Learning Technology Trends To Watch In 2012: The eLearning Coach: Instructional Design ... - 9 views
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With the evolution of social media tools, particularly Twitter and blogging, the backchannel now provides the documentation of events, such as conference sessions, so that people can attend virtually and continue to learn after the event ends.
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Elisha Garcia on 28 Jul 12The use of Twitter as a virtual conference session is amazing. I attend a lot of PR conferences and when I am listening, I am also "tweeting". I do this, not only to keep track of important advice, but to also give my followers some tips or advice they may not know about. Now, for conferences I cannot attend, I follow the hashtag of said conference and it is as if I am there. It is a wonderful convenience.
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Warren Faust on 04 Aug 12It is interesting to watch national news and see how often they use social media tools to get more immediate information, especially about things the governments of the world might be trying to suppress.
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Bri Ostrander on 17 Aug 12Social media is already a huge impact on current culture and widely used internationally, it only makes sense to use it as an oportunity to enrich our education programs.
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Flipboard: Although most people think of Flipboard as an app for aggregating social media content, you can also use it to create content in a magazine format. It currently is only available for the iPhone and iPad.
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There is an obvious advantage to this breadth of thinking—it better meets the needs of learners.
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It enables designers to think in unlimited terms about what makes an effective learning experience and to consider that learning is an ongoing process rather than a discrete one.
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A web-based subscription service for creating and hosting on-demand multimedia presentations. My
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This would be a great tool for teachers who want to create presentations for their students to watch on their own time. I've had teachers who had multimedia presentations that the students watched online and it was really interesting.
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This is a great tool. This would be a good tool for presentations in general not just in the classroom. As a PR major I am totally bookmarking this tool to use in future campaigns.
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This is great for presentations for both teachers and students. Teachers could post lectures and also assign students to make a presentation on a certain topic and post it on this website.
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effective games provide meaning through real engagement, immediate feedback and a sense of accomplishment that is well-integrated with sound pedagogy.
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Using computer games as a tool for teaching could be a great idea for younger students who are lacking motivation!
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I think that making games a part of the educational experience could make things more exciting to some students. This has the potential to make students more exciting about learning.
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This is a very effective method when it comes to teaching students. In past experience, I find incorporating games into learning is more effective than just lecturing to students.
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I think that making games a part of the educational experience could make things more exciting to some students. This has the potential to make students more exciting about learning.
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So many students already spend a great deal of time gaming, using games for educational purposes allows them to enjoy learning more and make more personal connections with the material, allowing them to learn more as a whole.
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Now that live synchronous instruction frequently occurs online and that opportunities for individualized learning abound, the definition of blended learning is expanding to include any number of strategies, from learning through a community of practice to mobile performance support.
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Now that technology is so integral in teaching, there are many options for learning. This is great for teachers of online courses.
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Technology is becoming a critical part of education, especially in online and distance learning. As this concept grows and develops concrete definitions of blended learning will change as well. There are numerous different types of learning styles, hence numerous types of teaching strategies.
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Technology is a great oportunity to teach students more in their personal best learning style. It also gives teachers more freedom in how and where they teach, creating more jobs better fit to teachers.
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More dependable than a search engine’s algorithm, the content you’ll find in a well-managed curation site may build on a topic or ensure that articles relate to each other.
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I feel that this would be a great help for many students and teachers. I know that we all need to know how to research different topics and put things together, however using a content curation could be a great spring board to teach students just how to find relatable articles and put them together.
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This is great and will help many people when searching for a specific topic. It is very frustrating when you search for something and results pop up that have nothing to do with what you are looking for.
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The flipped learning model, which started in the classroom, transposes homework with classwork. In the world of education, this means students get the presentation portion of a class as homework through videos, screencasts and podcasts. Then during class, there is time for interaction, discussion, projects and individualized instruction. The model is based on the idea that learner interaction and enrichment in the classroom are more effective than passively watching a teacher present or lecture.
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I absolutely love this idea and totally agree! Students need to have meaningful discussions and classwork instead of busy work for homework and listening to the teacher lecture. Even though I did not come from this type of classroom, and I still learned everything I needed to, I feel that at a younger age I would have valued my education a lot more and put 110% into school instead of only about 80%.
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I like to look at the flipped classroom as merely recreating how classrooms worked in the past. Before computers, books were the source of information for students. When books were the "high tech" way to gather information, students would read their assignments as homework, then come into class and have their learning reinforced. When books became low tech, young people lost interest in the static information they contained and many stopped reading their assignments as they should. Teachers then adapted by adding more lecturing and using computers in the classroom to capture the students interest. We have merely moved forward in time to where that "high tech" learning device was once again available at home and we are reverting back to old educational methods.
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I feel that this type of educational method is focusing more on the social aspect of school rather than content, but I do understand that peers learn from one another. I think ultimately it would be a good way to teacher in elementary school classrooms. Visual aids are very beneficial and everything the student does is linked to something else that does not waste their time. This approach is more student centered. In the end the teacher can only present so much information.
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I find this model very interesting! I think it would work for some students, but not for all. Students who need more time during lessons to take notes, or students who need more time to read the material would benefit greatly from the flipped classroom. I enjoy this idea because it gives the classroom a whole new feel, and i think some students would enjoy the change.
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This is a great model for students with mild learning disabilities. They have the opportunity to watch lectures online at their own pace, and apply the information they learned from the online lectures in class.
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Kapp notes that although gamification has the power to engage both young and old, a game structure can’t be artificially placed on content as a ruse for interaction
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Too many times teachers use games as a way for a reward when the class is good or they need to do work without the students being too much of a bother. And even though these games are educational, the students are not gaining enough knowledge from them. Games should be fun, but they also need to have a strong educational foundation in which the students interact with each other, learn from each other, and learn from themselves.
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instructional designers are managing communities of practice, curating content, facilitating online discussion groups, organizing events and supporting social media for learning.
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increasing number of platforms for creating and hosting learning experiences are web-based. This means that the software resides online only rather than on your desktop
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Content curation could be the responsibility of the learning architect in many organizations some day. Hopefully, more curation tools will allow curators and readers to comment on collections.
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I have never heard of content curation before this article, but I think it is a great idea and can be extremely helpful to students. In today's world, the norm when searching for information about a topic is to head right to Wikipedia, or the first link found on a Google search. Curation tools could be an excellent alternative to those sites and could help students find the information they need.
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I have never heard of the concept of content curation before. But filtering information for students, and showing them what is the most important would be useful tool for a harder subject.
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the idea that an instructional designer has only one function—course creation—seems outdated. Although many will continue to develop courses, instructional designers will need to think in broad terms about how to close learning gaps. This means understanding the strategies that underlie diverse possibilities for learning, both formal and informal, traditional and nontraditional, online and print and face-to-face and virtual.
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I agree with this section completely. Instructional designers I feel will soon not only be developing online courses, but new applications for mobile devices and new tools for both inside and outside of the traditional classroom. With so many different ways to access content material in today's world, design can be taken to new levels.
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Rather, 1effective games provide meaning through real engagement, immediate feedback and a sense of accomplishment that is well-integrated with sound pedagogy.
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As this section points out, properly created games can be huge assets in the classroom and the online classroom. Especially in America, competition raises awareness in students and provokes them to do better than their opponent. Personally, I can remember the competitive spirit in certain previous classes when one team is battling another for extra credit points. Gaming should definitely be used in the classroom, because it gives students a sense of accomplishment, and they're learning while not even realizing it.
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Effective curators add value to content because they decide what is worthwhile, providing meaning to the content through what is selected, what is omitted, how it is organized and how it is summarized or introduced.
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In some ways this is a very scary. As the store of the worlds information increases there will be private individuals and/or organizations that filter who may view what. Perhaps all information will still be available, but most people will take the easy way out and only read what a curator decides to share.
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This reminds me of how people can change or expand content on Wikipedia. I have often seen inaccurate information posted on wikipedia, so it makes me wonder how accurate the information the curators select will be as well.
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This creates a seamless path from online course creation to launching the course itself.
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The simplicity of creating courses online makes it possible for anyone to do so. The software is available online and is easy to access.
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I love that creating an online course could be so easy. I have always found it very intimidating to create a web page or a blog because I am not very knowledgable in that field of technology, but these platforms make it easy for the newbie to technology, so there really is no excuse why everyone cannot do it.
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The simplicity of creating courses online makes it possible for anyone to do so. The software is available online and is easy to access.
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Pastiche: Developed by Xyleme, Pastiche is an authoring tool and hosting solution for creating interactive content delivered on the iPad. You can create online courses, interactive textbooks and performance support solutions. Because is hosted in the Pastiche store, Pastiche iPad apps are iTunes approved.
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I think that tools like this that can be used on the iPad are going to be the future of education. The teacher can create all differernt kinds of course materials and each student can have it right in front of them. This would give students the ability to access all course materials in one place, and at any time.
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I think that tools like this that can be used on the iPad are going to be the future of education. The teacher can create all differernt kinds of course materials and each student can have it right in front of them. This would give students the ability to access all course materials in one place, and at any time.
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The convergence of informal and social media learning, combined with the explosion of smartphone and tablet use, is having a huge impact on how we think about training and education
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Teaching and learning is always evolving, and with the explosion of new portable technology today, students and teachers have even more ways of communicating and learning. Some schools are considering only giving students kindles or ipads instead of text books, and this makes it easy for students to transport their reading materials for courses home instead of lugging 5 big text books back and forth.
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Now that support for HTML 5 to deliver multimedia to mobile browsers is growing into a consensus, many publishers of authoring tools
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Composica: An online platform for building courses in a collaborative environment so team members can communicate during the process
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Digital curation is nearly a necessity for dealing with information overload. Content curators scour the web for information on a particular topic, collect and filter the information for readers, and then maintain and update it.
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