Skip to main content

Home/ Chandler School/ Group items tagged play

Rss Feed Group items tagged

Jill Bergeron

How play could save US education - Tech Insider - 0 views

  • The main findings: The more play a school gives its student body, the greater rewards kids see in their character development, academic achievement, safety, and overall health.
  • According to Vialet, structure is a child's best friend when it comes to play. While kids may have a built-in urge to run around and get dirty, playing with other kids is a social experience, which means it has to be learned.
  • A 2013 study of the Playworks model from Stanford University found it led to 43% less bullying, 20% higher feelings of student safety, 43% more physical activity, and 34% less time transitioning from recess back to the classroom. A number of other studies suggest recess can also lead to better grades in school, regardless of the form it takes.
  • ...1 more annotation...
  • An absence of recess could simply mark the absence of creativity in schools more generally.
  •  
    This article describes the research that supports the value of play in schools.
Jill Bergeron

Student-Centered Learning: March 2016 | Matt Renwick - 0 views

  • Kraft and his team found four attributes identified in schools that experienced consistently high achievement: School safety and order Leadership and professional development High academic expectations Teacher relationships and collaboration
  • Specific professional learning offerings for teachers include one-to-one instructional coaching and school leadership opportunities. Teacher retention and higher test scores have been the result of these efforts.
  • Educators can start reimagining instruction by asking ourselves what learning we experienced in our school careers that truly mattered in our lives. This reflection can lead to finding topics and themes from our current curriculum and assessing how well they fit within this mindset of lifeworthy learning. Four tenets of big understandings – opportunity, insight, action, and ethics – can serve as gatekeepers in this process.
  • ...3 more annotations...
  • Perkins closes this piece of identifying three national agendas (achievement, information, expertise) that may have had too much importance placed upon them.
  • Play-based learning should allow for the students to explore their passions and interests without an outcome necessarily in mind. “Play is not something you do to a child. If you have an agenda, if you are requiring them to do it, if you have to make it ‘fun’ to get them to comply, if they are not free to stop at any time, then it is not play.”
  • Play is self-chosen, enjoyable, inherently valuable, and unstructured.
  •  
    This is my title I created for this post. Mr. Renwick sums up several books and posts related to the idea of creating conditions for student-centered learning.
Jill Bergeron

Turning the Tide: Inspiring Concern For Others And The Common Good Through College Admi... - 0 views

  • Turning the Tide: Inspiring Concern for Others and the Common Good through College Admissions marks the first time in history that a broad coalition of college admissions offices have joined forces to collectively encourage high school students to focus on meaningful ethical and intellectual engagement. The report includes concrete recommendations to reshape the college admissions process and promote greater ethical engagement among aspiring students, reduce excessive achievement pressure, and level the playing field for economically disadvantaged students. It is the first step in a two-year campaign that seeks to substantially reshape the existing college admissions process.
  •  
    "Turning the Tide: Inspiring Concern for Others and the Common Good through College Admissions marks the first time in history that a broad coalition of college admissions offices have joined forces to collectively encourage high school students to focus on meaningful ethical and intellectual engagement. The report includes concrete recommendations to reshape the college admissions process and promote greater ethical engagement among aspiring students, reduce excessive achievement pressure, and level the playing field for economically disadvantaged students. It is the first step in a two-year campaign that seeks to substantially reshape the existing college admissions process. "
Jill Bergeron

Google Unveils Google Play for Education - 0 views

  •  
    Can search for apps, books and videos based on grade, subj and CCSS. Also, can quickly distribute apps to student devices.
Jill Bergeron

Made With Play: Game-Based Learning Resources | Edutopia - 0 views

  •  
    A catalog of game based learning resources.
Gayle Cole

Play on Purpose: Fun Forts - 0 views

  •  
    suggested by Adair
Jill Bergeron

Pixar In A Box Teaches Math Through Real Animation Challenges | MindShift | KQED News - 0 views

  •  
    The article summarizes how Pixar has released videos with Khan Academy to show the math behind animation. In two cases, there are interactive features the students can play with.
Gayle Cole

Digital History | Promises and Perils of Digital History - 0 views

  • Gertrude Himmelfarb offered what she called a “neo-Luddite” dissent about “the new technology’s impact on learning and scholarship.” “Like postmodernism,” she complained, “the Internet does not distinguish between the true and the false, the important and the trivial, the enduring and the ephemeral. . . . Every source appearing on the screen has the same weight and credibility as every other; no authority is ‘privileged’ over any other.”
  • “A dismal new era of higher education has dawned,” he wrote in a paper called “Digital Diploma Mills: The Automation of Higher Education.” “In future years we will look upon the wired remains of our once great democratic higher education system and wonder how we let it happen.”3
  • In the past two decades, new media and new technologies have challenged historians to rethink the ways that they research, write, present, and teach about the past. Almost every historian regards a computer as basic equipment; colleagues view those who write their books and articles without the assistance of word processing software as objects of curiosity.
  • ...18 more annotations...
  • Just ten years ago, we would not have imagined the need for “a guide to gathering, preserving, and presenting the past on the web.” Indeed, few of us knew the web existed. Even the editors of Wired ignored it in their inaugural issue.4 Ten years ago, we would have been objects of curiosity, if not derision, if we had proposed such a project.
  • The first advantage of digital media for historians is storage capacity—digital media can condense unparalleled amounts of data into small spaces.
  • The most profound effect, however, may be on tomorrow’s historians. The rapidly dropping price of data storage has led computer scientists like Michael Lesk (a cyber-enthusiast to be sure) to claim that in the future, “there will be enough disk space and tape storage in the world to store everything people write, say, perform, or photograph.” In other words, why delete anything from the current historical record if it costs so little save it? How might our history writing be different if all historical evidence were available?
  • a second and even more important advantage—accessibility.
  • Our web server at the Center for History and New Media (CHNM) gets about three-quarters of a million hits a day, but on September 11, 2002 (when people looking to commemorate the attacks of the previous year descended in droves on the September 11 Digital Archive that we organized in collaboration with the American Social History Project), we handled eight million hits—a more than ten-fold increase with no additional costs
  • But the flexibility of digital data lies not just in the ability to encompass different media. It also resides in the ability of the same data to assume multiple guises instantaneously. Although language translation software is still primitive, we are moving toward a time when words in one tongue can be automatically translated into another—perhaps not perfectly but effectively enough.
  • Flexibility transforms the experience of consuming history, but digital media—because of their openness and diversity—also alters the conditions and circumstances of producing history. The computer networks that have come together in the World Wide Web are not only more open to a global audience of history readers than any other previous medium, they are also more open to history authors. A 2004 study found that almost half of the Internet users in the United States have created online content by building websites, creating blogs, and posting and sharing files.
  • quantitative advantages—we can do more, reach more people, store more data, give readers more varied sources; we can get more historical materials into classrooms, give students more access to formerly cloistered documents, hear from more perspectives.
  • amlet on the Holodeck, her book on the future of narrative in cyberspace
  • o consider these “expressive” qualities we need to think, for example, about the manipulability of digital media—the possibility of manipulating historical data with electronic tools as a way of finding things that were not previously evident. At the moment, the most powerful of those tools for historians is the simplest—the ability to search through vast quantities of text for particular strings of words. The word search capabilities of JSTOR, the online database of 460 scholarly periodicals, makes possible a kind of intellectual history that cannot be done as readily in print sources.
  • Digital media also differ from many other older media in their interactivity—a product of the web being, unlike broadcast television, a two-way medium, in which every point of consumption can also be a point of production. This interactivity enables multiple forms of historical dialogue—among professionals, between professionals and nonprofessionals, between teachers and students, among students, among people reminiscing about the past—that were possible before but which are not only simpler but potentially richer and more intensive in the digital medium. Many history websites offer opportunities for dialogue and feedback. The level of response has varied widely, but the experience so far suggests how we might transform historical practice—the web becomes a place for new forms of collaboration, new modes of debate, and new modes of collecting evidence about the past. At least potentially, digital media transform the traditional, one-way reader/writer, producer/consumer relationship. Public historians, in particular, have long sought for ways to “share authority” with their audiences; the web offers an ideal medium for that sharing and collaboration.16
  • inally, we note the hypertextuality, or nonlinearity, of digital media—the ease of moving through narratives or data in undirected and multiple ways.
  • the problems of quality and authenticity emerge
  • Moreover, in general, the web is more likely to be right than wrong.
  • Consider, for example, the famous “photograph” of Lee Harvey Oswald and Jack Ruby playing rock music together in a Dallas basement. Such fake photographs have a long history; Stalin’s photo retouchers, for example, spent considerable time airbrushing Trotsky out of the historical record. But the transformation of the original Bob Jackson photo of Ruby shooting Oswald into “In-A-Gadda-Da-Oswald” did not require a skilled craftsman. George Mahlberg created it with Photoshop in forty minutes and it quickly spread across the World Wide Web, popping up in multiple contexts that erase the credit of the “original” counterfeiter.20
  • Is there some way to police the boundaries of historical quality and authenticity on the web? Could we stop a thousand historical flowers—amateur, professional, commercial, crackpot—from blooming on the web? Would we want to? Of course, issues of quality, authenticity, and authority pre-date the Internet. But digital media undercut an existing structure of trust and authority and we, as historians and citizens, have yet to establish a new structure of historical legitimation and authority. When you move your history online, you are entering a less structured and controlled environment than the history monograph, the scholarly journal, the history museum, or the history classroom. That can have both positive and unsettling implications.
  • Digital enthusiasts assume that the online environment is intrinsically more “interactive” than one-way, passive media like television. But digital technology could, in fact, foster a new couch potatoÐlike passivity. Efforts to create nuanced interactive history projects sometimes become quixotic when the producers confront the fact that computers are good at yes and no and right and wrong, whereas historians prefer words like “maybe,” “perhaps,” and “it is more complicated than that.” Thus the most common form of historical interactivity on the web is the multiple-choice test. But the high-budget version is little better. Take, for example, the History Channel’s website Modern Marvel’s Boys’ Toys, which is a combination of watching the cable channel and playing a video game. The true interactivity here comes when you click on the “shop” button. As legal scholar Lawrence Lessig has written pessimistically: “There are two futures in front of us, the one we are taking and the one we could have. The one we are taking is easy to describe. Take the Net, mix it with the fanciest TV, add a simple way to buy things, and that’s pretty much it.” At the same time, some wonder whether we really want to foster “interactivity” at all, arguing that it fails to provide the critical experience of understanding, of getting inside the thoughts and experiences of others. The literary critic Harold Bloom, for example, argues that whereas linear fiction allows us to experience more by granting us access to the lives and thoughts of those different from ourselves, interactivity only permits us to experience more of ourselves.25
  • Another concern stems more from the production than the consumption side. Will amateur and academic historians be able to compete with well-funded commercial operators—like the History Channel—for attention on the Net?
Jill Bergeron

A Dictionary For 21st Century Teachers: Learning Models - 0 views

  •  
    This site offers thorough explanations of the various terms that have come into play in the new education classroom.
Jill Bergeron

Mom: What do I expect from my children's elementary school? Certainly not this. - The W... - 1 views

  • For my elementary-school-age children, I care more about whether or not they love going to school than I do about their academic progress. I am clever enough to know that if they are enjoying themselves at school, they will learn. Academics follow naturally if the proper environment for learning is there.
  • When the learning environment becomes very serious and relies heavily on assessment and grades, learning targets and goals, it is not as enjoyable. It is “work,” and children don’t enjoy work. It’s not in their nature to enjoy work; children are created to learn through play.
  • What defines “play?” Any activity that engages the imagination and creativity, two skills that lead to innovation and problem solving when practiced often enough.
Jill Bergeron

Why do people get so anxious about math? - Orly Rubinsten - YouTube - 0 views

  •  
    This TED Talk posits that math anxiety is a real disorder and that overcoming it can be helped by breathing techniques, physical exercise, play and a growth mindset.
Jill Bergeron

Time - The finite resource - 0 views

  • As time is such a valuable resource its allocation to particular aspects of teaching and learning signifies their value. If we give time to content and memorisation of facts, we signal to our students that this is what we value. Likewise, if we remind our students that time is short and work must be completed quickly we should not be surprised when our students see tasks as work to be done rather than learning to be mastered. A more effective distribution of our time will see students being given time to think deeply and truly engage with the problems they are asked to solve.
  • The importance of these soft-skills including important aspects of socio-emotional learning, creativity and even critical thinking are often not given the time they deserve.
  • Ritchhart (2015) quotes research that reveals the power of wait time and thinking time with the quality and quantity of student thinking increasing by 300% to 700% when additional time is given to thinking within class discussion. Wait time or thinking time combined with strategies such as those from ‘Making Thinking Visible’ signify to students that what is wanted is not a speedy response but a well considered one. Wait time and thinking time according to Ritchhart combat the habit many students develop of guessing what the teacher wants as a response.
  • ...6 more annotations...
  • Self-determination Theory (SDT) as described by Ryan & Deci (2000) and as discussed in Daniel Pink’s (2009) work on motivation reveals three drives that help us engage and maintain enthusiasm. Autonomy or a sense of control is a part of this triad and although we may not be able to decide which tasks we complete or not we can probably determine the order they are approached. Scheduling tasks which give us a boost of energy early in the day might help us move through the challenging middle period while finishing with a task we enjoy can be a positive ending. Putting off the tasks we enjoy least, those which offer the leas rewards until the end of the day is a recipe for disaster.
  • The other two drives identified by SDT are purpose and mastery. These too are linked to time and shape our perception of a task as a positive or negative experience. The perceived purpose of a task, the degree to which a task is important to us, the intrinsic enjoyment that a task has play an important part in how we value the time we spend on it. If a task is closely connected to our core purposes it is likely to be valued and time spent on is hardly noticed.
  • Within SDT the desire to master a task is the third drive. Mastery in most instances takes time and situations which prevent us from achieving mastery can lead to negative feelings. Being realistic with our mastery goals and recognising that true mastery is only achieved after significant time may reduce feeling of anxiety when confronted by situations where mastery is the goal but success is difficult to achieve.
  • His time management matrix shows a correlation between a task's perceived importance and its urgency with tasks deemed important but not-urgent being the ones which allow us to produce our best work. This concept is similar to the idea of wait time or thinking time and the ideas are linked together in Ritchhart’s writing.
  • Collaborative planning, reflection, problem identification and solution are areas that demand our best thinking but are not always given the time they demand. What this reveals is that the problem many schools face is not one of quantity of time but rather allocation of time.
  • By talking about how we use time, where we need more time, how we may better distribute our use of time to signal importance and provide opportunities for students and teachers to achieve their best with the time they have we begin to move things forward. Being open to new solutions, breaking with tradition and valuing time as we value money are steps towards a better model for time management in schools, one that has benefits for all.
  •  
    This blog post shares how the amount of time we give students to think and answer questions can have a great impact on the quality of response we receive. By giving students wait time and thinking time, the quantity and quality of student thinking increased by 300-700%.
Jill Bergeron

Research Finds Effects Of Homework On Elementary Students - 1 views

  • While homework has a significant benefit at the high school level, the benefit drops off for middle school students and “there’s no benefit at the elementary school level,”
  • Homework can generate a negative impact on children’s attitudes toward school.
  • After a long day at school, something that includes the word “work” is not exactly what kids want to do before going to bed. This ends up too often in a sorrowful battle that can be extended to the later years when homework does have benefits.
  • ...10 more annotations...
  • Those who support homework will say that daily homework helps kids become more responsible, but this is only true at a later age.
  • Homework leaves less time for kids to be kids.
  • All students, and especially the youngest ones, should use their evenings and holiday time to do more physical activities, playing outdoors and participating in sports with friends.
  • Another problem with elementary school homework is that it often takes time away from their sleeping hours. Children need, on average, ten hours of sleep a day. For kids to be 100% the next day at school, they need to have a proper rest.
  • encourage fun reading.
  • Although personalizing this activity for each kid will require more effort than homogeneous homework, the benefits of fun reading will be noticeable.
  • Teach responsibility with daily chores.
  • Teach them that they are always learners.
  • Take them to visit a museum.
  • Overall, administrators, parents, and teachers may leverage after-school experiences where creativity, sociability, and learning converge to enhance elementary schools students’ educations.
  •  
    This article details how homework can be detrimental to elementary school children. However, it also offers alternatives to homework.
  •  
    Love this article! Homework should be the last thing a child does when they get home after working in school all day. How about learning to cook with mom and dad? This may be a hard sell for some parents who see learning as a concrete task and not a reflective one. Some alternatives: Reading a good book for pleasure, reading with your kids, going to the park.... Kids need school life balance as well.
Jill Bergeron

Tinkering Spaces: How Equity Means More Than Access | MindShift | KQED News - 0 views

  • Existing inequities play out when adults engage with kids around tinkering or making. And, while makerspaces are a unique kind of learning space, many of the techniques thoughtful educators are using to improve their interactions with students could be used in other venues.
  • Sewing has been one of the most successful projects in the program Escudé helps run at the Boys and Girls Club in San Francisco’s Visitacion Valley neighborhood. Kids shared their family histories of sewing and even invited grandparents to participate and share. The activity was framed as intellectual thought and valued as equal to any other tinkering task. The success of this activity came from giving students the space to share themselves and build relationships with one another and the facilitators, not because they were using the most recent technology or because they were building robots.
  • it’s a cultural assumption that kids would think taking apart toys would be fun.
  • ...4 more annotations...
  • often, maker educators assume that because they’ve offered students freedom and choice, the space is automatically equitable. She says being intentional about how adults interact with kids in these spaces is more important than self-direction.
  • It would be easy to assume that the student was off task or didn’t want to do the activity, but instead of assuming the worst about the student, the facilitator went over and started asking her questions that centered around agency and how she’d like to be involved. This gentle support helped the girl figure out how to start the activity.
  • They also focus on race and gender patterns around who is using which tools and the kinds of projects different kids are drawn towards. “There were some patterns around which students get intervened on more often and which students have projects taken out of their hands and fixed more often,” Vossoughi said. The video reviews help them notice these patterns and correct them.
  • A huge part of trying to bring equity to every moment of tinkering is to see students as full of strengths from their home community, their families, and their experiences. “Kids are brilliant and it’s our responsibility to notice their brilliance and deepen it,” Vossoughi said. This perspective has allowed kids who don’t fit into traditional ideas about what it means to be smart, or academic, thrive in the tinkering space.
  •  
    This article highlights the ways in which teachers can be mindful of inherent biases when they are engaging students in maker and tinkering activities.
1 - 20 of 46 Next › Last »
Showing 20 items per page