Heuristics and Ballistics: Past, Present, and Future of Usability Testing in the Gaming Industry - 0 views
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Garrett Eastman on 17 Apr 12"more research and development still needs to be done to set game usability testing methods apart from usability methods used for productivity software or web site development. In this paper, I will detail the history of video games and video game usability, including the qualitative and quantitative importance of the subject; some of the current methods being utilized by game developers to test game usability; and some methods being researched and developed now to impact game usability testing in the future."