It's time to kill off 'e-learning' & '21st century skills' - 1 views
How to Record Your iPad Screen - 1 views
Web Highlighter for iPad Safari | Diigo - 0 views
Pearltrees - content curation - 0 views
Symbaloo - app evaluation tools - 0 views
Clearing the Confusion between Technology Rich and Innovative Poor: Six Questions - 0 views
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In a recent webinar, more than 90% of school leaders responded that they were leading an innovative school as a result of the implementation of technology. At the end of the webinar, when polled again, only one leader claimed to be leading an innovative school. The complete reversal was due to a presentation of the Six Questions that you will read about in this article. This list of questions was developed to help educators be clear about the unique added value of a digital learning environment.
From MIT, An Interactive Book That Makes You Feel Characters' Pain | Co.Design | busine... - 0 views
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Have you ever felt your pulse quicken when you read a book, or your skin go clammy during a horror story? A new student project out of MIT wants to deepen those sensations. They have created a wearable book that uses inexpensive technology and neuroscientific hacking to create a sort of cyberpunk Neverending Story that blurs the line between the bodies of a reader and protagonist.
Cyber Strong Schools - 0 views
Cyber Strong Schools - 0 views
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The Child Health Promotion Research Centre (CHPRC) received funding from the Public Education Endowment Trust (PEET) to conduct a research project that will help to develop sustainable approaches to build the capacity of school staff in supporting students to function safely and positively as digital citizens.
Using Gaming Principles to Engage Students | Edutopia - 0 views
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Game designers understand how to make games memorable and "sticky" in the sense that, even when you aren't playing the game, you're still thinking about solving its problems and puzzles. As teachers, how might we make our projects and content as sticky as games? How can we engage kids in thoughtful learning even after they leave the classroom? Here are game designers' top five secrets and some tips on using these same game dynamics to make learning in your classroom as addictive as gaming.
The 22 Rules to Perfect Storytelling, According to Pixar - Mic - 0 views
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ck in 2012, now-former Pixar storyboard artist Emma Coats tweeted a series of pearls of narrative wisdom she had picked up from working at the studio over the years. Pixar is responsible for some of the most compelling and engaging stories to hit theaters in the past several years, from Toy Story to Finding Nemo to Wall-E. This week, Imgur user DrClaww reimagined Coats' 22 rules for perfect storytelling accompanied with signature characters from Pixar's portfolio of powerful animated features. If you're a writer or filmmaker, print these out and stick them on your desk.
ClickView TV - 0 views
3 Minute Teaching With Tech Tutorial - Socrative (Student Response System) - 0 views
Multitasking: We all do it ….. but is it good? | NovaNews - 0 views
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