More recent perspectives on learning stress the idea of learning as identity creation.
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An Open Future for Higher Education (EDUCAUSE Quarterly) | EDUCAUSE - 0 views
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The idea that learning is less about transmission, or indeed less about knowledge, and rather about how to operate at personal and society levels has resonances in the current striking change in learning environments
When college students reinvent the world - CSMonitor.com - 0 views
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Cultural anthropology professor Michael Wesch came up with “World Sim” to push students to stop asking, “What’s going to be on the test?” and to contemplate bigger questions: Why are some people poor and some rich? How does the world work?
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The goal, he says, is to create an environment where students can expand their capacity for empathizing with and loving those who are different from them.
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Professor Wesch sets up the simulation by giving each culture a certain amount of power in the beginning – symbolized by playing cards. Then, based on a complex set of rules the class has devised together, students go through each round of the game – striking alliances, trading cards, and sometimes starting “wars” over resources.
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FRONTLINE: digital nation: reactions to digital nation: henry jenkins | PBS - 0 views
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I have found the Digital Nation website to be an extraordinary resource which I used repeatedly in my teaching last semester, drawing in many different segments to stimulate discussion, to allow students to hear more directly the point of view and see the personalities of writers we were engaging with through our readings. What works for me about the website is that it is multi-vocal, allowing many points of view to be expressed on more or less equal footing, encouraging reflection as people make their own decisions about what to watch and how to juxtapose the pieces. I doubt any two readers took the same path through this material or any two teachers used the resources the website provides in precisely the same ways. Y
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The website allows us to ask our own questions, while the documentary tells us what to think.
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For example, I might use the documentary to talk about the primacy effect -- the degree to which what comes first in a linear media experience sets the horizon of expectations and frames how we understand the material which follows. It strikes me that we go more than 20 minutes into the film before we hear what might be considered an authoritative voice offering a sympathetic comment about the value of digital media and that initial critical framing of media as a social problem gets reasserted multiple times in the course of the documentary. This surely encourages greater skepticism when alternative viewpoints get expressed later.
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