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John Pearce

Build Your Own Blocks (BYOB) - 0 views

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    "Welcome to the distribution center for BYOB (Build Your Own Blocks), an advanced offshoot of Scratch, a visual programming language primarily for kids from the Lifelong Kindergarten Group at the MIT Media Lab. This version, developed by Jens Mönig with design input and documentation from Brian Harvey, is an attempt to extend the brilliant accessibility of Scratch to somewhat older users-in particular, non-CS-major computer science students-without becoming inaccessible to its original audience. BYOB 3 adds first class lists and procedures to BYOB's original contribution of custom blocks and recursion. "
John Pearce

the Data Liberation Front - 0 views

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    "We intend for this site to be a central location for information on how to move your data in and out of Google products. Welcome. Click on any product link on the left hand side for more information on how to liberate your data from (or to!) that product. The Data Liberation Front The Data Liberation Front is an engineering team at Google whose singular goal is to make it easier for users to move their data in and out of Google products. We do this because we believe that you should be able to export any data that you create in (or import into) a product. We help and consult other engineering teams within Google on how to "liberate" their products."
John Pearce

HowStuffWorks "How Gamification Works" - 2 views

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    "Gamification" describes turning real-world situations into games. Gamification is a neologism -- a newly invented term that's becoming commonly used. The word gamification was likely born in the realm of casual conversation to convey the idea of turning something into a game. People like entrepreneur and author Gabe Zichermann, though, have given gamification its own unique definition. Zichermann, a respected authority on gamification and its applications, defines the term as "the process of using game thinking and mechanics to engage audiences and solve problems." In short, he describes gamification as "non-fiction gaming."
John Pearce

iPads in education - edna.edu.au - 2 views

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    The iPad is being trialled in a large number of schools and educational settings across Australia. This theme page provides links to school trials, app review sites, blogs by teachers using iPads and a range of other useful resources for iPads in and out of the classroom.
John Pearce

Under Ten Minutes | How to use Education Technology quickly. - 1 views

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    So what is the purpose of this site? It's simple. We want to share how technology with people quickly. Each video on the site will be under ten minutes. This is about the same length as my attention span and perfect for showing at the end of a staff meeting. Of course there are some sites like this out there already and we will link to similar sites on the homepage.We may end up having a few different videos on a topic e.g. Beginner's guide to Twitter and Advanced use of Twitter, but generally it will be short and simple. Anyone can upload a video, and you can do this in two ways. Either create a video and upload it to Youtube, Vimeo, Viddler etc and send me the link or email me and I'll give you access to add it to the blog yourself. It all depends on your level of WordPress knowledge really. Obviously some schools have some of these sites banned, so we will try and embed a video from one site and provide a link to others too. To make a video you will need either some screen capture software such as Camtasia or Jing or just use a webcam or video camera. You could be out and about filming, it doesn't need to be a video of a computer screen. the videos can be for 'free' software or for paid-for content, however…they can not be a sales pitch. If I deem the video to be more of an advert than a how-to guide, I will remove it. It should focus on how the software works and how it can be applied in the classroom. You may use these videos wherever you like, in a staff meeting or when working with teachers etc but please just leave us a comment to let us know that they were useful.
Kerryn Elizabeth

YouTube - Monty python - The Universe song which also goes under the name of The Galaxy... - 0 views

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    Monty Pyhton - Teaching you about your place in the unirverse. 
Kerryn Elizabeth

YouTube - Scratch Tutorial 1 - 0 views

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    Very basic tutorial for Scrathc.
John Pearce

Problem Based Learning Workshop - 0 views

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    "Being able to solve everyday complex problems through communication and cooporation with others are the skills that students need to learn and practice to prepare for the future. Communicating effectively and efficiently with diverse audiences and solving everyday problems are important in a society that is moving at a rapid pace in a Global Market. The ability to solve everyday complex problems is an important and necessary skill for students today. Problem based learning (PBL) provides a learning environment students require to resolve everyday problems while applying previous and learning new knowledge. Cooperative learning, as a part of PBL, allows students the opportunity to communicate ideas and knowledege. As a teacher it is also important to communicate effectively with students to guide the learning process as well as model how to question and reason through a problem. The web-enhanced 3 part seminar series is designed to review and apply the basics of PBL to allow you to create a PBL unit to use within your own classroom."
John Pearce

Khan Academy and the mythical math cure - 1 views

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    "So I'd like to get more specific about what I think is wrong about the Khan Academy approach by writing about things I see as wrong with the way we teach math in the US. No matter if we agree or not about Khan Academy, I'm fairly certain we can agree math learning is not going as well as we'd like (to say the least.) Too many people are convinced by the system that they "hate math", and even students who do well (meaning, can get decent test scores) are often just regurgitating stuff for the test, knowing they can safely forget it shortly afterward."
John Pearce

Physics To Go: Explore Physics on your own - 0 views

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    Physics to Go is a collection of websites where you can learn physics on your own, through games, webcasts, and online exhibits and activities. Also included are physics on the road programs, which bring demonstration shows, and in some cases hands-on activities, to you, the audience. To find the resources you want, you can browse the collection and search our database by content topic, resource type, and grade level. We encourage your involvement in Physics To Go. Once you have registered and signed in, which requires only a username and password, you can build a personal collection, share your comments about resources already in the comPADRE collection, and suggest resources for us to add. Physics To Go is produced by the American Physical Society (APS). It is a part of comPADRE, the online collection of resources in physics and astronomy education, which itself is a part of the National Science Foundation-funded National Science Digital Library (NSDL).
John Pearce

Game Tools « - 0 views

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    "This might appear as tools that are not for games. That's because you're not thinking hard enough about games based learning. All of these things can be used in GBL - it's all a matter of perspective and design."
John Pearce

The TPACK GAME - 0 views

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    "In the TPACK Game, you consider how Technology (T), Pedagogy (P), and Content (C) work together by randomly choosing two of the three (C,P, and T), and thinking deeply to find the third that makes them all work together in a pedagogically sound way to teach the content."
John Pearce

Collaborative Schooling - 0 views

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    "Collaborative schooling is a model where the school collaborates with, and provides direction and support for its homes and community. It recognizes the profound impact the home has upon education and that in most of the students' homes and communities there is a vast, largely untapped 'teaching' capacity. It therefore seeks to integrate the efforts of the home and the school. The school has already recognized the opportunities the network and digital technologies provide for the school to network and work collaboratively with their homes and desired parts of their school community. This is seen in the following:"
John Pearce

Reinventing school - you co-design it. we make it possible - 0 views

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    "We invite students, teachers, designers, parents, careres, architects, industrial designers, interactive designers, interior designers, gardeners to join in and ideate, design, prototype new possibilities and reinvent the school experience in Australia. This is another ideas@play project."
John Pearce

About | Reinventing School - 0 views

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    "We invite students, teachers, designers, parents, careres, architects, industrial designers, interactive designers, interior designers, gardeners to join in and ideate, design, prototype new possibilities and reinvent the school experience in Australia. This is another ideas@play project."
John Pearce

Tony Vincent's Learning in Hand - Project Based Learning - 0 views

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    "Handheld computers are everywhere. From mobile phones to handheld games, it's a very familiar sight to see people of all ages gazing into screens that they can hold. Schools are discovering that handhelds like iPod touch and iPad make great learning tools. In fact, handhelds can play a big part in project based learning. Not only do projects motivate students because they use exciting handheld technology, but they also lend themselves to student voice and choice. Watch or read below to be inspired to bring project based learning into your classroom, learn strategies for creating effective driving questions, and see how an iOS handheld can play a role in the the planning, research/investigation, and presentation of projects."
John Pearce

Kathy Schrock's - Google Blooms Taxonomy - 0 views

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    Kathy Shrock has create this clickable graphic listing Google tools under the Bloom's Taxonomy headings.
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