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Pedro Gonçalves

How People Read on the Web: The Eyetracking Evidence | Nielsen Norman Group Report - 0 views

  • Gaze patterns users commonly exhibit and accommodating these behaviors F-pattern Layer Cake Pattern Bypassing Pattern Spotted Pattern Commitment Pattern Scanning vs. reading, why people do it, and how to drive user behavior with your design
  • Kick effect: People look at the last result on a SERP before leaving the page. (The tenth organic result, on a page of 10 results, is the lowest result looked at in 12% of cases versus 7% combined for the seventh, eighth, and ninth results. In 59% of cases people looked no farther than the third organic result.)
  • Other patterns such as skipping, backtracking, love at first sight, zigzag, re-acclimating, and bypassing
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  • People look at lists with bullets more often than lists without bullets (70% vs. 55%, respectively).
Pedro Gonçalves

Will The New York Times Redesign Lead To A New Web Standard? | Co.Design: business + in... - 0 views

  • Couldn’t the NYT just know what I’d want to read and serve that up to me via algorithm? “Hell, yeah!” Adelman responds to that last question. “The fact that we continue to reflect that organization structure is not a statement about how we think things should be consumed. It is a statement about, there are some very natural ways for people to look for things.” Those “natural” ways of looking at things really come down to, again, user expectation. While the redesign does incorporate some algorithmically suggested sections within navigation, Adelman stresses that the NYT simply can’t remove the option to predictably click on particular topics, lest their audience question the publication’s transparency.
  • “There’s an element of trust that’s important in any relationship, whether it’s with the NYT or another publication, or a tool or experience you’re accustomed to,” Adelman says. “You don’t want to feel like things are moving under your feet." They also can’t merely fill the NYT homepage with articles they think someone might like to read, because then they cease to be what they are--the world’s news, presented without assumptions or bias. “I don’t think people want a customized version of the NYT homepage. They might benefit from some amount of material focused on their interests, but people come to the NYT because they want the NYT’s take on things.”
Pedro Gonçalves

How To Make Your Websites Faster On Mobile Devices | Smashing Mobile - 0 views

  • A recent study (PDF) found that more than 80% of people are disappointed with the experience of browsing Web on mobile devices and would use their smartphones more if the browsing experience improved.
  • A recent study (PDF) found that more than 80% of people are disappointed with the experience of browsing Web on mobile devices and would use their smartphones more if the browsing experience improved.
  • 64% of smartphone users expect websites to load in 4 seconds or less, while the average website takes more than twice that amount, at 9 seconds.
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  • On a desktop, only 20% of the time it takes to display a Web page comes from downloading files. The rest of the time is spent processing HTTP requests and loading style sheets, script files and images. It takes even longer on a smartphone because its CPU, memory and cache size are much smaller than a desktop’s.
  • Having a fast website is all about making the hard decisions and getting rid of what’s not at the core of your experience. If it doesn’t add a lot of value, remove it.
  • Reduce DependenciesFewer files to download means fewer HTTP requests and faster loading times. Reduce Image DimensionsOn top of the extra download time, precious processing power and memory are used to resize high-resolution images. Reduce Client-Side ProcessingRethinking the use of JavaScript and keeping it to a minimum are best.
Pedro Gonçalves

How Users Read on the Web - 0 views

  • 79 percent of our test users always scanned any new page they came across; only 16 percent read word-by-word. (Update: a newer study found that users read email newsletters even more abruptly than they read websites.)
  • Web pages have to employ scannable text, using highlighted keywords (hypertext links serve as one form of highlighting; typeface variations and color are others) meaningful sub-headings (not "clever" ones) bulleted lists one idea per paragraph (users will skip over any additional ideas if they are not caught by the first few words in the paragraph) the inverted pyramid style, starting with the conclusion half the word count (or less) than conventional writing
Pedro Gonçalves

Another Win For Flat Design As Facebook Gives Its F Logo & Other Icons A Flatter, Clean... - 0 views

  • Flat design has spread its levelling influence all over the tech industry and its interfaces in recent years
Pedro Gonçalves

Content Knowledge Is Power | Smashing Magazine - 0 views

  • content-out design4 — the concept of determining how your design should shift for varying displays by focusing not on screen sizes, but on where your content naturally breaks down.
  • if you want to ready your content to be more flexible and adaptable, then you can’t just look at each page individually. You need to start finding patterns in the content.
  • Each bit of structure you add gives you options: new abilities to control how and where content should be presented to best support its meaning and purpose.
Pedro Gonçalves

How to Manufacture Desire: An Intro to the Desire Engine | Nir and Far - 0 views

  • Addictive technology creates “internal triggers” which cue users without the need for marketing, messaging or any other external stimuli.  It becomes a user’s own intrinsic desire. Creating internal triggers comes from mastering the “desire engine” and its four components: trigger, action, variable reward, and commitment.
  • A company that forms strong user habits enjoys several benefits to its bottom line. For one, this type of company creates “internal triggers” in users. That is to say, users come to the site without any external prompting. Instead of relying on expensive marketing or worrying about differentiation, habit-forming companies get users to “self trigger” by attaching their services to the users’ daily routines and emotions. A cemented habit is when users subconsciously think, “I’m bored,” and instantly Facebook comes to mind. They think, “I wonder what’s going on in the world?” and before rationale thought occurs, Twitter is the answer. The first-to-mind solution wins.
  • A multi-screen world, with ad-wary consumers and a lack of ROI metrics, has rendered Don Draper’s big budget brainwashing useless to all but the biggest brands. Instead, startups manufacture desire by guiding users through a series of experiences designed to create habits
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  • The trigger is the actuator of a behavior—the spark plug in the engine. Triggers come in two types: external and internal. Habit-forming technologies start by alerting users with external triggers like an email, a link on a web site, or the app icon on a phone. By cycling continuously through successive desire engines, users begin to form internal triggers, which become attached to existing behaviors and emotions. Soon users are internally triggered every time they feel a certain way.  The internal trigger becomes part of their routine behavior and the habit is formed.
  • After the trigger comes the intended action. Here, companies leverage two pulleys of human behavior – motivation and ability. To increase the odds of a user taking the intended action, the behavior designer makes the action as easy as possible, while simultaneously boosting the user’s motivation. This phase of the desire engine draws upon the art and science of usability design to ensure that the user acts the way the designer intends.
  • What separates the desire engine from a plain vanilla feedback loop is the engine’s ability to create wanting in the user. Feedback loops are all around us, but predictable ones don’t create desire. The predictable response of your fridge light turning on when you open the door doesn’t drive you to keep opening it again and again. However, add some variability to the mix—say a different treat magically appears in your fridge every time you open it—and voila, desire is created. You’ll be opening that door like a lab rat in aSkinner box.
  • Variable schedules of reward are one of the most powerful tools that companies use to hook users. Research shows that levels of dopamine surge when the brain is expecting a reward. Introducing variability multiplies the effect, creating a frenzied hunting state, which suppresses the areas of the brain associated with judgment and reason while activating the parts associated with wanting and desire. Although classic examples include slot machines and lotteries, variable rewards are prevalent in habit-forming technologies as well.
  • The exciting juxtaposition of relevant and irrelevant, tantalizing and plain, beautiful and common sets her brain’s dopamine system aflutter with the promise of reward. Now she’s spending more time on the site, hunting for the next wonderful thing to find. Before she knows it, she’s spent 45 minutes scrolling in search of her next hit.
    • Pedro Gonçalves
       
      Maybe... but how can that time be leveraged in a focused (and profitable) way?
  • unlike a sales funnel, which has a set endpoint, the commitment phase isn’t about consumers opening up their wallets and moving on with their day. The commitment implies an action that improves the service for the next go-around.  Inviting friends, stating preferences, building virtual assets, and learning to use new features are all commitments that improve the service for the user. These commitments can be leveraged to make the trigger more engaging, the action easier, and the reward more exciting with every pass through the desire engine.
  • As Barbra enjoys endlessly scrolling the Pinterest cornucopia, she builds a desire to keep the things that delight her. By collecting items, she’ll be giving the site data about her preferences. Soon she will follow, pin, re-pin, and make other commitments, which serve to increase her ties to the site and prime her for future loops through the desire engine.
Pedro Gonçalves

10 Developer Tips To Build A Responsive Website [Infographic] - ReadWrite - 0 views

  • “We are now looking at how we display and order content differently from screen size to screen size,” said Jeff Moriarty, Boston Globe VP of digital properties in an interview last year. “This ‘responsive content’ concept is emerging and we are starting to see in data that users want different types of content depending on their context and the device they are on. We have to now think about how content performs differently from the biggest screens to the smallest, how that content is organized and even how headlines are written from platform to platform.”
  • The first thing to think of when building a responsive site is simplicity.
  • some website builders may over-design for the desktop, making some websites fun to play with but absolutely impossible to navigate.
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  • focus around content and avoid the pitfalls that certain aspects of websites can create.
Pedro Gonçalves

Typographic Design Patterns and Best Practices | Smashing Magazine - 0 views

  • Only 34% of websites use a serif typeface for body copy.
  • Two thirds of the websites we surveyed used sans-serif fonts for body copy.
  • the most popular font sizes ranged from 18 to 29 pixels, with 18 to 20 pixels and 24 to 26 pixels being the most popular choices.
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  • From our sample size, we saw a clear tendency towards sizes between 12 and 14 pixels. The most popular font size (38%) is 13 pixels, with 14 pixels slightly more popular than 12 pixels. Overall, the average font size for body copy is 13 pixels.
  • Heading font size ÷ Body copy font size = 1.96
  • The overall value, then, is 1.96. This means that when you have chosen a font size for your body copy, you may want to multiply it by 2 to get your heading font size.
  • line height (pixels) ÷ body copy font size (pixels) = 1.48Note that 1.5 is a value that is commonly recommended in classic typographic books, so our study backs up this rule of thumb. Very few websites use anything less than that. The number of websites that go above 1.48 decreases as you get further from this value.
  • line length (pixels) ÷ line height (pixels) = 27.8The average line length is 538.64 pixels (excluding margins and paddings)
  • space between paragraphs (pixels) ÷ line height (pixels) = 0.754
  • According to a classic rule of Web typography, 55 to 75 is an optimal number of characters per line.
Pedro Gonçalves

F-Shaped Pattern For Reading Web Content - 0 views

  • This dominant reading pattern looks somewhat like an F and has the following three components: Users first read in a horizontal movement, usually across the upper part of the content area. This initial element forms the F's top bar. Next, users move down the page a bit and then read across in a second horizontal movement that typically covers a shorter area than the previous movement. This additional element forms the F's lower bar. Finally, users scan the content's left side in a vertical movement. Sometimes this is a fairly slow and systematic scan that appears as a solid stripe on an eyetracking heatmap. Other times users move faster, creating a spottier heatmap. This last element forms the F's stem.
  • The F viewing pattern is a rough, general shape rather than a uniform, pixel-perfect behavior.
  • Users won't read your text thoroughly in a word-by-word manner. Exhaustive reading is rare, especially when prospective customers are conducting their initial research to compile a shortlist of vendors. Yes, some people will read more, but most won't. The first two paragraphs must state the most important information. There's some hope that users will actually read this material, though they'll probably read more of the first paragraph than the second. Start subheads, paragraphs, and bullet points with information-carrying words that users will notice when scanning down the left side of your content in the final stem of their F-behavior. They'll read the third word on a line much less often than the first two words.
Pedro Gonçalves

7 Marketing Lessons from Eye-Tracking Studies #CRO - 0 views

  • Authorship photos might cause people to assume that the page is an article or a blog post rather than a product page.
  • most pages can be optimized by including images that serve as visual cues for where visitors should look next.
  • Relying on the screen above “the fold” to do all of the heavy lifting is one of the biggest usability mistakes you can make. The idea that it is the only place web users will browse is a complete myth.
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  • This coincides with additional research that shows people tend to view the left side of the screen overall far more than the right.
  • According to this study from the Nielsen Group, all across articles, e-commerce sites, and search engine results, people almost always browse in an F-shaped pattern that heavily favors the left side of the screen.
  • Multiple tests (including this one and this other one) have shown that users have no problem scrolling down below the fold. Surprisingly, they will browse even further down if the length of the page is longer.
  • Users are extremely fast at both processing their inboxes and reading newsletters. The average time allocated to a newsletter after opening it was only 51 seconds. This means that you need to get to the point in your emails in under a minute.
  • This coincides with a study from MarketingSherpa that shows people prefer short, clear, and un-creative headlines for their emails. (Creative headlines can seem mysterious, and mystery in an inbox may equal spam.)
  • Once you’ve earned the right to appear in a prospect’s inbox, be sure to keep that privilege by crafting emails that are clear and get to the point quickly. You don’t have as much time to broadcast your message as you would in an online article.
Pedro Gonçalves

Hover is dead, long live hover | Feature | .net magazine - 0 views

  • Right now, we're at a turning point. Whatever we do it’ll be wrong, either in the short term or the long term. Looking to the future and not using hover will cause pain to the majority of users today or cause pain to the increasing touchscreen user base. Offering hover interactions to only those using desktop/laptops we could consider to be a progressive enhancement. But what about hybrid devices like the Microsoft Surface that offer both touch and mouse/keyboard? Can we accurately know what input method is being used? Simple media queries are not enough to know what interaction is possible.
  • We want our designs to be device agnostic. If we build a website we want to do the minimum to make sure it works across device. We can tweak designs at different sizes to meet needs but changing an interaction style by device seems like old-fashioned thinking.
Pedro Gonçalves

Facebook Revamps Brand Pages for Mobile, Desktop Coming Soon - 0 views

  • Facebook's new commitment to "mobile first" design
  • Now that nearly half of Facebook's users are accessing the network from their mobile phones every day — and soon, more than half will — Facebook is beginning to prioritize that experience first.
Pedro Gonçalves

What's the most readable font for the screen? - The Next Web - 0 views

  • In print design, we’re told that serif fonts are considered the most readable. The serifs purportedly serve as aids to the eye, moving you from one letter to the next in a smoother fashion.
  • The bottom line is that the fewer details a font needs to convey a character clearly, the more readable it will appear on a broader range of screens.
  • the current consensus–at least as close as anyone can get to one–is that sans-serif fonts are still superior for screen body text, and serif fonts are best used for headings. For many users with newer displays, though, the difference is negligible.
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