Skip to main content

Home/ CATE edtech bookmarks/ Group items tagged development

Rss Feed Group items tagged

Jonathon Richter

Build Your PLN « Moving at the Speed of Creativity - 0 views

  •  
    "understanding how to leverage tech in your teaching and learning situation is critical to developing PLNs. While in the past, we were limited by the occasions that served as "learning experiences," in the 21st century, learning isn't restricted to a special event bound by time and place"
Jonathon Richter

Immersive Interfaces for Engagement and Learning -- Dede 323 (5910): 66 -- Science - 0 views

  •  
    Immersion is the subjective impression that one is participating in a comprehensive, realistic experience. Interactive media now enable various degrees of digital immersion. The more a virtual immersive experience is based on design strategies that combine actional, symbolic, and sensory factors, the greater the participant's suspension of disbelief that she or he is "inside" a digitally enhanced setting. Studies have shown that immersion in a digital environment can enhance education in at least three ways: by allowing multiple perspectives, situated learning, and transfer. Further studies are needed on the capabilities of immersive media for learning, on the instructional designs best suited to each type of immersive medium, and on the learning strengths and preferences these media develop in users.
Jonathon Richter

Home  - pri-sec-co.eu - 0 views

  •  
    This European project is working on strategies to facilitate the transition from primary to secondary foreign language teaching. Partners from seven European countries are developing material for language classrooms and teacher training. On this website you can get information on the transition situation in different European countries, get insights into primary and secondary language classrooms, download teaching materials and exchange your views on the topic of continuity with other teachers, students and teacher trainers.
Jonathon Richter

A List Apart: A List Apart - 0 views

  •  
    web design and development dept.: design, debug, details
Jonathon Richter

About Startl | Startl - 0 views

  •  
    Startl Will: # Establish vision. Define and diffuse characteristics of effective, catalytic learnercentered products. # Develop talent. Scout and support innovators creating or wanting to create learnercentered products. # Accelerate products. Advance products to sellable, scalable, and sustainable state for market. # Position entities. Help connect start-ups to resources, investors, and partners for product promotion and distribution to market. # Evaluate performance. Evaluate the contributions that Startl network products have on user centered learning and will aggregate, analyze and freely distribute research on user centered learning back to the education market.
Jonathon Richter

Building PhotoKast: Creating an iPhone app in one month - 2 views

  •  
    iphone development: a case study of creating an app for the iphone
Jonathon Richter

Lifelong Kindergarten :: MIT Media Lab - 0 views

  •  
    Lifelong Kindergarten: Developing new technologies that expand the range of what people can design, create, and learn
Jonathon Richter

E-LINE Media - 0 views

  •  
    E-line brings a network of comic artists, game developers and educators together to solve problems through social games.
Jonathon Richter

millee.org - 0 views

  •  
    millee: Mobile and Immersive Learning for Literacy in Emerging Economies - project to help children in developing countries learn literacies
Jonathon Richter

Interactive Whiteboard Community - Educational and Teacher Resources : Promethean Planet - 0 views

  •  
    Promethean Planet: a free online community providing Activclassroom teachers around the world the ability to share lessons, access professional development materials, and connect with one another.
Jonathon Richter

Blended Learning Revisited | MIT World - 0 views

  •  
    John Seely Brown: "Even when children are high achievers and facile with new technology, many seem gradually to lose their sense of wonder and curiosity, notes John Seely Brown. Traditional educational methods may be smothering their innate drive to explore the world. Brown and like-minded colleagues are developing the underpinnings for a new 21st century pedagogy that broadens rather than narrows horizons. John Seely Brown, former chief scientist at Xerox, has morphed in recent years into the "Chief of Confusion," seeking "the right questions" in a range of fields, including education. He finds unusual sources for his questions: basketball and opera coaches, surfing and video game champions. He's gathered insights from unorthodox venues, and from more traditional classrooms, to paint quite a different picture of what learning might look like. The typical college lecture class frequently gathers many students together in a large room to be 'fed' knowledge, believes Brown. But studies show that "learning itself is socially constructed," and is most effective when students interact with and teach each other in manageable groups. Brown wants to open up "niche learning experiences" that draw on classic course material, but deepen it to be maximally enriching. In basketball and opera master classes, and in architecture labs, he has seen how individuals become acculturated in a "community of practice," learning to "be" rather than simply to "do." Whether performing, creating, or experimenting, students are critiqued, respond, offer their own criticism, and glean rich wisdom from a cyclical group experience. Brown says something "mysterious" may be taking place: "In deeply collective engagement in processes...you start to marinate in a problem space." Through communities of practice, students' minds "begin to gel up," even in the face of abstraction and unfamiliarity, and "all of a sudden, (the subject) starts to make se
Jonathon Richter

EcoMUVE - 0 views

  •  
    The EcoMUVE project at the Harvard Graduate School of Education is a recently funded project of the United States Department of Education's Institute of Education Sciences (IES). The goal of EcoMUVE is to develop a Multi-User Virtual Environment (MUVE)-based ecosystems science curriculum for middle school, and to conduct feasibility studies on the practicality, integration, and acceptance of the MUVE-based curriculum for student engagement and learning in classroom settings. MUVEs enable multiple participants to access virtual worlds simultaneously, interacting with other students and with computer-based agents to facilitate collaborative learning activities of various types.
Jonathon Richter

WolfQuest - 0 views

  •  
    WolfQuest: Become a wolf and learn to navigate Yellowstone Park like a wolf - find a mate and try to lure him/her; mark your territory; find and hunt food; join a pack. Going into "smell" mode is awesome! Developed by the Minnesota Zoo
Jonathon Richter

Open Access (SPARC) - 0 views

  •  
    the Scholarly Publishing and Academic Resources Coalition, is an international alliance of academic and research libraries working to correct imbalances in the scholarly publishing system. Developed by the Association of Research Libraries, SPARC has become a catalyst for change. Its pragmatic focus is to stimulate the emergence of new scholarly communication models that expand the dissemination of scholarly research and reduce financial pressures on libraries. Action by SPARC in collaboration with stakeholders - including authors, publishers, and libraries - builds on the unprecedented opportunities created by the networked digital environment to advance the conduct of scholarship. Leading academic organizations have endorsed SPARC.
Jonathon Richter

Sleep Is Death (Geisterfahrer) - 0 views

  •  
    Sleep is Death is a fabulous interactive storytelling (writing) and game development game for two players - teachers check THIS OUT!
Jonathon Richter

ONEPLANETEDUCATION.COM - 0 views

  •  
    One Planet Education Network: partners with Quest Atlantis to develop social studies & science curriculum re: the national parks
Jonathon Richter

Using the CLIVE Typology to engage learners in 3D Worlds | The Sloan Consortium - 0 views

  •  
    The CLIVE presentation at this year's Sloan-C/MERLOT/Moodle-moot Emerging Technologies conference: The MERLOT Virtual Worlds Taskforce has been collaborating for the last year to develop the Center for Learning in Virtual Environments MERLOT presence in Second Life, Project Wonderland, and other 3D Virtual Worlds. Join members of the taskforce in unveiling the virtual worlds- and web-based-tools and infrastructure for content and virtual worlds education professionals to identify, share, and showcase high quality 3D learning assets. Jonathon Richter Research Associate University of Oregon Session Information Pre-Conference Workshop Pre-Conference Workshop (1/2 day) July 20, 2010 - 9:00am Garden Room
Jonathon Richter

Gamestar Mechanic - 0 views

  •  
    GameStar Mechanic: go on epic quests and apprentice with master game developers to make and publish your own games.
Jonathon Richter

Layar - 0 views

  •  
    layar reality browser: useful for developing ARGs
‹ Previous 21 - 40 of 57 Next ›
Showing 20 items per page