Skip to main content

Home/ Art.In.General/ Group items tagged topic

Rss Feed Group items tagged

Trendbuddies paktrendbuddies

Joe Jonas Fastlife lyrically speaks of topics such as love, sex, and breakups in 2011 - 1 views

  •  
    Joe Jonas Fastlife lyrically speaks of topics such as love, sex, and breakups in 2011 To achieve this goal, Jonas worked with a range of urban producers such as Danja and Chris Brown, among others. Fastlife lyrically speaks of topics such as love, sex, and breakups. Jonas received co-writer credits for seven songs on the album. #news #spoiler #alert #breakingnews #singer#american #trendbuddies #joejonas #fatline #lyrical #speakssuchtopics https://trendbuddies.com/joe-jonas-fastlife/
anonymous

5 Ways To Hack Your Brain Into Awesomeness | Cracked.com - 0 views

  •  
    Off topic. Interesting read about the power of your brian
Benjamin Hansen

The Fundamentals of Art and Design - 13 views

I was hoping we could post stuff like this off to the side so the more advanced members don't have to bother with it (hopefully) and people like me can refer to the forum to learn about the basics....

Art Design

started by Benjamin Hansen on 30 Apr 09 no follow-up yet
c newsom

NYPL Digital Gallery | Ehon: The Artist and the Book in Japan - 1 views

  •  
    An extensive collection of interior illustrations from Japanese books.
Ian Yang

Graphic Design News & Competitions | Dexigner - 0 views

  •  
    Great place to get posted on topics/news/blogs like art, architecture, fashion, design, graphic design, product design, etc.
Ian Yang

Art Community & Forum : Art Face Off :: Top 10 Reasons Why Galleries Reject Artists - 0 views

  • Most artists harbor the fantasy that if they could only find one art dealer that loved and believed in their work, their career would be set. They secretly believe that there exists a special person that can catapult them to fame. Many artists spend most of their careers searching for "the perfect gallery." And, as all quests towards perfection, it is never ending. If they already have a gallery, it's not good enough; if they are looking for their first gallery, they dream about the moment when someone sets eyes on their work and offers them a solo show immediately. The harsh reality of the situation is having a gallery love your work, is only one very small part of what goes into the decision to represent an artist.
  • From a gallery's point of view, adding an artist to their stable is much like adding a stock to one's portfolio. There are many complicated factors to take into consideration, and liking the "stock" usually has very little to do with the decision.
  • Too Experienced
  • ...9 more annotations...
  • Too Inexperienced
  • Too Difficult
  • the artist and the gallery need to have a level of trust and comfort that will guarantee honest communication. If a gallery perceives you as being a difficult person to work with, they tend to veer away.
  • Too Cheap
  • Too Expensive
  • Prices are established by the law of supply of demand (Read Pricing Your Art). If a gallery feels they can not price your work fairly and still make a 50% commission, they will not be willing to take a chance on you.
  • Too Different
  • Too Similar
  • A gallery looks at the group of artists they represent, much like an artist looks at a painting. It is not so much the individual artist that is considered, but, rather, how that art fits into the existing group.
Ian Yang

Forum : Art Face Off :: View topic - Pricing Your Art - 0 views

  • In general, I recommend artists price their work as low as they can possibly bear to start out. Remember, it is more important to cultivate on-going relationships with dealers and consultants than to sell one piece.
  • Ultimately, it is better for the work to be out there than sitting in your studio. I believe art is a process, a verb, not a noun. And, part of the process necessitates that the work be exhibited, purchased and appreciated by others.
  • Remember, this is just a starting point. If you are fortunate enough to have a gallery representative, they should work with you in helping to determine a realistic price for you work. Ultimately, your prices will establish themselves as you start showing your work and getting a reaction.
  • ...4 more annotations...
  • Medium, size, complexity, cost of production and previous sales history, also play important roles in determining the final sales price. But the bottom line could just as easily be determined by how much an artist is attached to a particular piece.
  • an increase in price is only justified when this balance shifts…either the demand increases, or the supply decreases.
  • the work you present publicly should all be of the highest caliber and of equal value. If you are particularly attached to a particular piece and want to price it twice as much as the other work in the show, it is better to just mark the piece sold and keep it for yourself until your work increases in value to a point where the price you want is justified.
  • * What is the number and quality of the venue of group and solo exhibitions? * Are the shows all local or spread out nationally or even internationally? * Are there any museum shows? * Does the artist have any critical published reviews? * What kinds of publications and who are the writers? * Have any catalogs been done in conjunction with any of the shows? * What is the artists sales history? * Is there a long list of collectors? * Are the collectors mainly private collectors, or are there public institutions listed? * Any permanent museum collections?
Ian Yang

Photojojo » 11 Super Awesome Photoshop Movie Effects - 0 views

  • Pirates of the Caribbean You hardly ever get to pillage, your roomates hate it when you sing sea chanties and you don’t know where to find one of those awesome hats with the big feathers in ‘em. To top it all off, you think you might be coming down with scurvy. That’s 3 points for the pirates and 1 big healthy point for you. Arrrr! Go have another orange, then sail the high seas in your very own Pirates poster, matey. Make your own Pirates of the Caribbean Poster
    • Ian Yang
       
      I use no photoshop, but I'm sure this article would be amazingly helpful for those who always get excited about learning something new and fancy. As the topics suggested, there are 11 effects that you have probably seen but never tried yourself. Go make one charming poster, and after you got everything done, don't forget to show off a bit and make your classmates/colleagues jealous
Ian Yang

Art Community & Forum : Art Face Off :: View topic - Top 10 Reasons Why Galleries Rejec... - 0 views

  • Too Similar: A gallery looks at the group of artists they represent, much like an artist looks at a painting. It is not so much the individual artist that is considered, but, rather, how that art fits into the existing group. Often galleries are reluctant to take artists that are too similar to an artist they already represent. Too Different: All galleries try to create a niche for themselves by representing artists that are stylistically similar and would appeal to their core group of collectors. If your work is outside the arbitrary parameters they have established, you are out of luck. Too Far Away: Unless you have already established a reputation elsewhere, galleries are reluctant to work with artists outside their regional area. Issues surrounding shipping costs and the inconvenience of getting and returning work in an expedient manner make it often not worth it. Too Fragile/Difficult to Store: Regardless of how big a gallery is, there is never enough storage space. Galleries shy away from work that is 3 dimensional, easily breakable, heavy or hard to handle. Too Expensive: Most artists undervalue their work. But, occasionally I will come across an artist with a totally unrealistic sense of how to price their work. Prices are established by the law of supply of demand (Read Pricing Your Art). If a gallery feels they can not price your work fairly and still make a 50% commission, they will not be willing to take a chance on you. Too Cheap: Artists who only do works on paper, photographers, etc often can not generate enough income from sales to make an exhibition worth it to a gallery. If you have 20 pieces in a show, and each piece sells for $500, and your show completely sells out…your gallery has only made $5000… barely enough to cover the costs of the postage, announcement and opening reception. Too Difficult: Entering into a relationship with a gallery is in many ways similar to entering into a marriage. It's a relationship that needs to be able to endure candid dialog about the things that are often the most difficult to discuss with anyone…your artwork and money. Both the artist and the gallery need to have a level of trust and comfort that will guarantee honest communication. If a gallery perceives you as being a difficult person to work with, they tend to veer away. Too Inexperienced: Many artists start approaching galleries too soon, before their work has fully matured. Most critics and curators say it takes an artist several years after college for their work to fully develop stylistically. Galleries want to make sure that once they commit to you, your work will not make radical and/or unpredictable changes. Even if a gallery LOVES your work, they may want to watch your development over a period of years to confirm their initial opinion. Artists must also have enough work of a similar sensibility to mount an exhibition. Too Experienced: The gallery fear of failure is strong, particularly in this economic climate. Careful to be sensitive to a price point that is right for their audience, galleries may not be financially able to risk representing artists who are farther along in their career, therefore demanding higher prices, than emerging younger artists. Artists with a long sales history of gradually appreciating prices may find themselves priced out of the current market.
  •  
    Something that every artist should keep in his/her mind.
Ian Yang

MARKETING YOUR ART - Topic Powered by eve community - 0 views

  •  
    Podcasts from a retired aristing about his personal experience of selling art & general marketing.
Ian Yang

GIMP - Windows installers - 0 views

  •  
           I'm upgrading my PC (by purchaing a NEW one - ouch!!) and my GIMP as well. The new, stable version for Windows is 2.4.2, with a prettier GUI. If English isn't your mother language and you prefer reading English like me, they have a solution for you on GIMP Talk. Go to C:\\Program Files\\GIMP-2.0\\lib\\locale and remove all the folders that do not start with en_ and then your GIMP will be ready to take off!

    - Ian
Mark Harding

Fotopedia - 0 views

  •  
    Fotopedia is breathing new life into photos by building a photo encyclopedia that lets photographers and photo enthusiasts collaborate and enrich images to be useful for the whole world wide web.
Ian Yang

Keys to drawing - Google Books - 0 views

  • Dodson offers a complete system for developing drawing skills, basing his approach on 55 "keys" to drawing -- rules that don't need to be memorized, but realized. Dodson helps artists learn to trust their eyes and sharpen their observation skills through 48 practice exercises, reviews, and self-evaluations. Topics include learning to control proportion, scale, movement, depth, pattern and more!
  • Merely to see, therefore, is not enough. It is necessary to have a fresh, vivid, physical contact with the object you draw through as many of the senses as possible — and especially through the sense of touch. Our understanding of what we see is based to a large extent on touch.
Ian Yang

Visual Photo Guide | Photography for the rest of us. - 1 views

  •  
    I think that everyone can learn a thing or two about picture taking at this nice place full of interesting topics, like "How to Make Fake Miniature Scenes", "Quick Introduction to HDR Photography", etc.
Ian Yang

No More Bookmark of Shops of Any Sorts - 7 views

Hey members, just a few words from your admin. Seriously, do I really care to buy a nice embroidery? NO! So I don't feel bad about banning a couple ill-mannered members who do nothing but har...

policy guideline news topic

started by Ian Yang on 21 Jun 11 no follow-up yet
Paul Arnegard liked it
Ian Yang

ESSAYS ON SCIENCE AND SOCIETY: Artistic Creativity and the Brain -- Zeki 293 (5527): 51... - 6 views

  • Visual art contributes to our understanding of the visual brain because it explores and reveals the brain's perceptual capabilities. As Paul Klee once wrote, "Art does not reproduce the visible; it makes things visible." But visual art also obeys the laws of the visual brain, and thus reveals these laws to us. Of these laws, two stand supreme.
  • The first is the law of constancy. By this I mean that the function of the visual brain is to seek knowledge of the constant and essential properties of objects and surfaces, when the information reaching it changes from moment to moment. The distance, the viewing point, and the illumination conditions change continually, yet the brain is able to discard these changes in categorizing an object.
  • The second supreme law is that of abstraction. By abstraction I mean the process in which the particular is subordinated to the general, so that what is represented is applicable to many particulars. This second law is intimately linked to the first, because abstraction is a critical step in the efficient acquisition of knowledge; without it, the brain would be enslaved to the particular. The capacity to abstract is also probably imposed on the brain by the limitations of its memory system, because it does away with the need to recall every detail. Art, too, abstracts and thus externalizes the inner workings of the brain. Its primordial function is thus a reflection of the function of the brain.
Benjamin Hansen

Keep your bookmark relevant! - 45 views

I joined this group because I looked at your bookmarks Ian. I thought I was a little low brow because I lack formal education and I saw some great stuff.Today I took a break from work to make some ...

guideline news topic

anonymous

On Self Promotion - 24 views

I joined your group, I like typography

guidelines posting

1 - 19 of 19
Showing 20 items per page