

Doug Johnson Website - dougwri - Rules for the Social Web - 0 views

    • Guy Leavitt
       
      That's what we do
  • As educators, we must respond proactively to these real dangers children face in using social networking and read/write web resources. But unfortunately the knee-jerk reaction has been to block all social networking resources – blogs, wikis, YouTube, Flickr, and virtual worlds.
  • afety comes from education, not blocking. Even if social networking sites are effectively blocked in schools, most students will still get access to them
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    Good read on Social networking
Bradford Saron

Social Media + Learning is more than Social Learning - by Jane Hart | E-Learning Council - 1 views

  • There are two key areas where this is happening and where it is having an impact on organisational learning.Extensive use of public social media sites like YouTube, Scribd, Slideshare, Blogger, Wordpress, Wikipedia, and so on, that support the creation, sharing and commenting of content, as well as the co-creation of content, means that workers are now using similar approaches in their organisations to co-create and share their own content within their own work teams.Extensive use of social networking sites like Facebook, Twitter, LinkedIn, etc where individuals have built a personal network of trusted friends, means that they are using similar approaches to build networks of trusted colleagues (both internally and externally), as well as power team workspaces and internal communities of practice.
  • This new approach will embrace both the use of external social media tools as well as internal tools, but what is clear these tools will need to support - as well as power - far wider approaches to learning, than has hitherto been the case. In fact as learning and working become much more closely integrated, “learning” will not be seen as a separate activity requiring separate, dedicated learning systems or platforms, but will need to be supported and enabled within the normal workflow collaboration systems.
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    Must read. 
Bradford Saron

The State of the World: 10 Belated Reflections on 2011 Davos Don Tapscott : : Don Tapscott - 0 views

  • The new “wiki revolutions” are so explosive and happen so fast, that there is no clear vanguard to take power, leaving a vacuum. The vacuums that result pose significant challenges for everyone who cares about moving from oppression, dictatorship and fundamentalism to openness, democracy and 21st century governments.
  • he world is increasingly complex and interconnected, and, at the same time, experiencing an erosion of common values and principles. This undermines the public’s trust in leadership, which in turn threatens economic growth and political stability.  In the words of the WEF’s founder Klaus Schwab, we need to “concentrate on defining the new reality and discuss which shared norms are required for making global cooperation possible in this new age.”
  • There are traditional risks like nuclear war, terrorism, climate change, infectious diseases, economic crisis and failed states.  But new risks are emerging everywhere. Consider something as seemingly mundane as the global supply chain. The vast networks that provide the world with food, clothing, fuel and other necessities could handle an Iceland volcano and one other catastrophe like the failure of the Panama Canal. But according to experts, a third simultaneous disaster would collapse the system. People around the world would stop getting food and water, leading to unthinkable social unrest and even a disintegration of civilized society.
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  • we will only make growth sustainable “if we make our growth inclusive.”
  • They have been bathed in bits; computers, the internet, and interactive technologies are a fundamental part of the experience of youth. To them, technology is like the air. When young people today use digital devices, they are interacting, searching, authenticating, remembering, collaborating, composing their thoughts, and organizing information. They interact with the media and know how to inform themselves and use technology to get things done.
  • China’s disciplined command-and-control style work force could ultimately be trumped by a massive force of Indian professionals who are creative, collaborative, entrepreneurial and life- long learners.
  • The irresistible force to cut government spending is confronted with the immoveable object of essential services, entitlements, military spending and extraordinary expenditures stemming from corporate bailouts and fiscal stimulation. 
  • What’s needed is a Wikinomics approach — embracing more agile, networked structures enabled by global networks for new kinds of collaboration. Nation states would continue to play a central role but can overcome their silo thinking and behavior by sharing information more effectively, cooperating on real-time networks, and basing their decisions more deeply in the processes of multi-stakeholder networks.
  • Understandably social media, mobility and the relentless digital revolution continues to drive change and cause concern in everything from intellectual property to youth revolutions.
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    Tapscott on his continued (and insightful) reflections. 
Bradford Saron

Six Social Media Trends for 2011 - David Armano - The Conversation - Harvard Business R... - 0 views

  • It's The Integration Economy, Stupid.
    • Bradford Saron
       
      Don Tapscott calls this Wikinomics. 
    • Deb Gurke
       
      I find all of this fascinating and at the same time wonder what it means for those who are not connected. The conversation about social media seems like a white, middle-class one to me. Yet our society is becoming increasingly diverse and, at least in Wisconsin, poorer. What are the consequences of all of this interconnectivity on those who are not able to participate?
  • Tablet & Mobile Wars Create Ubiquitous Social Computing.
    • Bradford Saron
       
      We've been talking about this for years, the anywhere, any time, all the time type of approach, which now is better facilitated by easy interface access. 
  • Facebook Interrupts Location-Based Networking.
    • Bradford Saron
       
      I would argue that it transforms our conception of "local." Now, local isn't physically limited, it's digitally liberated. 
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  • Average Participants Experience Social Media Schizophrenia
  • Google Doesn't Beat Them, They Join Them.
  • Social Functionality Makes Websites Fashionable Again
Bradford Saron

The social side of the internet | Pew Internet & American Life Project - 0 views

  • The internet is now deeply embedded in group and organizational life in America.
  • 80% of internet users participate in groups, compared with 56% of non-internet users. And social media users are even more likely to be active: 82% of social network users and 85% of Twitter users are group participants. 
  • 60% of all Americans said the internet has had a major impact on the ability of groups to connect with other groups.
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  • 49% of all Americans said the internet has had a major impact on the ability of groups to impact local communities.
  • 41% of these internet-using active group members say the internet has had a major impact on their ability to organize activities for their groups
  • 24% of these internet-using active group members say the internet has had a major impact on their ability to volunteer their time to groups
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    Covering the extent to which social media is integrated into almost every part of our personal and professional lives. 
Bradford Saron

The Fischbowl: Board of Education Social Media/Networking Discussion - 0 views

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    Advice on talking with school boards about social media. 
Dave Laehn

Social Networking In Schools: Educators Debate The Merits Of Technology In Classrooms| ... - 0 views

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    The efficacy of using social media technology in the classroom
Bradford Saron

So Here's What I'd Do : 2¢ Worth - 0 views

  • But here are the solutions that this challenge brings to mind. Eliminate paper from the budget and remove all copiers and computer printers from schools and the central office (with exceptions of essential need). “On this date, everything goes digital.” Create a professional development plan where all faculty and staff learn to teach themselves within a networked, digital, and info-abundant environment — it’s about Learning-Literacy. Although workshops would not completely disappear, the goal would be a culture where casual, daily, and self-directed professional development is engaged, shared, and celebrated — everyday! Then extend the learning-literacy workshops to the greater adult community. Establish a group, representing teachers, staff, administration, students, and community. Invite a “guru” or two to speak to the group about the “Why” of transforming education.  Video or broadcast the speeches to the larger community via local access, etc. The group will then write a document that describes the skills, knowledge, appreciations and attitudes of the person who graduates from their schools — a description of their goal graduate. The ongoing work of writing this document will be available to the larger community for comment and suggestion. The resulting piece will remain fluidly adaptable. Teachers, school administrators, and support staff will work in appropriately assembled into overlapping teams to retool their curricula toward assuring the skills, knowledge, appreciations and attitudes of the district’s goal graduate. Classroom curricula will evolve based on changing conditions and resources. To help keep abreast of conditions, teachers and support staff will shadow someone in the community for one day at least once a year and debrief with their teams identifying the skills and knowledge they saw contributing to success, and adapt their curricula appropriately.
  • The district budget will be re-written to exclude all items that do not directly contribute to the goal graduate or to supporting the institution(s) that contribute to the goal graduate. Part of that budget will be the assurance that all faculty, staff, and students have convenient access to networked, digital, and abundant information and that access will be at least 1 to 1. A learning environment or platform will be selected such as Moodle, though I use that example only as a means of description. The platform will have elements of course management system, social network and distributive portfolio. The goal of the platform will be to empower learning, facilitate assessment, and exhibit earned knowledge and skills to the community via student (and teacher) published information products that are imaginative, participatory and reflect today’s prevailing information landscape. Expand the district’s and the community’s notions of assessment to include data mining, but also formal and informal teacher, peer, and community evaluation of student produced digital products. Encourage (or require) teachers to produce imaginative information products that share their learning either related or unrelated to what they teach.  Also establish learning events where teachers and staff perform TED, or TELL (Teachers Expressing Leadership in Learning) presentations about their passions in learning to community audiences. Recognize that change doesn’t end and facilitate continued adapting of all plans and documents. No more five-year plans. Everything is timelined to the goal graduate.
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    In response to the "bad" trend of tech gurus not offering any solutions. 
Bradford Saron

Alan Gershenfeld: Game-Based Learning: Hype Vs. Reality - 0 views

  • Project-based learning: Games are interactive, "lean-forward," and participatory. They enable players to step into different roles (e.g. scientist, explorer, inventor, political leader), confront a problem, make meaningful choices and explore the consequences of these choices. Games can help make learning more engaging, relevant and give students real agency in ways that static textbooks simply cannot.
  • Personalized learning: Games are designed to enable players to advance at their own pace, fail in a safe and supportive environment, acquire critical knowledge just-in-time (vs. just-in-case), iterate based on feedback and use this knowledge to develop mastery. Games can help teachers manage large classes with widely divergent student capabilities and learning styles through embedded assessment and individualized, adaptive feedback.
  • 24/7 learning: Games offer a delicate mix of challenges, rewards and goals that drive motivation, time-on-task and a level of engagement that can seamlessly cross from formal to informal learning environments. Given that kids spend more time engaged with digital media than any other activity (other than sleep), games can enable an increasing portion of this out-of-school digital media time to effectively reinforce in-school learning (and vice-versa).
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  • Peer-to-peer learning: Games are increasingly social. Whether they involve guilds or teams jointly accomplishing missions, asynchronous collaboration over social networks or sourcing advice from interest-driven communities to help solve tricky challenges, games naturally drive peer-to-peer and peer-to-mentor social interactions.
  • 21st Century skill development: Games are complex. Whether it is a 5-year-old parsing a Pokemon card or a 15-year-old optimizing a city in SimCity, games can foster critical skills such as problem solving, critical thinking, systems thinking, digital media literacy, creativity and collaboration. Given that many of the jobs that will emerge in 21st century have not yet been invented, these 'portable' skills are particularly important.
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    Although some of the stats may be uncharacteristic of most of Wisconsin, this seems well presented-especially the bold points of strength for gaming. 
Bradford Saron

How Twitter will revolutionise academic research and teaching | Higher Education Networ... - 1 views

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    Great article for thoughtfully discussing twitter. 
Bradford Saron

Using Social Media for Professional Learning: Seek, Sense, and Share - 1 views

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    For 2011, my three words are: Seek, Sense, and Share inspired by Harold Jarche's model for networked learning. How these words will guide me in 2011: Seek: Seeking is the process of keeping up to date in your field. Over the past decade, the Internet and social media have b
Bradford Saron

The 21st Century Principal: 5 Considerations for Allowing Students to Use Personal Comp... - 2 views

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    Ok, this post is big-time. I'm not only socially bookmarking this, but it's going into my Chrome web browser too. I'm also emailing this guy for the policies. I agree with him in that none of us have a sustainable way to instate 1 to1 environments. Yes, we have projects, and yes we could do a one-time investment for one to one. But, sustainably? No. The only way to go one to one in a sustainable way that does not place too much burden on the tech department is to allow students to bring their own computers into school. We are already seriously considering cell phones.
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    Agreed. One question: how will you deal with the limited access students have to the Internet? Will students who bring their laptops to school have more access? For example, I know that I cannot show TED talks unless I arrange with the tech folks to grant access. Same issue with 3G, I think. I admit I don't completely understand how all of this works, but it seems that if I am using my cell phone, I can access sites the school computers can't access. I am concerned about the way schools currently limit access to the Internet. I know we are trying to ensure our students don't access troubling sites, and at the same time we are limiting them from finding good stuff, like TED.
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    It's ridiculous that we block TED talks, I know. But that may be a bandwidth issue, not a content issue. Streaming video takes up an inordinate amount of bandwidth, and at times slows down other internet-based programming. As access increases (3G and bandwidth), we will have to embrace filters and firewalls that are more pedagogically constructivist calibrated. McLeod does a great bit on the absurdness of how we block content on the internet. He did this at the WASDA fall conference. The link for all the stuff he did at the fall conference is http://dangerouslyirrelevant.org/wasda
Bradford Saron

Crossing the Digital Divide: Bridges and Barriers to Digital Inclusion | Edutopia - 0 views

  • 95 percent of Americans between the ages of 18 and 29 use the Internet? And all of this is happening while we are in the midst of an explosive rise in mobile technology.
  • Access to richer graphics and data, as well as superior tools, is still limited on many affordable mobiles. At the same time, many schools continue to demonize cell phone use during school, which may be an outdated policy. Not only are there an increasing number of educational applications for mobiles but, as Blake-Plock suggests, prohibiting phones now means "disconnecting the kid from what's actually happening in most of our lives."
  • In 2009, the FCC began developing the National Broadband Plan, a work-in-progress that aims to increase broadband access across the country by providing additional infrastructure, incentives for companies to create low-cost access, educational programs, and much more.
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  • In some circles, the term digital divide is itself defunct. Instead, using digital inclusion is not only a way to reframe the discourse in a more positive light but also reflective of what access, adoption, and literacy in the digital world really mean today
  • Today, physical access to computers and the Internet is only the first of three significant layers to digital equality, according to both Deloney and Blake-Plock. Here's how they break it down (and how we can change the game):
  • National initiatives like the National Broadband Plan, as well as grants for hardware and software in schools and libraries, can help address the essential-tools gap that persists in some rural and low-income areas.
  • This refers to literacy, not only with hardware and software but also with the vast global conversation that the Internet enables. He notes that there is a gap between those who are "getting connected into broader networks, building their capacity and their social capital, creating the new wave of learning" and those who are, for a slew of complex reasons, not doing so.
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    To what extent is leadership needed? 
Bradford Saron

Executive Summary | U.S. Department of Education - 1 views

  • 1.1 States should continue to revise, create, and implement standards and learning objectives using technology for all content areas that reflect 21st-century expertise and the power of technology to improve learning.
    • Bradford Saron
       
      Sounds like a Technology Plan, doesn't it. 
  • 3.2 Leverage social networking technologies and platforms to create communities of practice that provide career-long personal learning opportunities for educators within and across schools, preservice preparation and in-service education institutions, and professional organizations.
    • Bradford Saron
       
      This is exactly what we are doing right now. 
  • 4.1 Ensure students and educators have broadband access to the Internet and adequate wireless connectivity both in and out of school
    • Bradford Saron
       
      Both in school and at home. 
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  • 4.2 Ensure that every student and educator has at least one Internet access device and appropriate software and resources for research, communication, multimedia content creation, and collaboration for use in and out of school
    • Bradford Saron
       
      1:1 just got national endorsement. 
  • 5.2 Rethink basic assumptions in our education system that inhibit leveraging technology to improve learning, starting with our current practice of organizing student and educator learning around seat time instead of the demonstration of competencies
    • Bradford Saron
       
      Leveraging technology to improve learning. 
  • Convening education stakeholders, in person and online, to share content, insights, and expertise and to collaborate on key elements of this plan. Ideas and best practices that emerge from these convenings will be shared throughout our education system
    • Bradford Saron
       
      My hand is digitally raised right now. 
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    iI found this interesting. Wisconsin could benefit from some of this thinking.
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    Great job, Miles!
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    As you know Brad, I am all over this. One thing I have been thinking about: in the past some reformers have tried to bring a more experiential feel to public education. I am thinking of John Dewey, progressive reformers in Waukegan, IL and Gary, IN in the 1930s, open classrooms in the 1960s and earl 1970s. Each time these reforms failed to take hold and scale up. I think it would be smart to look at these efforts and think about what's different today, what's the same, and how do we avoid the same fate.
Bradford Saron

Do I Have Your Attention? - Ewan McIntosh | Digital Media & Learning - 2 views

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    This is a great example of how someone has re-mixed different media to produce something telling. It also helps us break the confines of our existing thought paradigm about instruction, learning, interest, engagement, etc. etc. I also love McIntosh's commentary. 
Guy Leavitt

Technology helps make language click for students - The Denver Post - 0 views

  • "The Internet offers incredible opportunities to build high-level, deep thinkers if we provide the instruction that's needed."
  • Vicki Collet, a literacy facilitator for the Poudre School District in Larimer County, recently met with a group of middle-school teachers and posed a question: Are kids reading as much as they used to? The unanimous response: More. And yes, that includes novels, not just online fare. But the teachers saw a connection between the two — online information, including social networking, often steers students toward an attractive literary niche. Think "Harry Potter" or even "Twilight." "Then," says Collet, "they read deeply within that genre."
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    How is technology affecting kids learning?
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