Augmented Reality Team - 0 views
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Augmented Reality (AR) stands for superimposing virtual objects in the user's view of the real world, providing novel visualisation technology for a wide range of application areas. The work by VTT's Augmented Reality team dates back to the year 2000, when we started developing virtual advertisements for live TV broadcast and, a little later, games and entertainment applications.
Different virtual environments - something for everyone - 1 views
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Currently the biggest benefits of 3D virtual environments seem to reside in teaching and training applications. There are distinct possibilities to enhance learning experience with these environments, but also barriers in their use. The aim of this paper is to help educators narrow down their choice, by matching different user needs with features and restrictions of these environments.
::: INTUITION NETWORK OF EXCELLENCE::: - 0 views
UDENTE (Universal Dental E-learning) - 0 views
AR Glasses | LinkedIn - 0 views
Learn AR - 0 views
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Augmented reality (AR) combines the real world with virtual content using a simple camera such as a digital, video or web camera. To find out more visitwww.ssatrust.org.uk/resources
Tangible Media Group - 1 views
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T(ether) is a novel spatially aware display that supports intuitive interaction with volumetric data. The display acts as a window affording users a perspective view of three- dimensional data through tracking of head position and orientation. T(ether) creates a 1:1 mapping between real and virtual coordinate space allowing immersive exploration of the joint domain.
Augmented Reality in Education - WikEd - 0 views
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by Karen E. Hamilton (View ETC: Advancing Learning presentation on http://www.authorstream.com/Presentation/k3hamilton-478823-augmented-reality-in-education/ SXSW Interactive 2011: The Potential of Augmented Reality for Education Panel, Karen's portion http://portal.sliderocket.com/AMIVA/SXSWkh) Augmented reality (AR) according to Ronald Azuma, Research Leader at Nokia Research Centre, is "an environment that includes both virtual reality and real-world elements.
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