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Judy Brophy

Diffusion Simulation Game: Welcome and Login: Instructional Systems Technology, School ... - 0 views

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    Can you get school teachers to adopt an innovation? Play the Diffusion Simulation Game as many times as you like, and learn what it takes! Learn strategies that do and don't work in practice, and which are supported by empirical research.
Judy Brophy

Virginia Tech Rethinks Instructional Design and Faculty Development Support «... - 0 views

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    The instructional design staff supporting faculty developing online courses historically focused primarily on faculty receiving a course release for one semester for which their department was compensated under an award from the Provost's office. The goal was to complete development within this one semester. Unfortunately, that was a rare occurrence. As a result, many course development projects lingered, funds were encumbered, and online courses were taught without being completely developed and reviewed for quality assurance. In the Spring of 2013, the approach changed. we invited faculty receiving awards to join a community focusing on the practice of developing high-quality online courses. We adopted a cohort approach to project-based professional development in the form of an online course.
Judy Brophy

Next Generation Learning Challenges - 0 views

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    Next Generation Learning Challenges means to Dramatically increase college readiness and completion by fostering the development and adoption of technologies that enable more flexible, high-quality learning experiences for all students.
Judy Brophy

Greendex: Survey of Sustainable Consumption - National Geographic - 0 views

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    "You've read the news-everyone wants to be green now. But do you really know how your personal choices are adding up? What about the choices of your fellow citizens? How well are people around the globe adopting behaviors that can make the world a more environmentally sustainable place? How have they changed over the past year?"
Judy Brophy

Instructional Strategies Online - Think, Pair, Share - 0 views

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    Think-Pair-Share is a strategy designed to provide students with "food for thought" on a given topics enabling them to formulate individual ideas and share these ideas with another student. It is a learning strategy developed by Lyman and associates to encourage student classroom participation. What is Think, Pair, Share? Think-Pair-Share is a strategy designed to provide students with "food for thought" on a given topics enabling them to formulate individual ideas and share these ideas with another student. It is a learning strategy developed by Lyman and associates to encourage student classroom participation. Rather than using a basic recitation method in which a teacher poses a question and one student offers a response, Think-Pair-Share encourages a high degree of pupil response and can help keep students on task. What is its purpose? * Providing "think time" increases quality of student responses. * Students become actively involved in thinking about the concepts presented in the lesson. * Research tells us that we need time to mentally "chew over" new ideas in order to store them in memory. When teachers present too much information all at once, much of that information is lost. If we give students time to "think-pair-share" throughout the lesson, more of the critical information is retained. * When students talk over new ideas, they are forced to make sense of those new ideas in terms of their prior knowledge. Their misunderstandings about the topic are often revealed (and resolved) during this discussion stage. * Students are more willing to participate since they don't feel the peer pressure involved in responding in front of the whole class. * Think-Pair-Share is easy to use on the spur of the moment. * Easy to use in large classes. How can I do it? * With students seated in teams of 4, have them number them from 1 to 4. * Announce a discussion topic or problem to solve. (Example: Which room in our school is larg
Jenny Darrow

doi:10.1016/j.sbspro.2009.01.087 - Powered by Google Docs - 0 views

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    Web 2.0 has been, during the last years, one of the most fashionable words for a whole range of evolutions regarding the Internet.Although it was identified by the current analysts as the key technology for the next decade, the actors from the educational fielddo not really know what Web 2.0 means. Since the author started to explore and use Web 2.0 technologies in her owndevelopment/improvement, she has been intrigued by their potential and, especially, by the possibility of integrating them ineducation and in particular in the teaching activity.The purpose of this paper is both to promote scholarly inquiry about the need of a new type a pedagogy (Web 2.0 based) and thedevelopment / adoption of best practice in teaching and learning with web 2.0 in higher education (HE).The article main objectives are: * to introduce theoretical aspects of using Web 2.0 technologies in higher education* to present models of integrating Web 2.0 technologies in teaching, learning and assessment* to identify the potential benefits of these technologies as well as to highlight some of the problematic issues /barriers encountered, surrounding the pedagogical use of Web 2.0 in higher education* to propose an agenda for future research, and to develop pedagogy 2.0 scenarios for HE sector. © 2009 Elsevier Ltd. All rights reserved
Matthew Ragan

Open courseware on every campus by 2016? | eCampus News - 0 views

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    Just as colleges and universities have adopted online classes over the past decade, students can expect free open courseware of some kind at every campus in the U.S. in the next five years, a University of California-Irvine official said during a recent forum on open courseware.
Judy Brophy

NFB - Adoption of Google Apps Program Discriminates Against the Blind - 0 views

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    Natl Federation of Blind case against google.
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