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Anne Bubnic

Digital Hero Book - 0 views

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    The Digital Hero Book Project aims to integrate hero booking into the learning activities of IT-enabled schools in Cape Town, South Africa, and other sites around the world, and put paper-based hero books into the digital arena. The project, currently in its pilot phase, will enable youth in these schools to create digital hero books, and publish them on this site
Anne Bubnic

KIDS - [California K-12 High Speed Network] - 0 views

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    The K12HSN Interactive Desktop Solution (KIDS) program provides free Polycom's PVX desktop videoconferencing software in order to bring videoconferencing into the classroom. The program is available for all K-12 educators working for a California school.
Anne Bubnic

The Partnership for 21st Century Skills - ICT Literacy Maps - 0 views

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    In collaboration with several content area organizations, the Partnership for 21st Century Skills developed a series of ICT Literacy Maps illustrating the intersection between Information and Communication Technology (ICT) Literacy and core academic subjects including English, mathematics, science and social studies (civics/government, geography, economics, history). The maps enable educators to gain concrete examples of how ICT Literacy can be integrated into core subjects, while making the teaching and learning of core subjects more relevant to the demands of the 21st century.
Anne Bubnic

Skoolaborate: Skoolaborate Objectives - 0 views

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    Schools collaborating to engage student learners. A cutting edge innovative project that researches what can be done with eduction in virtual worlds. This teen grid collaboration project offers projects in different regions grouped by time zone.
Anne Bubnic

21st Century Learning: Making Technology Relevant in Today's Classrooms - 0 views

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    "21st Century Learning" is currently the hottest catchphrase in education, but what it means has yet to be fully determined. Technology is a part of students' everyday lives, and substantial advances in technology have profoundly affected the way they learn. As a result, educators are working hard to meet the ever-evolving needs of 21st century learners. Translating the ongoing technological revolution into a learning experience is a fundamental part of that challenge.
Anne Bubnic

Young Minds, Fast Times: The Twenty-First-Century Digital Learner - 0 views

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    How tech-obsessed iKids would improve our schools. One of the strangest things in this age of young people's empowerment is how little input our students have into their own education and its future. Kids who out of school control large sums of money and have huge choices on how they spend it have almost no choices at all about how they are educated -- they are, for the most part, just herded into classrooms and told what to do and when to do it.
Anne Bubnic

ThinkQuest International 2008 Winners Announced - 0 views

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    ThinkQuest Newswire Announcement: Students from 13 countries took top honors in this year's ThinkQuest International 2008 Competition. The competition is utilized by teachers to engage their students in developing critical skills for life and work in the 21st century.This year's winning teams collaborated in the research, writing and creation of websites on educational topics ranging from mathematics to promoting tolerance and preventing bullying.

    ThinkQuest International 2008 included 972 teams from 60 countries and the winning entries included students from Argentina, Australia, Canada, China, Egypt, India, Japan, Singapore, Thailand, Tunisia, United Kingdom, United States and Vietnam. Each team had approximately eight months to complete their final websites. The submissions were then reviewed by an international panel of volunteer judges who selected the winners in each of the three age divisions. The judges also awarded the "Global Perspectives" prize to the team best exemplifying respect for diversity and recognition of global interdependence.

Anne Bubnic

Thinkquest Project: Global Censorship in the Digital Age - 0 views

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    Thinkquest Award Winner 2008. Digital Cooperative is a global exploration of censorship in the digital age. This winning team studied the topic from academic perspectives, analyzed five countries in in-depth case studies, conducted exclusive interviews with industry experts, and created interactive quizzes. Their goal is to raise awareness and increase understanding of this often invisible issue.
Anne Bubnic

The Global Education Collaborative - 0 views

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    SF Bay Area educator, Jerome Burg's Global Education Ning - a start on making global education a central "Standard" in all curricular areas. See also his Google Lit Trips for some excellent curriculum ideas.
Anne Bubnic

NECC highlights tech's 'transformative' power - 0 views

  • Become powerful advocates for change. Regardless of who inhabits the White House next year, educational technology must play a more prominent role in our national education policy, Davis said--and educators should do everything they can to ensure that it does.
  • Share your knowledge and your passion. Help others take steps to ensure their growth as teachers, Davis said--so they can help students grow as learners. 3. Showcase your work, and students' work, in innovative ways. Invite parents and community leaders into your schools, Davis said--or take students' projects to them with the help of podcasts and other technologies.
  • Dream big. Have high expectations for your students, Davis said, because the possibilities that educational technology offers are "endless." 5. Use all of the resources available to you as you try to effect change. These include ISTE's many online resources, such as the group's National Educational Technology Standards and its research-based reports.
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    2008 National Educational Computing Conference also touts collaboration as a key to 21st-century learning
Anne Bubnic

Kidcast #56 - Questions Make the World Go Round - 1 views

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    Podcast from Dan Schmidt on developing student inquiry and articulation and the power of finding their voice and letting it resonate beyond the classroom. He uses The Question Game and Bloom's as a framework from finding questions that move us toward higher levels of exploration.
Anne Bubnic

Going Global, Going Public - 0 views

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    The real issues of digital citizenship include understanding identity online and the opportunities afforded to students when teachers teach students to be global citizens. More at http://ideasandthoughts.org
Anne Bubnic

Teens Launch "Inconvenient Youth" Network - 0 views

  • he group held a three-day workshop on climate change Aug. 15-17 at Stanford University in Palo Alto, Calif. Eighty students from as far away as New York and Japan are learning how to educate others about global warming and what they can do to fight it.
  • Inconvenient Youth is a network founded and driven by a team of four teenagers based in Menlo Park, Calif. Their goal is to mobilize young people to educate their communities about environmental science and solutions using a youth-focused version of "An Inconvenient Truth."
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    Inconvenient Youth, a new non-profit, non-partisan network for and by teens has started recruiting and training young people to fight global warming, according to an Aug. 15 press release. Today the group launched with a three-day workshop on climate change at Stanford University attended by youth from around the world.
Anne Bubnic

What Does Internet Blocking Suggest to Students? - 0 views

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    This morning, a student sent me a link to an article describing the Internet crackdown occurring as official China has 'prepared' for the 20th anniversary of the Tiananmen Square Massacre. "Looks like schools aren't the only place Facebook is blocked," read the text across my inbox.
Anne Bubnic

Teens Less Likely to Download Illegally When They Know the Laws - 0 views

  • About half of those teens, however, said they were not familiar with these laws, and only 11 percent of them clearly understood the current rules for downloading images, literature, music, movies and software. Teens who were familiar with downloading rules credited their parents, TV or stories in magazines and newspapers, and Web sites — more so than their schools — as resources for information about illegal downloading.
  • Microsoft has enlisted Topics Education, a developer of custom curricula, to help launch the pilot of a broad-based curriculum for middle school and high school educators titled “Intellectual Property Rights Education.”
  • A lack of familiarity with the rules and guidelines for downloading from the Internet contributes to teen opinions that punishment is unnecessary.
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  • In general, teenagers regard illegal downloading over the Internet as less offensive than other forms of stealing.
  • Teens rely on parents for rules on downloading.
  • Teens are challenged by peer pressure and their wallets.
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    A Microsoft study done last February found that teenagers between seventh and 10th grades are less likely to illegally download content from the Internet when they know the laws for downloading and sharing content online.
Anne Bubnic

Young People, Music and the Internet - 0 views

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    Accessing music online and via mobile phones has never been easier, but it does raise legal, security and ethical issues. This new guide for parents and teachers provides essential advice about how young people can get the best out of downloading and sharing music online and via mobile technology in a safe and legal way, as well as providing tips for discussion.
Anne Bubnic

Piracy Kills Music - 0 views

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    In 2005, over 20 billion music files was downloaded illegally. The music industry is trying to come to rights with the problem by working on new and better solutions for legal downloading. The purpose of this site [from Norway] is to work as an eye-opener and to raise a debate around the attitudes towards illegal downloading of music. The campaign site is a movie, especially made for the net, mixed with interactive exercises. In addition to the movie, there are 11 clickable myths & facts.
Anne Bubnic

Digital Natives » The Ballad of Zack McCune, Part 1 [Video] - 0 views

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    First installment of a three-part video "The Ballad of Zack McCune." from Berkman Center for Internet & Society.
    Zack McCune's story - how he got sued by the Recording Industry Association of America and what happened as a result.
Anne Bubnic

Digital Natives » The Ballad of Zack McCune, Part 2 [Video] - 0 views

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    Second installment of a three-part video "The Ballad of Zack McCune" from Berkman Center for Internet & Society.
    What do you do when you're sued by the recording industry? And how do kids and teens reconcile the law (and corporate interests) with a culture of illegal downloading? Last year, Brown University student Zack McCune was faced with both of these questions.
Anne Bubnic

Sly Students Spell Trouble for Hapless Admin - 0 views

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    A computer admin at the school I attended bought a new proxy server to stop our file sharing. It was supposed to block "bad" Web sites in addition to filtering out some of the ports that P2P programs use. Trouble was, all we had to do was use a service such as Proxify to get around it.
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