"Regardless of whether you think every infant needs an iPad, I think we can all agree that technology has changed education for the better. Today's learners now enjoy easier, more efficient access to information; opportunities for extended and mobile learning; the ability to give and receive immediate feedback; and greater motivation to learn and engage.
We now have programs and platforms that can transform learners into globally active citizens, opening up countless avenues for communication and impact. Thousands of educational apps have been designed to enhance interest and participation. Course management systems and learning analytics have streamlined the education process and allowed for quality online delivery.
But if we had to pick the top ten, most influential ways technology has transformed education, what would the list look like? The following things have been identified by educational researchers and teachers alike as the most powerful uses of technology for learning. Take a look.
1. Critical Thinking
In Meaningful Learning With Technology, David H. Jonassen and his co-authors argue that students do not learn from teachers or from technologies. Rather, students learn from thinking-thinking about what they are doing or what they did, thinking about what they believe, thinking about what others have done and believe, thinking about the thinking processes they use-just thinking and reasoning. Thinking mediates learning. Learning results from thinking.
So what kinds of thinking are fostered when learning with technologies?
Analogical
If you distill cognitive psychology into a single principle, it would be to use analogies to convey and understand new ideas. That is, understanding a new idea is best accomplished by comparing and contrasting it to an idea that is already understood. In an analogy, the properties or attributes of one idea (the analogue) are mapped or transferred to another (the source or target). Single analogies are also known as sy
Hello there,
We are from ImgPaper Graphics Design provider company.
Hope to have the opportunity to cooperate with you.
We are professionals for all kinds of Graphics Design related service providers all over the world.
Have our own Corporate office in Bangladesh and we provide excellent quality and best price service. We have more than 10 year's experience and have cooperated with many countries and companies.
You can check portfolio website for expertizing: www.imgpaper.com
Our Service:
Photo Manipulation
Background Remove
Photo Masking
Post Production image
Clipping Path Service
3D Wallpaper Design
Illustration Design
Architectural Design
Stock Images
If you need more information, please contact us.
Looking forward to your early reply!
Please see the attached file below for Business Proposal.
Have a Good Day!
Regards,
Md. Omor Faruk
Sales & Marketing Team at ImgPaper
E-mail: info@imgpaper.com
Website: www.imgpaper.com
WhatsApp: +8801309867064
"Digital storytelling is a first person story, where the narrator is digitally sharing his or her story; while a digital story is narrated in third person and shared digitally. Both can include imagery, background music, or motion. They also incorporate storyboarding, writing a script, revising, and publishing (the elements of writing)."
"Conducting Literature Circle with mobile devices such as the iPad, not only provides immediate access to a diverse selection of books, but also to reference materials, research tools, interactive maps, and a slew of creation and dynamic notebook apps. Within this single device, students can quickly check the meaning of a word, run a quick background check on a historic event, or articulate their understanding of text with a range of multimedia apps. Teachers can now easily differentiate the processes students can use to demonstrate understanding. "
Maybe the decline of deep reading isn’t due to reading skill atrophy but to the need to develop a very different sort of skill, that of teaching yourself to focus your attention.
"Soon after Maryanne Wolf published "Proust and the Squid," a history of the science and the development of the reading brain from antiquity to the twenty-first century, she began to receive letters from readers. Hundreds of them. While the backgrounds of the writers varied, a theme began to emerge: the more reading moved online, the less students seemed to understand. There were the architects who wrote to her about students who relied so heavily on ready digital information that they were unprepared to address basic problems onsite. There were the neurosurgeons who worried about the "cut-and-paste chart mentality" that their students exhibited, missing crucial details because they failed to delve deeply enough into any one case. And there were, of course, the English teachers who lamented that no one wanted to read Henry James anymore. As the letters continued to pour in, Wolf experienced a growing realization: in the seven years it had taken her to research and write her account, reading had changed profoundly-and the ramifications could be felt far beyond English departments and libraries. She called the rude awakening her "Rip van Winkle moment," and decided that it was important enough to warrant another book. What was going on with these students and professionals? Was the digital format to blame for their superficial approaches, or was something else at work?"
Really interesting information on being a better online reader. The author suggests the following:
"Maybe the decline of deep reading isn't due to reading skill atrophy but to the need to develop a very different sort of skill, that of teaching yourself to focus your attention. (Interestingly, Coiro found that gamers were often better online readers: they were more comfortable in the medium and better able to stay on task.)"
The reality is that when we remove the
ability of adults to exist in children’s worlds, we are doing just the
opposite of keeping students safe. Enabling students to operate in
online environments devoid of the watchful eye, guidance and advice of
adult family members, teachers and mentors, is not in the best
interests of children.
joevans · My Wikis · My Mail · My Account · Help · Sign Out · wikispaces
*This page can only be edited by organizers of this wiki.homeProtected
* pagesubmenu
o print
o what links here?
o rename
o delete
o redirect
o unlock
o view source
* discussion
* history
* notify me
Protected
Welcome to our resource wiki for: Personal Learning Networks: The Power of the Human Network
Judith Epcke (@jepcke) and Scott Meech (@smeech)
Locations of visitors to this page
Bold Italic Underline Color and Style Ordered List Unordered List Horizontal Rule Insert Link Remove Link Insert Images and Files Embed Widget Insert Table Insert Special Character Insert Code Cancel
none
Optional: a note about this edit for the page history log
Optional: tags for this page, separated by commas
Cancel
Note that the content you create on http://creatingapln.wikispaces.com is licensed under the Creative Commons Attribution Share-Alike 3.0 License. Please only submit content that you write yourself or that is in the public domain. Learn more about our open content policy.
Insert a File
Double click an image or file to insert it into the page.
Show: please wait...
Page:
Jump:
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Double clicking a file:
inserts the file links to the file
Upload New File notUploading
Insert External Image by URL
Enter an external image address, click "Load", then double click the image to insert it into the page.
* Wikispaces Wikispaces
* Video Video
* Audio Audio
* Calendar Calendar
* Spreadsheet Spreadsheet
* Document Document
* Polls Polls
* RSS Feed RSS Feed
* Chat and IM Chat and IM
* Slideshow Slideshow
* Map Map
* Bookmark Bookmark
* Other HTML Other HTML
Choose the category of application you would like to embed from the list on the left.
Choose the kind of content you would like
Learning Curve is a free online resource for teaching and learning history. It follows the National Curriculum for key stages 2 to 5.
Teachers will find original documents, photographs and film from The National Archives, supported with background information, worksheets and lesson plans.
Students will find games and activities for thinking and learning about our past, and advice on studying and revision
This is a great site tha enables you to create 3D animated cartoons. It's like a cross between Dvolver and Xtranormal.Fantastic. Select different motions for the characters chose backgrounds and add their dialogue.
While the elder Garcia's experience of siblings sitting silently around the table, feverishly writing out math problems, may have given way to the younger Garcia's experience of surfing the Web on his laptop, headphones pumping music and a TV on in the background, the fundamentals haven't changed.
"I always get my work done," young Mario said