Android Cloud to Device Messaging Framework - Google Projects for Android - 1 views
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It allows third-party application servers to send lightweight messages to their Android applications. The messaging service is not designed for sending a lot of user content via the messages. Rather, it should be used to tell the application that there is new data on the server, so that the application can fetch it. C2DM makes no guarantees about delivery or the order of messages. So, for example, while you might use this feature to tell an instant messaging application that the user has new messages, you probably would not use it to pass the actual messages. An application on an Android device doesn’t need to be running to receive messages. The system will wake up the application via Intent broadcast when the the message arrives, as long as the application is set up with the proper broadcast receiver and permissions.
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It uses an existing connection for Google services. This requires users to set up their Google account on their mobile devices.
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C2DM imposes the following limitations: The message size limit is 1024 bytes. Google limits the number of messages a sender sends in aggregate, and the number of messages a sender sends to a specific device
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