A Research Study Using the Delphi Method to Define Essential Competencies for a High Sc... - 0 views
-
Garrett Eastman on 19 Dec 11"What are the appropriate curriculum competencies for a secondary level Game Art and Design curriculum for technology education in the United States? There was an absence of research related to gaming education in the secondary level classroom, particularly in the field of technology education. This research strove to alleviate any impediments, while establishing curriculum competencies for a secondary Game Art and Design course framework."