The Maker-infused Curriculum - Making as essential to all learning
"Making in education and the community is already underway in many different forms. Educators have found that students and people who have not developed confidence and identity in STEAM subjects through traditional courses have a different relationship to STEAM learning when embraced through the process of Making. Making encourages experimentation - students can make mistakes and still have confidence and a strong sense of identity to pursue their interests."- New York Hall of Science.
We've created the Digital ID wiki with a two-fold purpose:
Provide students, teachers, and administrators with a toolkit of reliable information, resources, and guidelines to help all of us learn how to be upstanding Digital Citizens who maintain a healthy Digital Identity (ID) in the 21st Century.
Build a collaborative platform for teachers and students the world over to contribute to our ever-growing curriculum collaborations and student-created content.
Our goal is to help our students answer these three Essential Questions:
What does it mean to be a (digital) citizen?
What are my rights as a citizen?
What are my responsibilities as a citizen?
Students Objectives and Learning Outcomes:
Stepping Up ~ Cyberbullying: By examining bullying within their own lives and across historical events and time periods, students will consider the importance of empathy as a 21st century skill, equally as important as critical thinking, creativity, collaboration, and skilled communication.
Building Identities ~ Digital Footprint: By examining the importance of maintaining a positive digital identity, students will learn how to employ self-regulation to manage their own digital footprint.
Respecting Boundaries ~ Intellectual Property: By employing critical thinking, students will learn the ethical use of intellectual property.
Protecting Online Security and Privacy: By studying common threats to electronic security and equipment, students will learn to protect themselves and sensitive information."
Mathematics Enhanced Scope and Sequence (ESS) Sample Lesson Plans help teachers align instruction with the 2009 Mathematics Standards of Learning (SOL) by providing examples of how the knowledge and skills found in the SOL and curriculum framework can be presented to students in the classroom. The lesson plans are accessible using a keyword search, or by selecting specific SOL objectives organized by grade level and reporting category.
"Here is our collection of interactive whiteboard games for educators on PBS KIDS. Students will enjoy participating in these collaborative, fun and engaging experiences, while exploring curriculum from trusted programs such as Curious George, Super Why and Arthur. Like our programs, all of our games are age-appropriate and vetted by educators. "
"If you're interested in connecting music to other areas of the curriculum, this page is for you! It contains links to all of my free arts integration resources, multimedia activities, and homemade instrument projects."
"The goal of the Artful Thinking program is to help students develop thinking dispositions that support thoughtful learning - in the arts, and across school subjects.The program is one of several programs at Project Zero linked by the theme "Visible Thinking." "