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Jonathon Richter

The Fourth Paradigm: Data-Intensive Scientific Discovery - Microsoft Research - 0 views

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    "Increasingly, scientific breakthroughs will be powered by advanced computing capabilities that help researchers manipulate and explore massive datasets. The speed at which any given scientific discipline advances will depend on how well its researchers collaborate with one another, and with technologists, in areas of eScience such as databases, workflow management, visualization, and cloud computing technologies. In The Fourth Paradigm: Data-Intensive Scientific Discovery, the collection of essays expands on the vision of pioneering computer scientist Jim Gray for a new, fourth paradigm of discovery based on data-intensive science and offers insights into how it can be fully realized."
Jonathon Richter

The Ubiquitous Computing Revolution Infographic | Personal Computing Revolution, Mobile... - 0 views

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    a great visual explanation of why EVERYTHING is going to the cloud
Jonathon Richter

The Entertainment Software Association - Game Player Data - 0 views

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    Video games are no longer just a form of entertainment for children and young adults alone, and the old stereotypes of a gamer no longer apply. The ESA's "2010 Essential Facts About the Computer and Video Game Industry" show that 67 percent of American households play computer and video games. The research also reveals other interesting demographic facts about today's gamers and the games they play, including: * The average gamer is 34 years old and has been playing for 12 years. * Forty percent of all players are women and women over 18 years of age are one of the industry's fastest growing demographics. Today, adult women represent a greater portion of the game-playing population (33 percent) than boys age 17 or younger (20 percent). * Twenty-six percent of game players are over the age of 50, an increase from nine percent in 1999. This figure is sure to rise in coming years with nursing homes and senior centers across the nation now incorporating video games into their activities. * Sixty-seven percent of homes in America own either a console and/or PC used to run entertainment software. * Fifty-eight percent of online game players are male and 42 percent are female. Forty-two percent of heads of households report they play games on wireless devices such as a cell phone or PDA, up from 20% in 2002. * Ninety-three percent of the time parents are present at the time games are purchased or rented. Seventy-six percent of parents believe that the parental controls available in all new video game consoles are useful. In addition, 64 percent of parents believe games are a positive part of their children's lives."
Jonathon Richter

Where Everybody Knows Your (Screen) Name: Online Games as "Third Places" - 0 views

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    Steinkuehler, C., and Williams, D. (2006). Where everybody knows your (screen) name: Online games as "third places." Journal of Computer-Mediated Communication, 11(4), article 1. http://jcmc.indiana.edu/vol11/issue4/steinkuehler.html
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    Steinkuehler, C., and Williams, D. (2006). Where everybody knows your (screen) name: Online games as "third places." Journal of Computer-Mediated Communication, 11(4), article 1. http://jcmc.indiana.edu/vol11/issue4/steinkuehler.html
Jonathon Richter

Free Online OCR - Convert JPEG, PNG, GIF, BMP, TIFF and PDF to Text - 0 views

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    Free Online OCR: analyze the text in any image for conversion to text files you can edit / view on your computer
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    Free Online OCR: analyze the text in any image for conversion to text files you can edit / view on your computer
Jonathon Richter

Notefish - Revolutionize Your Web Research - 1 views

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    Computer-Based Learning Strategies: "Notefish" - save info from the web into a single online page, organize, and share. Great for synthesizing information strategy.
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    Computer-Based Learning Strategies: "Notefish" - save info from the web into a single online page, organize, and share. Great for synthesizing information strategy.
Jonathon Richter

Genieo - Your Personal Homepage | Start Page | RSS Reader - 0 views

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    Geneio is a service that installs on your computer and analyzes your current web history to determine content that interests you. A few minutes after installing, it determines your preferences and generates a homepage which is tailored to your interests. The thing I like about Geneio is that you do not need to spend any time 'training' it. Once you install it, it uses your past web history to determine the types of articles and topics that you are already interested in, and I've found it to be fairly accurate.
Jonathon Richter

How to Craft the Perfect Computer Spec List for Your Needs - 0 views

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    Good balancing act to follow, teach, and propogate
Jonathon Richter

Chickscope 1.5 - 0 views

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    science education: Chickscope - Using computers in the classroom with access to the Internet, students and teachers are able to access data generated from the latest scientific instruments. The goals include an increased understanding of the process of gathering scientific data and the opportunity to interact with scientists from several disciplines and students in other classrooms The access to unique scientific resources and expertise provides motivation for learning science and mathematics and stimulates interest in the scientific world.
Jonathon Richter

Down for everyone or just me? - 0 views

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    is ____.com down for everyone or just me? -- test to see if it's the website or just your computer/connection.
Jonathon Richter

Online Stopwatch - 0 views

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    A big graphical timer for use as a stopwatch or as a countdown on your computer (for class, perhaps?)
Jonathon Richter

Exact time in Eugene, Oregon, United States - Time.is - 0 views

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    Time.is: See if your computer clock is set to the exact time with this site
Jonathon Richter

Hack a Day - 0 views

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    Hackaday: modifying technology, or "hacking" is a great educational and fun pasttime. This blog is great for ideas on modding your life and working with classes on computers and other electronic devices to make useful things from discarded stuff and learn about electronics, etc.
Jonathon Richter

EcoMUVE - 0 views

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    The EcoMUVE project at the Harvard Graduate School of Education is a recently funded project of the United States Department of Education's Institute of Education Sciences (IES). The goal of EcoMUVE is to develop a Multi-User Virtual Environment (MUVE)-based ecosystems science curriculum for middle school, and to conduct feasibility studies on the practicality, integration, and acceptance of the MUVE-based curriculum for student engagement and learning in classroom settings. MUVEs enable multiple participants to access virtual worlds simultaneously, interacting with other students and with computer-based agents to facilitate collaborative learning activities of various types.
Jonathon Richter

Open Directory - Computers: Software: Configuration Management: Bug Tracking - 0 views

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    Open Source issue and bug tracking software
Jonathon Richter

rsizr - intelligent image resizing - 0 views

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    rsizr is a simple Flash-based web application that lets you resize JPG, PNG, and GIF images on your computer ONLY. The great feature to have this photo editor in the list is a new image resizing algorithm called seam carving (a method of image retargeting) that tries to keep intact areas in your image that are richer in detail.
Jonathon Richter

IGI Global - Bookstore Title Details - 0 views

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    International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) special issue on ARVEL SIG 2009 papers.
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    Includes Jonathon Richter's manuscript on Collaboratories and Virtual Safaris as Research in Virtual Learning Environments Scholarship
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