From the abstract: "In this paper,
I present and compare a number of cross-platform compilers. While the overview alone indicates which cross-compiler may be appropriate for the needs of a given project, the
study in this paper reaches beyond that. I also present tools to support the development process and using them I create a working title. It leads to a series of tests measuring the quality of experience and showing that even very simple methods may have impact on the end-user."
A compilation of articles previously published on Chronicle of Higher Ed website on teaching with games, education and play, gamification, game software