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Anne Bubnic

Seattle Public Schools | MS Cyberbullying Curriculum - 1 views

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    Comprehensive lesson plans and activities for middle school cyberbullying prevention curriculum developed for Seattle Public Schools.
Anne Bubnic

Policies Target Teacher-Student Cyber Talk - 1 views

  • The motivation for the bill was growing problems with [interactions] that started relatively innocently and escalated from there,” sa
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    A new state lawRequires Adobe Acrobat Reader requires all Louisiana districts to implement policies requiring documentation of every electronic interaction between teachers and students through a nonschool-issued device, such as a personal cellphone or e-mail account, by Nov.15. Parents also have the option of forbidding any communication between teachers and their child through personal electronic devices.
Anne Bubnic

1-minute video for Digital Youth/Edutopia [Video] - 2 views

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    An eleven year old gives an awesome one-minute rundown of all of the cool things he does with digital media at his school and in his life.
Anne Bubnic

Media Literacy - 0 views

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    Media literacy is the process of accessing, analyzing, evaluating and creating messages in a wide variety of forms. It uses an inquiry-based instructional model that encourages people to ask questions about what they watch, see and read. Media literacy aims to enable people to be skillful creators and producers of media messages, both to facilitate an understanding as to the strengths and limitations of each medium, as well as to create independent media.
Anne Bubnic

Understanding Digital Citizenship - 4 views

  • it seems that digital citizenship is about using technology appropriately, and not misusing or abusing technology.
  • The item I am most interested in is the “digital rights and responsibilities”. Up until now, most of what I have seen related to digital citizenship relates only to safety, literacy and etiquette and the strategies we use in teaching these to children.
  • A fully literate citizen is at once critically self-reflexive and critically reflexive of his/her collective and position within it.
  • ...1 more annotation...
  • I can say that digital citizenship can be extended to include; 1) A responsibility to critical interpret our place in the collective, especially in terms of power, authority, influence and position, and 2) An obligation toward bettering our (digital) communities through critical, ethical and moral decision-making.
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    Brilliant and meaty post from Alex Couros about what "digital citizenship" encompasses and really means for pedagogy.
Anne Bubnic

Think You're Anonymous? [video] - 1 views

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    Peppy Video in cartoon-style that shows kids that they are not as "anonymous" as they might think. If they choose to cyberbully online, it is traceable.
Anne Bubnic

TextED.ca - 6 views

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    Online resource from Canada for everything textual. Get the 411 on texting and relationships, including healthy vs. unhealthy relationships, how to deal with harassment, and how to cope with stress. Through a variety of games and activities you can test your texting knowledge, find out how to use this great technology safely, and learn what to do when someone crosses the line. Educators can sign up for teacher guides and lesson plans.
Anne Bubnic

We Need to Rethink Online Safety [Larry Magid] - 1 views

  • The biggest risk is not so much the danger of being harmed but the danger of missed opportunities, especially at school. As we point out in, Online Safety 3.0: Protecting and Empowering Youth, schools too often block access to social media and fail to use it in the educational process. While it's true that there are some online activities that ought not to be done during school hours, banning all social media is the 21st century equivalent of banning all books just because some books are inappropriate for use in school.
  • I'm also concerned that Internet safety education is missing a big opportunity to reinforce digital citizenship, media literacy and critical thinking -- skills that will serve for life, on and off the net. We can certainly warn kids about the dangers du jour, but the ultimate solution to keeping kids safe is to instill an internal desire to treat themselves and others respectfully.
Anne Bubnic

Digital Literacy Assessment - Atomic Learning - 1 views

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    Atomic Learning's Tech Skills Student Assessment helps you gauge technology skill levels, demonstrating that skills can actually be applied.
Rhondda Powling

Cybersmart - - 3 views

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    ACMA site. Cybersmart provides activities, resources and practical advice to help young kids, kids, teens and parents safely enjoy the online world. Cybersmart also offers training and resources for schools and materials for library staff. Developed by the Australian Communications and Media Authority, Cybersmart is part of the Australian Government's cybersafety program
Anne Bubnic

Digital Literacy: Skills for the 21st Century - 3 views

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    Teachers wishing to foster digital literacy in their classrooms and states wishing to demonstrate it in their students face a common challenge: no comprehensive, established approach exists to guide the teaching, learning, and assessment of specific digital literacy skills. To begin addressing this challenge, we have developed this website, which was part of a two-year project funded by The Atlantic Philanthropies. The site articulates the skills comprising digital literacy with the goal of helping schools and districts implement a new approach to digital literacy teaching.
Anne Bubnic

Core Curriculum Projects | SimpleK12 - 3 views

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    Helps teachers incorporate technology into core curriculum and creates student portfolios online to manage student projects.
Anne Bubnic

12 Things You Can Do To Be Safer Online - 3 views

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    A quick checklist to get you started on the road to Internet safety from Adam Walsh (host of America's Most Wanted) and Oprah.com.
Anne Bubnic

Web Warriors [Game] - 2 views

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    Kids create their own avatars and complete missions that educate them about cyberbullying, social media and mobile safety. Part of an Australian non-profit social initiative (Smart Online/SafeOnline) that uses kids to deliver campaigns aimed at educating their peers about cyberbullying/cybersafety issues. Registration is required and even though this is designed for use in Australia, anyone can play. A nice feature is that, as kids complete missions, they get an email summarizing what they have learned. This is the same agency that created the video, Pants Down
Anne Bubnic

Chat Roulette/Piano Improv - 1 views

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    A lighter way to introduce Chatroulette, if you were giving a talk to parents who didn't know what it was.
Anne Bubnic

Directory of Cybersafety Education Links - 4 views

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    Links to over 85 agencies involved with cybersafety education, with commentary about each site. Inludes cybersafety resources in Spanish.
Anne Bubnic

ChatRoulette: Devil Incarnate or Accessible Public? - 1 views

  • Don't get me wrong: There is a high probability that you will run into the seedier side of the site in a matter of moments.  Some have argued that ~10% of the site's users are exposing themselves or their genitals through the site.  And, unlike pornographic spam, these exhibitionists are typically male.  
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    It's easy to see new Internet phenomena and panic, especially when the technology in question opens up a portal to all of the weird parts of the Internet. This is precisely what is happening around ChatRoulette, a new peer-to-peer webcam-based video chat site. Although the site was built by a 17-year-old Russian high school student to connect with other teens, nearly every adult who has visited the site runs screaming that this is a terrible space for young people. In some senses, they're right. But the more that they panic and talk about how bad this is for teens, the more teens get curious and want to check it out. The result? A phenomenon generated through fear.
Anne Bubnic

ComicLife in Education - 1 views

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    Technology not only changes how we write, but it also changes what writing is. Education will need to re-evaluate which writing skills teachers should pass to their students. Digital graphic writing is one genre students need to be fluent. Comic Life is the "word processor" of digital graphic writing.
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