Skip to main content

Home/ ChisholmCC/ Group items tagged gaming

Rss Feed Group items tagged

Cally Black

Using Gaming Principles to Engage Students | Edutopia - 0 views

  •  
    Game designers understand how to make games memorable and "sticky" in the sense that, even when you aren't playing the game, you're still thinking about solving its problems and puzzles. As teachers, how might we make our projects and content as sticky as games? How can we engage kids in thoughtful learning even after they leave the classroom? Here are game designers' top five secrets and some tips on using these same game dynamics to make learning in your classroom as addictive as gaming.
Cally Black

The 50 Best Videos For Teachers Interested In Gamification | Edudemic - 1 views

  •  
    "Gaming in education is a really big deal, and a very fun way to get students more involved and interested in education."
Sara Wilkie

An excerpt from our just-released book on Essential Questions | Granted, and... - 0 views

  •  
    "We recommend discussing explicitly the purpose, associated practices, and changed roles that the use of Essential Questions entails. Here are some examples of key ideas framed as sentences to be spoken in class to prepare students for the changes: "There's not a single correct answer for this question. Life is about the consideration of plausible and imperfect alternatives." "Coming to understand important ideas is like fitness: it takes practice over time." "When a question is posted on the wall, it means that we are going to consider it again and again." "Inquiry is not a spectator sport: each of you needs to listen actively and participate." "Everyone is fair game. I won't only call on people who raise their hands." "If and when I or others challenge your comment, it doesn't mean we don't like you or don't value your contribution." "Making mistakes is an expected part of learning. If you never take a risk of making a mistake, you're not likely to improve." "You may find that you are re-considering things that you thought you understood. That is normal - even desirable." Like the care of seedlings, the new rules will require patience, careful nurturing, and constant reminders. Overtime, they will become the norms, allowing big ideas to take root and mature understandings to blossom."
Sara Wilkie

The Science of Creativity in 2013: Looking Back to Look Forward | Moments of Genius | B... - 0 views

  •  
    IQ was a popular measurement but it did not capture the type of thinking that generated novel solutions to urgent predicaments. First, creativity is not equivalent to intelligence. Second, divergent thinking is central to the concept of creativity. Third, we can develop tests to measure divergent thinking skills. What is the relationship between creativity and intelligence? How do we measure creativity? And what, exactly, is creativity? undergrads were better at solving insight-based problems when they tested during their least optimal time participants who played a difficult working memory game known as the n-BACK task scored higher on tests of a fundamental cognitive ability known as fluid intelligence: the capacity to solve new problems, to make insights and see connections independent of previous knowledge. Cognitive flexibility, the ability to switch between thinking about two concepts or consider multiple perspectives simultaneously
Cally Black

A Simple Guide to All That Teachers Need to Know about Digital Citizenship ~ Educationa... - 0 views

  •  
    "Digital citizenship is a key component of the technology and media literacy. We should not only teach our students how to be good citizens in the real physical world but how they can be good netizens of the online world as well.Today's learning requires alot of use of technology and most imprtant of all, our students are using technology on a daily basis- text messaging, blogging, Facebooking, Twittering, watching videos, gaming and networking. They live in two different but interconnected worlds. What they do online can have a severe repercussions on their real life if not properly instructed on digital safety issues and this is where digital citizenship fits in."
Cally Black

Book Trailers for Readers - How to make a book trailer - 0 views

  •  
    Quick tips about making book trailers This is not a book report, it is an old fashion book talk. Get really big pictures. 640 by 480 at least Use advanced searches for images. Script writing and image searching go hand in hand. Get the narration right. Think end game - how am I going to share this? Youtube, Schooltube, my own web or wikisite, school news."
Cally Black

Splash Home - splash.abc.net.au - 0 views

  •  
    "ABC Splash is a new education website for Australia, packed with 100s of videos, audio clips and games. Totally free to watch and play at home and in school."
Sara Wilkie

5 Steps to Becoming a Twitter Champion | Social Media Explorer - 0 views

  •  
    "There are still a large number of folks who believe that Twitter is a very amateur and even entertaining task. After all, how hard could 140 characters be? Who needs a strategy for telling people what you had for breakfast? Champion Tweeters think differently. They approach Twitter and their time in the Twitter community with a different behavior set, mindset and belief system. Their Twitter Habitudes separate them from the pack. If you seek to be more successful on Twitter, reach out to more people, get noticed, and make a bigger impact; you must be willing and ready to think and act like a Twitter Champion! Here are 5 ways to get your Twitter Game on: "
Sara Wilkie

Project-Based Learning vs. Problem-Based Learning vs. X-BL | Edutopia - 0 views

  •  
    "At the Buck Institute for Education (BIE), we've been keeping a list of the many types of "_____- based learning" we've run across over the years: Case-based learning Challenge-based learning Community-based learning Design-based learning Game-based learning Inquiry-based learning Land-based learning Passion-based learning Place-based learning Problem-based learning Proficiency-based learning Service-based learning Studio-based learning Team-based learning Work-based learning . . . and our new fave . . . "
1 - 10 of 10
Showing 20 items per page