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Kartini Ishak

21 Rules for Social Media Engagement - 0 views

  • Rules of Engagement As social media continues to evolve, defining the “rules of engagement” will encourage thoughtful interaction that benefits the business, brand, customer, peers, and prospects at every touchpoint. In the end, we earn the attention, relationships and business we deserve.
  • Don’t just participate solely in your own domains
  • Participate where your presence is advantageous and mandatory.
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  • Discover all relevant communities of interest and observe the choices, challenges, impressions, and wants of the people within each network.
  • Become a true participant in each community you wish to activate. Move beyond marketing and sales.
  • Don’t just listen and placate — act. Do something.
  • Consistently create, contribute, and reinforce service and value.
  • Don’t get lost in translation. Ensure your communication and intent is clear and that your involvement maps to objectives created for the social web.
  • Give back, reciprocate, and recognize notable contributions from participants in your communities.
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    Rules of engagement - Social Media.
yeuann

Why I Let My UCLA Students Cheat On Their Exam - 0 views

  • So last quarter I had an intriguing thought while preparing my Game Theory lectures. Tests are really just measures of how the Education Game is proceeding. Professors test to measure their success at teaching, and students take tests in order to get a good grade. Might these goals be maximized simultaneously? What if I let the students write their own rules for the test-taking game? Allow them to do everything we would normally call cheating? 
  • Is the take-home message, then, that cheating is good? Well … no. Although by conventional test-taking rules, the students were cheating, they actually weren’t in this case. Instead, they were changing their goal in the Education Game from “Get a higher grade than my classmates” to “Get to the best answer.” This also required them to make new rules for test-taking.
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    This is a fantastic article... 
Ashley Tan

YouTube Blog: YouTube Copyright Education (remixed) - 0 views

  • Because copyright law can be complicated, education is critical to ensure that our users understand the rules and continue to play by them. That’s why today we’re releasing a new tutorial on copyright and a redesigned copyright help center. We’re also making two changes to our copyright process to be sure that our users understand the rules, and that users who abide by those rules can remain active on the site.
Kartini Ishak

GUIDELINES FOR EMPLOYEE USE OF SOCIAL MEDIA NETWORKS - 1 views

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    Here's a document found on the Lake County district lays out several guidelines teachers should follow. Although they take no position on an employee's online activity during "personal time," the document offers a general rule of thumb
bernard tan

Casual Game Design » Building a prototype - 0 views

  • Advantages Building a prototype has several advantages.
  • Find out if the game works
  • Try out different ideas
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  • Balance game rules.
  • Ease communication
  • Get feedback
  • Kinds of prototypes
  • Pencil and paper
  • Board games
  • Graphics program
  • The most sophisticated prototype is of course the one that is programmed on a computer. Because you can build this kind of prototype any way you want, it will be most like the final game. A programmed prototype allows you to test aspects of your game that the before-mentioned prototypes lack, like user interface, controls and timing. A programmed prototype is also easy to share with other people and is therefore great for communication and soliciting feedback. Of all prototypes discussed, the programmed prototype takes the longest to create and is the hardest to change, so I recommend you start using it only after you have the basics of your game design and rules well in place.
  • Program a prototype
Ashley Tan

Learning with 'e's: Learning, unlearning and relearning - 0 views

  • Times are changing. Kathy Sierra features a timeline on her blog which suggests that the 1970s and 80s were about how well we could learn, the 1990s and 2000s focused on how fast and how much we could learn, whilst today's education should be based on how much we can unlearn. And, she says, learning to let go of old and out of date rules is one of the skills we all need to develop. Futurologist Jack Uldrich is applying the same principle to the medical profession, arguing that the key to unlearning is to come to the realisation that 'we are all in a fog', and can't clearly see the future. Unlearning will be a strategy for coping with rapid change and uncertainties, he argues.
En En Koh

The Anatomy of an Effective Homepage - 0 views

  • As a general rule, your homepage will be the first encounter a visitor will have with your business. Great care, therefore, should be taken to design and structure your homepage so that readers will digest and act on your business message.
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    The Basics... the Objectives.... and the Purpose...
youfang cao

30 Usability Issues To Be Aware Of | Smashing UX Design - 0 views

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    This article presents 30 important usability issues, terms, rules and principles which are usually forgotten, ignored or misunderstood when we are doing web design
bernard tan

Casual Game Design » Learning the rules - 0 views

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    game design and learning curve... good analysis and interesting how the different approaches used in how the user learn the game.
yeuann

Thanks to Google Plus, Picasa Gets Unlimited Storage for Photos & Videos, Also Better T... - 0 views

  • According to a FAQ on Picasa's support site, the photo-sharing service provides up to 1 GB of free storage for photos and videos to its users. But since Google+ actively encourages storing and sharing photos - its Android app even offers an "instant upload" option - there may have been some concern about storage limits among Picasa users. As it turns out, there's nothing to worry about. If you're signed up for Google+, photos up to 2048x2048 pixels and videos up to 15 minutes long won't count towards this free storage limit. And Google will automatically resize photos for you when you upload them to Google+, so they stay under the free size limit. That means only photos uploaded directly to Picasa Web Albums over the 2048x2048 size will count towards the 1 GB of free storage, explains Google. And when that limit is reached, photos will be automatically resized. Meanwhile, for non-Google+ users, there are slightly stricter rules: photos up to 800x800 and videos up to 15 minutes won't count towards free storage. Again, when the 1 GB limit is reached, larger photos will be resized down. Simply put, this means that whether you're on Google+ or not, Picasa offers unlimited free storage for photos and videos (under 15 minutes). The difference is that Google+ users can upload higher resolution photos to Plus/Picasa without being penalized.
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    Just heard this from a friend and verified with the above article: "Signing up for Google+ has its perks, all your Picasa Web Album photos smaller than 2048 x 2048 pixels will not count towards the 1GB limit placed on your account, up from the 800 x 800 pixels if you do not have G+. My storage usage just went from 1 GB down to 0 MB LOL Hurray for Google+!"
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