As cool as Chirp is for fun, personal sharing, it's even better for mass communications.
For example, TV shows constantly tell viewers to follow them on Twitter or go to some web site. What they're doing is giving the audience a homework assignment, making them type a code in order to receive some information.
However, with Chirp, TV shows could just play the chirps. Viewers watching at home would passively receive all the content chirped by the show.
TV shows could allow photo "uploads" by phone, too. You can imagine TV shows providing a number that has an answering machine. Users could snap a picture, then leave the chirp of the picture as a message on the machine.
It works just as well on radio, on podcasts, in videos and any situation where sound is involved.
I've been thinking. If the highest level of e-learning is augmentation of existing teaching and learning capabilities, then why not investigate cloud supercomputers - the logical extrapolation of today's cloud computing.
Imagine the learning possibilities if students could easily run simulations using real-world data to investigate real-world phenomena or even social ones, to see what would happen if you tweaked certain environmental / historical conditions. Then teachers could use the various simulated outcomes as a starting point for discussion purposes - e.g. if everyone on earth had a car, what would happen to the earth's temperatures in the next few years? and then ask further questions from there using fundamental principles. Less time spent on tedious models, and more time spent observing systems interactions, may help make the next generation of
It sounds like a very high-level concept, but I think a practical example is when I used the speech-to-text convertor feature of an English dictionary app on my iPhone to help a boy learn how to pronounce words correctly. It turned a boring dictionary into a fun interactive game for him, and he learnt a few new words along the way.
Just some food for thought this holiday season. Merry Christmas!
A polished site for recording, uploading and sharing audio files... it offers the ability to share audio files with social tagging on FB, Twitter and Tumblr, and also timed comments too. Seems to be getting more and more popular. Perhaps we can use its API for our Well Said app...
Client: “The ‘V’ is too pointy. Can we get a ‘V’ that isn’t pointy?”Me: “An un-pointy ‘V’ may start to look like a ‘U’…”Client: “We don’t want a ‘U’. We want a ‘V’ that doesn’t have a point.”
For humor purposes. You guys may not realized this but some of you may sound like this…only designers understand it. Non designers who think they are designers….move a side! Let the big boys lead the way yo!
I realized sound effects works well on my desktop browser but was disabled my mobile safari.
Take note that audio tag has been crippled and disabled by apple on their iphone browsers, meaning they closed a big possibility of webapp development with Audio! We might have to look into other solution for Harmonia.
This webapp demo shows some get around and music playing in the background when you do other things.
This
Cellphone users say they want more privacy, and app makers are listening.
No, they're not listening to user requests. They're literally listening to the sounds in your office, kitchen, living room and bedroom.
A new class of smartphone app has emerged that uses the microphone built into your phone as a covert listening device -- a "bug," in common parlance.
But according to app makers, it's not a bug. It's a feature!
The apps use ambient sounds to figure out what you're paying attention to. It's the next best thing to reading your mind.
WeVideo is a collaborative online video creation tool. In the video editor you can upload your own media clips or use stock media clips to produce your video. The video editor provides tools for trimming the length of display and or sound of each element you add to your video project. What makes WeVideo collaborative is that you can invite other people to create and edit with you.
Useful resource on leveraging on FB!
Here is what I learnt from these companies use of FB:
From Amazon: Converse with your audience
From Dell: Provide useful how-tos
From Samsung: Show specific uses of edtech
From MS XBox: Provide teasers, trailers, previews, updates
From YouTube: Share viral videos
I've checked it out. Actually, it's not Google code, but simply an open-source native app stored in Google Projects, an open-source code repository. Nevertheless, it's a good mind-mapping software. Only thing is that it doesn't use Google Drive and I'm not sure if it can be integrated easily into Google Sites (due to Google Sites having issues with iframe elements).
I tried, cool! The map mind can be embedded in google site. Interface of mind map is easy to use, allow embed youtube link, images, and audio, attachment and links. Free for 3 mindmap and allow collaboration, invite is similar to Google for edit/read rights. There is also have icon, chat, comments and collaborative editing. Yeu Ann, we can include that as guide in student portfolio.
Great! I'll try out the free account for the Mindomo next week. So I take it that you guys want to use this as the recommended mind-map app for our students?
BTW just FYI: http://www.mindomo.com/terms_of_use.htm.
Expert Software Applications Srl does not claim any ownership in any of the content, including any text, data, information, images, photographs, music, sound, video, or other material, that you upload, transmit or store in your Service account.
We will not use any of your content for any purpose except to provide you with the Service, and as otherwise provided in these Terms.
From time to time, [Contents publicized by the user] can be used by Mindomo at its own discretion.
Explore the use of the tool first and note its affordances and its limitations for now.
If there is more than one option, we should support what is available and give users a choice.
Konstruct is an investigation into generative art in an Augmented Reality
environment. It is a sound reactive AR experience for the iPhone that allows the
user to create a virtual sculpture by speaking, whistling or blowing into the
device's microphone.
Well,
that was quick. Right after yesterday's surprising announcement,
Sony flew its yet-to-be-released NEX-VG10 camcorder into London just in time for
today's showcase event. Naturally, we had to get our hands on this shiny baby,
and boy we were impressed. In case you missed the news, this snazzy device is
the world's first consumer HandyCam with interchangeable lens, meaning you can
share E-mount lenses with your young NEX DSLRs, or take advantage of
the abundant A-mount lenses with the help of an adapter (which will cost you
extra, mind you). Likewise, there are also hot and cold shoe mounts on the mic
shaft to cater your current camera accessories. Read on for our thoughts on the
rest of the camcorder -- we've put together a little sample clip for you at the
end as well.
There
isn't much to complain about with this $2,000 (and, sadly, possibly £2,000 for
the Brits) piece of kit in terms of appearance and ergonomics. We like being
able to hold it by either the seemingly solid body (using the strap) or the mic
shaft, and both ways provided comfortable grip without much fatigue due to the
light weight (even with the bundled lens). We were also able to quickly master
the jog-dial control next to the 3-inch screen, but for this price, we expected
a touchscreen interface as well to make life easier. As for the bundled F3.5-6.3
18-200mm lens, we found that zooming required a bit more effort than we liked,
so thankfully there's auto focus mode -- just like any ordinary camcorder -- to
save us from further wrist work with the focus ring. We must also point out that
unlike the Olympus PEN,
this Sony camcorder didn't pick up any mechanical noise from its lens auto
focussing; otherwise, this kit totally wouldn't deserve such price tag.
Of
course, what we really care about is the picture and sound quality. All is
revealed in our sample reel below (remember to enable HD playback mode), but in
brief: stunningly accurate colors, sharp 1080/60i picture, and impressive audio
sensitivity (notice how the mic was able to pick up conversations from afar; you
can also enable just the front mics to minimise background noise). You may
notice some shakiness while we were adjusting the lens -- we'll blame it on our
lack of practice from the little hands-on time we had. Regardless, the NEX-VG10
certainly lived up to our expectation, and we look forward to hear what the
filming hobbyists think of this prosumer-level camcorder when it comes out in
September.
Update: commenter
aim120 dropped us a link to Sony's own sample clip. Enjoy!
App of the Week: Find My iPhone
By Doug Aamoth on November 23, 2010
The free Find My iPhone app locates any of your connected Apple products running the latest iOS 4.2 software and displays them on a map.
if your device gets lost or stolen, download the Find My iPhone app to an iPhone 4, 4th-generation iPod Touch, or iPad and sign into the app using the same MobileMe credentials that you used on your missing device.
You'll then see your forlorn iPhone on a map and can remotely lock it, delete all the data, or send a message to the screen asking for it to be returned. If it's lost somewhere in your couch cushions, you can also have it play a loud two-minute alert sound even if it's been set to silent.
A revolution in Flash game production. An amazing new way for man to interface with machine. The beginning of a new tomorrow. Never before has the world witnessed such a collection of AS3 files. We put it all in the new flixel 2. Groups to help organize game objects, quad trees for faster, more accurate collisions, a cleaner API, plus all the old flixel classics: animated sprites, tilemaps, and particle emitters. Most importantly, flixel is still completely free for personal or commercial use
Display Hundreds of Objects at Once
Create Tilemaps from Text Files or Images
Generate and Emit Particles for Hot Effects
Play Positional, Streaming, Looping Sounds
Scroll Objects or Groups in Parallax
Text Display, Buttons and Mouse Cursors
Save Games, Math Utiltities and Collisions
Pure ActionScript 3 is Fun and Free!