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Sara Thompson

NCSU Libraries Mobile Scavenger Hunt: RIS: NCSU Libraries - 0 views

  • The NCSU Libraries Mobile Scavenger Hunt is designed to allow maximum mobility of student teams as they explore the library, while the librarians hosting the hunt keep score in real time from a central location. Each team is supplied with a clue sheet with 15 questions about the library and its services, a map of the library, and an iPod Touch for entering clue answers. Students are given a brief introduction to the activity and its rules, as well as basic instruction in use of the iPod and relevant apps, before being sent off to answer their clues. Teams are allowed 25 minutes to explore the libraries and answer the questions before returning to the starting location to review correct answers, learn which team won, and receive prizes.
  • The teams' iPod Touches are equipped with the Evernote multimedia note-taking application, which the teams use to submit text- and photo-based answers to the clues. Each team's Evernote account is shared with a master account monitored by the librarians running the show; through the Evernote web or iPad app, librarians can see each team's notes in real-time as they are created. Scorekeeping is performed using a Google Spreadsheet, which is configured with the expected answers for each question. As teams submit their notes, the librarians are able to mark which questions were answered correctly by modifying the corresponding spreadsheet cells. Scores are tabulated automatically based on which questions are marked correct.
  • NCSU Libraries Mobile Scavenger Hunt: information for instructors4 Complete implementation documentation (pdf)5 Sample introduction slide show (pdf)6 Sample scavenger hunt questions (pdf)7 Scoring sheet template (Google spreadsheet)
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    "The NCSU Libraries Mobile Scavenger Hunt is an interactive, technology-rich way to introduce students to the library. Developed in response to student and instructor feedback collected in 2010-2011, it leverages the motivating power of situated learning and the fun of team game dynamics to orient students to the Libraries' spaces, promote the use of emerging technologies, and foster confidence in using the Libraries' collections. The activity is run using iPod Touches and several free apps and online tools. Students answer Scavenger Hunt questions using Evernote, a free app for multimedia note-taking, which is installed on the iPod Touches distributed to the Scavenger Hunt teams. Librarians are able to monitor students' answers in real time as they are entered into Evernote, keeping score on a Google Docs spreadsheet."
fleschnerj

Internet Librarian 2011: Developing a Mobile Presence: Mobile Web, Usability, and Devices - 1 views

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    Not exactly relevant, but an interesting read.
Mark Lindner

New: "Key Issues for e-Resource Collection Development: A Guide for Libraries... - 0 views

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    Electronic resources represent an increasingly important component of the collection- building activities of libraries. "Electronic resources" refer to those materials that require computer access, whether through a personal computer, mainframe, or handheld mobile device. They may either be accessed remotely via the Internet or locally.
Sara Thompson

Flow - A Measure of Student Engagement « User Generated Education - 0 views

  • The characteristics of “Flow” according to Czikszentmihalyi are: Completely involved, focused, concentrating – with this either due to innate curiosity or as the result of training Sense of ecstasy – of being outside everyday reality Great inner clarity – knowing what needs to be done and how well it is going Knowing the activity is doable – that the skills are adequate, and neither anxious or bored Sense of serenity Timeliness – thoroughly focused on present, don’t notice time passing Intrinsic motivation – whatever produces “flow” becomes its own reward
  • (http://austega.com/education/articles/flow.htm)
  • Intellectual challenge was measured by Csikszentmilhalyi’s theory of flow. (Source for the following http://www.cea-ace.ca/education-canada/article/sorting-students-learning)
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  • In the past it was often assumed that disengaged students were easy to identify: they were the young people at the back of the class, the ones making their way to shop or special classes, or those lingering down the street well after the bell had rung. Data from What did you do in school today? suggest that disengagement is not – and may never have been – limited to small groups of students or as visible as we once thought. Over half of the students in our sample (n=32,300) – many of whom go to class each day, complete their work on time, and can demonstrate that they are meeting expected learning outcomes – are experiencing low levels of intellectual engagement.
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    "The Canadian Education Association's (CEA) released a report What did you do in school today? - a three-year research and development initiative designed to assess, and mobilize new ideas for enhancing the learning experiences of students. Intellectual challenge was measured by Csikszentmilhalyi's theory of flow."
Mark Lindner

ResourceBlog Article: E-book Download Survey from ebrary Now Freely Available - 0 views

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    ebrary, a ProQuest business and leading provider of e-books and research technology, today announced that the results of its survey of more than 1,000 librarians regarding e-book mobile and offline access is now publicly available online.  Anyone may register to receive the full results along with a paper authored by Dr. Allen McKiel, Dean of Library Services at Western Oregon University, at http://www.tfaforms.com/222151
fleschnerj

Apps change everything at library - 0 views

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    A few months ago the Winnetka-Northfield Library launched their mobile application for the iPod, iPad and iPhone, along with an Android device app available at winnetka.boopsie.com.
Sara Thompson

Resources - Apps for Academics: mobile web sites & apps - Research Guides at MIT Libraries - 0 views

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    Apps by topics: productivity, reading, research, notes, presenting, and music, plus a resources page
Mark Lindner

Pathways To Best Practice guides | m-libraries - 0 views

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    "We've recently launched a new feature on the blog - the Pathways to Best Practice guides. This series of documents brings together the resources we've been collecting during the project as well as examples of initiatives and the lessons learned which should help you if you are thinking of implementing something similar."
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