Skip to main content

Home/ Teaching and Learning with Web 2.0/ Group items tagged gaming

Rss Feed Group items tagged

Dianne Rees

Home - 0 views

  •  
    Create games using PowerPoint
Clif Mims

ZooKazoo.com - 0 views

  •  
    A Virtual Networking Game for Kids ZooKazoo is an online environment of imaginary and adventurous destinations where children can safely hang out, have fun, and make their world a better place.
Clif Mims

BrainPOP ESL - 11 views

  •  
    An Animated Educational Site for English Language Students of all ages. Games, Lesson Plans, Teaching Tools, Activities, Animated Movies, for TESOL, TOEFL, ELL and EFL learners
Clif Mims

Hannah's Homework Help Station - 9 views

  •  
    Research Skills and Search Engines. FREE Presentations in PowerPoint format, Free Interactives and Games
Clif Mims

MathMovesU.com - 11 views

  •  
    "Raytheon's MathMovesU is an innovative program designed to engage middle school students with math when their interest in the subject typically declines. Algebra, geometry, decimals, fractions & word problems combine with topics kids are passionate about; sports, music & fashion. MMU delivers math problems via games, polls and fun facts." "MathMovesU.com will supplement your classroom curriculum. It's designed to help middle school math students practice and improve their math skills. MMU combines stuff kids are into like music, sports & fashion with algebra, geometry, decimals, fractions & word problems."
Clif Mims

Whyville! - 8 views

  •  
    "Whyville is a virtual world geared for teen and pre-teen girls and boys. Whyville's millions of registered "citizens" come from all over to learn, create, and have fun together. Whyville is their world. Whyville has places to go, things to do, and of course, people to see. Whyville has its own newspaper, its own Senators, its own beach, museum, City Hall and town square, its own suburbia, and even its own economy - citizens earn "clams" by playing educational games. And much, much, much more!"
Clif Mims

Pete's Power Point Station - 8 views

  •  
    Collection of FREE Presentations and Games in PowerPoint format for K-12 Teachers and Students
Michael Johnson

E-Learning 2.0 ~ Stephen's Web ~ by Stephen Downes - 20 views

  • In general, where we are now in the online world is where we were before the beginning of e-learning [1]. Traditional theories of distance learning, of (for example) transactional distance, as described by Michael G. Moore, have been adapted for the online world. Content is organized according to this traditional model and delivered either completely online or in conjunction with more traditional seminars, to cohorts of students, led by an instructor, following a specified curriculum to be completed at a predetermined pace.
  • networked markets
  • In learning, these trends are manifest in what is sometimes called "learner-centered" or "student-centered" design. This is more than just adapting for different learning styles or allowing the user to change the font size and background color; it is the placing of the control of learning itself into the hands of the learner
  • ...21 more annotations...
  • creation, communication and participation playing key roles
  • The breaking down of barriers has led to many of the movements and issues we see on today's Internet. File-sharing, for example, evolves not of a sudden criminality among today's youth but rather in their pervasive belief that information is something meant to be shared. This belief is manifest in such things as free and open-source software, Creative Commons licenses for content, and open access to scholarly and other works. Sharing content is not considered unethical; indeed, the hoarding of content is viewed as antisocial [9]. And open content is viewed not merely as nice to have but essential for the creation of the sort of learning network described by Siemens [10].
  • "Enter Web 2.0, a vision of the Web in which information is broken up into "microcontent" units that can be distributed over dozens of domains. The Web of documents has morphed into a Web of data. We are no longer just looking to the same old sources for information. Now we're looking to a new set of tools to aggregate and remix microcontent in new and useful ways"
  • Web 2.0 is not a technological revolution, it is a social revolution.
  • It also begins to look like a personal portfolio tool [18]. The idea here is that students will have their own personal place to create and showcase their own work. Some e-portfolio applications, such as ELGG, have already been created. IMS Global as put together an e-portfolio specification [19]. "The portfolio can provide an opportunity to demonstrate one's ability to collect, organize, interpret and reflect on documents and sources of information. It is also a tool for continuing professional development, encouraging individuals to take responsibility for and demonstrate the results of their own learning" [20].
    • Michael Johnson
       
      Also a place to receive and give feedback. I believe that one of the things that learners need to have to be prepared for learning in this space (social media or web 2.0) is the ability to evaluate, to give good feedback. Additionally, to be able to receive feedback constructively.
  • In the world of e-learning, the closest thing to a social network is a community of practice, articulated and promoted by people such as Etienne Wenger in the 1990s. According to Wenger, a community of practice is characterized by "a shared domain of interest" where "members interact and learn together" and "develop a shared repertoire of resources."
  • Yahoo! Groups
  • Blogging is very different from traditionally assigned learning content. It is much less formal. It is written from a personal point of view, in a personal voice. Students' blog posts are often about something from their own range of interests, rather than on a course topic or assigned project. More importantly, what happens when students blog, and read reach others' blogs, is that a network of interactions forms-much like a social network, and much like Wenger's community of practice.
    • Michael Johnson
       
      So, I believe he is saying that virtual communities of practice that form naturally are more real and approach what Wenger was talking about better than contrived "communities" put together in classes. That may be true. but does it have to be? If people come together to with a common purpose and the instructor allows the students freedom to explore what is important to them then I would hope that this kind of community can develop even in formal educational settings. Relevance is a key issue here!
  • "We're talking to the download generation," said Peter Smith, associate dean, Faculty of Engineering. "Why not have the option to download information about education and careers the same way you can download music? It untethers content from the Web and lets students access us at their convenience." Moreover, using an online service such as Odeo, Blogomatrix Sparks, or even simply off-the-shelf software, students can create their own podcasts.
  • The e-learning application, therefore, begins to look very much like a blogging tool. It represents one node in a web of content, connected to other nodes and content creation services used by other students. It becomes, not an institutional or corporate application, but a personal learning center, where content is reused and remixed according to the student's own needs and interests. It becomes, indeed, not a single application, but a collection of interoperating applications—an environment rather than a system.
  • Web 2.0 is not a technological revolution, it is a social revolution. "Here's my take on it: Web 2.0 is an attitude not a technology. It's about enabling and encouraging participation through open applications and services. By open I mean technically open with appropriate APIs but also, more importantly, socially open, with rights granted to use the content in new and exciting contexts"
  • This approach to learning means that learning content is created and distributed in a very different manner. Rather than being composed, organized and packaged, e-learning content is syndicated, much like a blog post or podcast. It is aggregated by students, using their own personal RSS reader or some similar application. From there, it is remixed and repurposed with the student's own individual application in mind, the finished product being fed forward to become fodder for some other student's reading and use.
    • Michael Johnson
       
      I like the idea of students passing on their work to be fodder for someone else's learning. In this way we change to from a learner to a learner/teacher! (See Dillon Inouye's work and Comments from John Seeley Brown)
  • More formally, instead of using enterprise learning-management systems, educational institutions expect to use an interlocking set of open-source applications. Work on such a set of applications has begun in a number of quarters, with the E-Learning Framework defining a set of common applications and the newly formed e-Framework for Education and Research drawing on an international collaboration. While there is still an element of content delivery in these systems, there is also an increasing recognition that learning is becoming a creative activity and that the appropriate venue is a platform rather than an application.
    • Michael Johnson
    • Michael Johnson
       
      Jon Mott has some cool ideas related to this paragraph.
  • he most important learning skills that I see children getting from games are those that support the empowering sense of taking charge of their own learning. And the learner taking charge of learning is antithetical to the dominant ideology of curriculum design
  • game "modding" allows players to make the game their own
  • Words are only meaningful when they can be related to experiences," said Gee. If I say "I spilled the coffee," this has a different meaning depending on whether I ask for a broom or a mop. You cannot create that context ahead of time— it has to be part of the experience.
  • A similar motivation underlies the rapidly rising domain of mobile learning [24]—for after all, were the context in which learning occurs not important, it would not be useful or necessary to make learning mobile. Mobile learning offers not only new opportunities to create but also to connect. As Ellen Wagner and Bryan Alexander note, mobile learning "define(s) new relationships and behaviors among learners, information, personal computing devices, and the world at large"
  • "ubiquitous computing."
  • what this means is having learning available no matter what you are doing.
  • The challenge will not be in how to learn, but in how to use learning to create something more, to communicate.
    • Michael Johnson
       
      I still think part of the challenge is how to learn. How to wade through a sea of all that is out there and "learn from the best" that is available. Find, organize, evaluate, analyze, synthesize, as well as create. I agree with Chris Lott (@fncll) that creativity is vital! (I am just not so sure that it is a non-starter to say that we should be moral first...though it could be argued that we should become moral through the creative process).
  • And what people were doing with the Web was not merely reading books, listening to the radio or watching TV, but having a conversation, with a vocabulary consisting not just of words but of images, video, multimedia and whatever they could get their hands on. And this became, and looked like, and behaved like, a network.
  •  
    Stephen Downes' take on eLearning and what the future holds
Rhondda Powling

ContentGenerator.net - create your own Educational Flash games - 18 views

  •  
    Content generator's templates allow anyone to generate their own e-Learning quizzes, games and applications through our custom software - no coding required. Some content has to be paid for, but quite a lot is free as long as you register for the site.
Clif Mims

KidZui - 0 views

  •  
    Games, websites and videos reviewed by parents.
Cara Whitehead

WordFind - 15 views

  •  
    This online game is a favorite! It works great on your interactive whiteboard, too!
discordaccount

Buy Discord Account - 0 views

  •  
    First off, let's talk about how much money you can make by selling an aged account on the secondary market. As far as I know (and I've been doing this for years), there isn't much of a demand for new/young accounts so they don't sell very well. However when it comes to selling old ones with lots of friends and followers and reputation built up
  • ...1 more comment...
  •  
    Yes, it is allowed to buy and sell Discord accounts. It's not against the rules or against any law. If you're wondering why people would want to buy accounts, there are many reasons why someone might want an account with higher privileges on their server:
  •  
    It could also be that he/she has gotten bored with playing games altogether but still enjoys interacting with others through text messaging apps like Skype/Discord etc., thus having access rights on certain servers would
  •  
    They may also have had their account stolen or hijacked by someone else who then used it as a way of harassing other players on the server (this happened once before). The person selling these high-level accounts has either lost interest in playing games anymore or simply wants some money from selling off his/her old gaming equipment!
writesblog

Top Tips and Trends to Take Your Blogging to the Next Level in 2025 - 1 views

Hey, check out the Writes Blog! I'm sharing the best blogs with life hacks to make life smoother, business strategies to level up your grind, and gaming trends for the win. Oh, and technology tips?...

Life hacks Business strategies Gaming trends Best blogs Technology tips

started by writesblog on 28 Mar 25 no follow-up yet
Gadget Pk

What mobiles - 0 views

  •  
    Free Classified Ads in Pakistan. Buy or Sell New & used Mobiles (Nokia, Samsung, iPhone, HTC, BlackBerry), Computers and Laptops (Dell, HP, IBM, Compaq), Tablets, Cameras (Nikon), LCD/TVs, Gaming, Music Players, Home appliances. Post your Gadget ad free.
Andrew William

Acquire Funds Without Any Delay For Cash Deprived Folk - 0 views

  •  
    The special financial services present on payday loans for the jobless make available you with improved and more exclusive offers for needy folk. The payday loans have particularly become the game changer of the century with easiest way and always check your monetary position watchfully in order to make the needful choice at emergency time.
« First ‹ Previous 41 - 60 of 173 Next › Last »
Showing 20 items per page