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anonymous

DIEM / Mobile Mixed Reality | Devices and Interoperability Ecosystem - 0 views

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    Mobile Mixed Reality work package is focusing on augmented reality, computer vision, enabling libraries, mobile services and virtuality.
leenakoskimki

Media studies, mobile augmented reality, and interaction design - 1 views

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    Understanding mobile AR/MR linkage with earlier media and media forms can help us to design more effective interactions.
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    Vaikuttaa kiinnostavalta!
anonymous

History of Mobile Augmented Reality - 1 views

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    This web page summarizes the major milestones in mobile Augmented Reality. The list was compiled by the member of the Christian Doppler Laboratory for Handheld Augmented Reality for the ISMAR society. Permission is granted to copy and modify. Thanks go to the ISMAR09 mobile committee and all others for their valuable suggestions.
anonymous

Can Blippar make QR codes redundant? - 0 views

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    Blippar, which launches in a few weeks, is a new augmented reality mobile app, which aims to make it easier for mobile users to interact with offline advertising. The apps use image recognition to launch interactive content on the user's phone, so an image or logo on the ad is the trigger to launch content on the phone.
anonymous

ARIS - Mobile Learning Experiences - Creating educational games on the iPhone - 0 views

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    ARIS is a platform for creating, not just playing. Get involved with us as we create layers of story, science, art and history all over the globe! Get Started Access the authoring tool at http://arisgames.org/alphaeditor Vain i-laitteille, valitettavasti...
anonymous

QR Codes 2012: Death By Augmented Reality? - hypebot - 0 views

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    Are QR codes dead in 2012? Are they a fad to be left behind as augmented reality takes hold? QR codes have been plagued by poor mobile network performance and are being deployed in a fairly cliched manner by being stuck on any surface that can handle printed graphics.
anonymous

The difference between QR Codes and Augmented Reality. - 0 views

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    Post by Nick Bowditch @nickbowditch on Twitter. When we developed ClooeeLook , our new Augmented Reality Browser Mobile App, I forbid anyone in the office (or even those around me) to talk about QR codes anymore. The reason? Because QR Codes are sooo 2011.
anonymous

User Expectations and Experiences of Mobile Augmented Reality Services - 1 views

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    Thomas Olsson's (TUT) doctoral dissertation
anonymous

7 Augmented Reality Apps for the Classroom - 0 views

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    Posted on by eduhowto In a quest to look for ways to get my students outside active and learning in the real world. I have begun messing around with different Augmented Reality Applications. I have made a couple of games using different programs, as regular readers of my blog know.
anonymous

Prototyping Our Way to Reforming Education | Spotlight on Digital Media and Learning - 1 views

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    As anyone in the field of education knows, change comes slowly. It isn't easy to move the needle in an institution like compulsory education that has existed since the turn of the last century. Yet, some educators are beginning to test that assumption.
anonymous

metaio | metaio extends the Augmented City Platform with tools for non-developers | Aug... - 0 views

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    The release of new content management tools allows non-developers to create Augmented Reality experiences quickly and conveniently SAN FRANCISCO / MUNICH, May 8, 2012- The worldwide success of the metaio Mobile Software Development Kit (SDK) has inspired metaio, the world leader in Augmented Reality (AR) solutions, to expand its suite of software to include AR content-authoring technology that will be accessible to the average user.
anonymous

Tangible Media Group - 1 views

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    T(ether) is a novel spatially aware display that supports intuitive interaction with volumetric data. The display acts as a window affording users a perspective view of three- dimensional data through tracking of head position and orientation. T(ether) creates a 1:1 mapping between real and virtual coordinate space allowing immersive exploration of the joint domain.
anonymous

Agenda | W3C Workshop: Augmented Reality on the Web, 15 - 16 June, Barcelona - 0 views

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    Tuesday 15th June 2010 Welcome Setting the Scene 13.30 - 14.30 The co-chairs (Daniel Appelquist,Rittwik Jana,Phil Archer andChristine Perey) will set the scene for the workshop [slides] including: why we are here, what we're going to achieve; a review of the AR Summit held at the Mobile World Congress in February 2010; the recent ARE conference in Santa Clara (Damon Hernandez) ; a broad overview of the AR ecosystem; a brief overview of the W3C process for creating standards [Slides].
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