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Phil Taylor

The 5 Keys to Educational Technology -- THE Journal - 3 views

  • It is quite important to include the modifier of "appropriate" to this component
  • use of video to bring the depths of the universe to the learner's eyes; the use of the Internet to give the learner instant access to thoughts and observations of humanity's greatest thinkers--these are examples of technology facilitating the application of our own senses, memories, and cognitive abilities
  • our educational infrastructure is based largely on the idea that the learner will progress far more quickly under the mentorship of a skilled instructor--both knowledgeable in the subject matter and competent in instructional methodologies
  • ...1 more annotation...
  • Therefore, to justify the continued experimentation with and exploration of new technologies: smart classrooms, use of podcasts, access to the Internet, laptops for every child, and on and on, we need to assess our outcomes, make incremental changes in our methodologies to address shortcomings, then assess again, closing the loop in order to evaluate the efficacy of our work.
Phil Taylor

Educators' Perceptions of Uses, Constraints, and Successful Practices of Backchanneling... - 2 views

  • Backchannels, forms of instant message conversations, take place during synchronous learning sessions.
  • The growing literature on the uses of backchanneling is showing a progression from experimentation to integration.
John Evans

Weblogg-ed » Teachers as Master Learners - 0 views

  • e still nee
  • We still need to be teachers, but kids need to see us learning at every turn, using traditional methods of experimentation as well as social technologies that more and more are going to be their personal classrooms. How do we make more of that happen?
John Evans

Interactive Whiteboard Visualiser - 0 views

  • An experimental interactive whiteboard resource.  Its purpose is to allow some of the benefits of an expensive visualiser to be used in the average classroom.  Use a webcam to project objects on to the interactive whiteboard.
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