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Thijs Versloot

More Steam From Less Energy, Thanks to Creepy Sponge Thing - 2 views

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    A new, sponge-like material developed engineers at MIT can convert water to steam using just 1% of the sunlight required by conventional steam-producing solar generators.
LeopoldS

Enhanced Oil Recovery Powered by Solar - 0 views

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    instead of using the solar generated steam to generate electricity, it seems to make economic sense to use it to pump more oil out of the ground ...
Joris _

BBC News - Old star wallows in 'steam bath' - 0 views

  • an old giant star wallows in a "steam bath"
  • These spectrometers were able to confirm that CW Leonis' water was present very close in to the star, all the way down to near its surface - far too close to have come from comets.
Nicholas Lan

Kerbal Space Program | Media - 2 views

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    what seems to be an impressively detailed space game
  • ...4 more comments...
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    Yeah... 2011 called with the greetings. However, there was quite an interesting news about KSP recently... Perhaps it's been ACT's small failure to spot this opportunity? Considering we wrote space missions games ourselves...
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    This guy actually makes very detailed video tutorials about how to master the orbital dynamics in Kerbal. I think the level of detail (and sometimes realism) is quite impressive: https://www.youtube.com/channel/UCxzC4EngIsMrPmbm6Nxvb-A
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    I will have to try this definitely, looks like a lot of fun.. I also saw some crazy 'Insane Rocket Division' videos.. :)
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    @Marek: true, old news. But "opportunity"? For what? The games we write are always games with a scientific purpose (not training not educational) Kerbal Space programme is cool, but it is a game just like Microsoft Flight Simulator (but less accurate). Having ESA mission simulated in it is also cool but is it what we should or could do? Even more is it want we want to do? My personal opinion: No-No-No
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    > The games we write are always games with a scientific purpose (not training not educational) I'd say investigating how to get the crowd may be an important part of "science of crowdsourcing". So, an obvious example would be comparing how many participants the original ACT space mission game attracted versus a variant implemented in Kerbal and why. Easily made and easily publishable I think. But that's just an obvious example I can give on the spot. I think there is more potential than that, so would not dismiss the idea so definitively. But then, correct me if I'm wrong, social sciences are still not represented in the ACT... Perhaps an idea to revive during the upcoming retreat? ;-)
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    it's on sale on steam til tomorrow by the way if anyone's interested
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