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Graphic Design School Blog | Putting Together an Effective Portfolio, Articles - 0 views

  • Blog > Putting Together an Effective Portfolio Putting Together an Effective Portfolio
  • most freelancers with a decent body of work nowadays will also have an online presence, used, in the main, to display their work. Take as much care with your online portfolio as you would your physical one. Strive for a uniformity and dynamism in your photography of projects, and make sure that images and pdfs saved from the computer are of sufficiently high and consistent resolution. Write concise, foolproof explanations to accompany the work and organise it all in an intuitive level-based fashion, much as you would a website. Sites like Flickr and View Creatives go some way to aiding the freelancer in this professional-feeling endeavour, but you’ll still need to pour energy and vim into the whole enterprise to create the right appearance.
  • Useful Top Tips Keep things small. A portfolio any larger than A3 is really too big Keep things clean & uncrumpled Loose-leaf sheets are better than ring-bound sleeves Assembling a portfolio should not be a one-off exercise, but a dynamic and continual process Request and absorb other people’s comments and allow this information to flow back into the way you maintain your portfolio Interleave your loose-leaf sheets with a bold and dazzling substrate, though choose something that doesn’t overpower the work contained within If you choose to carry your portfolio on a laptop, for pity’s sake avoid using Powerpoint in your presentations!
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Doing 'more for less' with eLearning - Training Press Releases - 0 views

  • In terms of technology, the report predicts greater use of open source technologies, mobile and smart devices, e-books, Cloud and Software as a Service (SaaS).
  • "Open source is making a real impact in the public sector with many universities, schools and colleges moving their LMS to an open source one. They don't see the point in being tied to a costly bespoke platform supported by one supplier.
  • hopes to see greater collaboration amongst the eLearning industry after attending the launch of the report at the European eLearning Summit in Sheffield.
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Learning Management System - 2 views

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    Another glimpse of LMS provided by local vendor partner with Moodle plus SCORM 2004 3rd edition compliant, a requirement by MOE. Singtel is also the partner.
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    that's my ex-employer :)
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50 Educational Apps for the iPod Touch | U Tech Tips - 0 views

  • I have been getting a lot of questions about the Apps we have on our iPod Touches at school, so here you are:
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    includes the famous app developed by a 9 year old singaporean kid - Doodlekids
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Vimeo Video School - 4 views

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    Some videos that might help with video training for staff.
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BCPS Spotlight - 0 views

  • The iPods are used to reinforce/extend instruction, provide extra practice, and conduct research. 
  • the pilot team has met with a trainer from the University of Virginia several times and will be meeting with him throughout the school year to further their knowledge and expertise with the Touches. 
  • Plans for the future include the pilot classroom teachers receiving iPads to better model processes for the students, and iPod Touches for all of grade 4 and 5 students in the coming years. 
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  • Sandy Plains is working hard to stay ahead of the curve in incorporating technology into everyday instruction and thus preparing BCPS students for the evolving world.
  • Sandy Plains is working hard to stay ahead of the curve in incorporating technology into everyday instruction and thus preparing BCPS students for the evolving world.
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The Five Superpowers of the Learning Age | E-Learning Council - 0 views

  • þffAn example of an immersive experience is the  3-D immersive Emergency Shelter Simulation developed by the CUNY School of Professional Studies and the City of New York Office of Emergency Management
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    Good example for our virtual world. Azhar, youfang and tini.. please watch the video.
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Apple Study Trip: Day 2 ~ ICT For Educators - 5 views

  •  When students were given their own iPad, they were given full autonomy of their device and had to set it up from scratch. They set up all of their own accounts and installed their own apps, from a combination of required apps to those which they chose themselves. Each student was given a $40 iTunes gift card to use for their purchases. Experience showed that true success relied on moving away from the school being the "boss" of the machine to one where it was student driven and student managed. 
  • It was found that the Ipads are very different from laptops in that students can really relate to them and, when used, they do not become the focus of the learning. Instead they become one device which can be used with all learning tools that students have access to. The iPad became the "red pen" where much of the work got done in other ways and the iPad was used when needed. Laptop computers control thinking and control the desk. When used, they become the focus of the learning. iPads are a technology which has really changed the way students work with computers in the classroom. The real challenge for staff is to embrace this and to understand that you can't expect to have iPads in the classroom and teach the same way that you did when you didn't have them. It changes the way students work and they way teachers teach. 
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    Like your comment about how the iPads don't become the focus of the learning. That's a thought that's been on my mind recently - the importance of the perception of "seamlessness" in tech usage. That's probably one of the most important reasons a technology gets adapted - no matter how cumbersome it seems at first (e.g. learning how to drive a car) - because the normal usage of the technology doesn't hinder the intended task at hand. (That's why once you learn to ride a bike, you don't think so much about the bicycle itself as you think about moving faster.) Think Donald Norman in "The Design of Everyday Things" has a term for this: affordability. So I guess, my thought on the usage of the iPad (and any new tech at hand): The learning of the new tech need not be intuitive. But the everyday usage has to seamlessly flow with the given task at hand - so that the tool and the user become "one" with the task. (Just like how a user fumbles with a pair of chopsticks at first, but once he masters it, his chopsticks "become" part of his fingers.) Then such seamless technologies get seamlessly adopted as "cognitive-multipliers".
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Challenge Based Learning - 1 views

  • Challenge Based Learning applies what is known about the emerging learning styles of high school students and leverages the powerful new technologies that provide new opportunities to learn to provide an authentic learning process that challenges students to make a difference.
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30+ Ways to Use Foursquare In Education | Accredited Online Colleges.com - 0 views

  • General Use foursquare’s unique social networking strategy for linking up lessons, city guides and students from different classes.
  • Higher Education Campuses like Harvard are embracing foursquare as a strong community and recruitment tool; read below for ways to use it in your school.
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    Foursquare can also be used in education, though, for online students, lower education teachers, and in campus communities. Read on for great ways to use Foursquare in education.
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How mobile learning games are different | Instructional Design Fusions - 3 views

  • Mobile learning games offer opportunities for: Mapping:  games that require players to  notice and interact with their communities and physical spaces Touring: games that connect people to organizations (e.g., non-profits, neighborhood organizations) and  people who work there.  These games tell a story through a space, not necessarily about a space. Performing: games that immerse players in role-playing, simulations, and alternative and/or augmented realities
  • Mobile games can incorporate conversations and activities in real-time as well as asynchronous activities through the use of physical and virtual social networks.
  • mobile learning games are more likely to connect learners to physical and social spaces than online games played on personal computers  or using video consoles.
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  • Mobile learning game mechanics should connect to social experiences and tap into all of the affordances of mobile devices, such as the ability to: Take pictures Record audio and video Obtain location-based information (e.g., via GPS), Text Communicate through social media Communicate via phones (probably the least utilized potential of these devices) Additionally, activities should be tied to locations that are relevant to the learners (e.g., schools, popular clubs, relevant workplace environments) (Maxl & Tarkus, n.d.).
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Here Come the iPads - Now What? iPad Deployment « Moving at the Speed of Crea... - 2 views

  • App considerations - What store? - we have chosen to live within the spirit of agreements rather than line item agreements - on issue is: “The iTunes Service is available to you only in the United States, its territories, and possessions. You agree not to use or attempt to use the iTunes Service from outside these locations. Apple may use technologies to verify your compliance.” We have made peace with using the U.S. store and dealing with it, the Chinese store has far fewer apps and isn’t nearly as good a fit for our student population We created iTunes accounts with gift cards, purchased in the USA - no one used a credit card for apps Volume Purchasing Plan (VPP) is the answer to many of these questions - lets a site administrator have control over iPads and iOS devices in the school ecosystem - this is only available as of today in the United States (not in China) - is coming to other countries, the legal issues are being worked out
  • Suggested management solution from 1 of the vendors present at this session: - create a separate iTunes account for each iPad you have - then have 1 account to hold the money: that account then “gifts” money to individual iTunes account (gift certificates) So now as things exist, we buy large ($100) cards for our main, master iTunes account - we also purchase smaller cards ($10) for innovator teachers to try different apps
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    For team leads and Choo: Some solutions to the apps for iPads issue that was raised at lunch.
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Using of ePortfolio in Singapore Schools - Ministry of Education, Singapore 2005 - 2 views

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    Interesting study of e-portfolio usage in Singapore...
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Wissahickon School District's eToolBox - Moodle - 1 views

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    Great site to find out the various e-Tools, reason for use, ease of use and other resources related to that.. 
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Web 2.0: Cool Tools for Schools - 3 views

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    A whole list of tools listed.
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Sir Ken Robinson: Bring on the learning revolution! | Video on TED.com - 2 views

  • In this poignant, funny follow-up to his fabled 2006 talk, Sir Ken Robinson makes the case for a radical shift from standardized schools to personalized learning -- creating conditions where kids' natural talents can flourish.
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    A great talk (with subtitles too).
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Blackboard: Now More "Open" | Hack Education - 0 views

  • The change will allow instructors to publish and share their courses — syllabi, handouts, and so on — under a Creative Commons Attribution license (CC BY).
  • This will mean that, for the first time, content in Blackboard will be available to those who aren’t registered for a course — learners not enrolled, learners not on campus. Professors will be able to share their material to Facebook and Twitter.
  • Blackboard also says that it’s revising its policies so that institutions that do open up their course materials this way don’t incur any additional licensing costs when people access the materials, even via webinars and the like. That means non-traditional, non-enrolled, non-revenue generating students will be able to access the material as “guests” without forcing schools to pay more.
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  • “Sharing educational content is much more complicated that simply clicking the new ‘Share’ button,” he writes. How will universities handle the licensing of courses? Is it up to individual faculty? Will universities devise larger strategies to connect their open course content to other online efforts — both on their own campuses and alongside others?
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    Not sure this will happen to NIE? I wander..
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