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Graham Perrin

Official Google Blog: Introducing the Google Chrome OS - 0 views

  • Google Chrome OS
  • Google Chrome Operating System
  • what operating systems should be
  • ...20 more annotations...
  • open source
  • we will open-source its code
  • initially
  • targeted at netbooks
  • working with the open source community
  • share our vision
  • Speed, simplicity and security
  • user interface is minimal
  • out of your way
  • It should just work
  • run on both x86 as well as ARM
  • a new windowing system
  • software architecture is simple
  • Linux kernel
    • Graham Perrin
       
      So I'll probably run Google Chrome OS in VirtualBox on Mac OS X.
    • Graham Perrin
       
      How much memory will be required? I wonder…
  • applications can be written using your favorite web technologies
  • these apps will run
  • on any standards-based browser
  • largest user base
  • designed to power computers ranging from small netbooks to full-size desktop systems
  • Google Chrome OS and Android overlap
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    Simple architecture: * WebKit-based Google Chrome * a new windowing system * Linux kernel. Open source, large developer base, large user base. Smart!
  • ...1 more comment...
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    Applications that are designed for Google Chrome OS should run equally well in any standards based browser. If I do need to run Google Chrome OS on Mac OS X, I'll probably do so in VirtualBox.
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    Thinking about laptops that are gathering dust … the OS will run on x86 or ARM. I wonder about other requirements: * memory * display resolution * etc..
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    A new project, a natural extension of Google Chrome - the Google Chrome Operating System … to re-think what operating systems should be.
Graham Perrin

Adobe, AIR and open source: changes to, and expectations of, WebKit - 1 views

  • Adobe Open Source
  • WebKit
  • to render HTML and execute JavaScript in Adobe® AIR™
  • ...12 more annotations...
  • Our plan is to contribute our changes back to the WebKit community
  • currently working on getting the code smoothly integrated
  • conversation at http://webkit.org/contact.html
  • Our modification can be found within the Perforce depot.
  • integrate our changes back into the WebKit source repository at webkit.org
  • the WebKit shared library will not contain any platform specific code
  • For the near term, WebKit will have platform specific code
  • to rasterize vector graphics generated by the HTML renderer
  • Project Plans
  • we use Cairo Source for WebKit
  • we use CoreGraphics
  • 2008-06-03
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    Adobe, AIR and open source: changes to, and expectations of, WebKit
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    Will AIR applications be deployable in Google Chrome OS? Or, is this possibility reduced by Adobe's changes to WebKit? When and how will Adobe's changes to WebKit become available at webkit.org? Defocusing from Adobe: is there now less platform-specific code within WebKit? How soon might the goal — no platform-specific code — be realised?
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