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John Pearce

The H-Blog » Blog Archive » IWBs - the eternal battle continues…. - 0 views

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    "Last week, I read this interesting blog post from Kevin McLaughlin Entitled "Switching off the interactive whiteboard for good". It revisited the argument that IWBs have been a huge waste of taxpayers money, and should be replaced with alternative technologies. The post generated a large number of comments, and even caused Kevin to go over his bandwidth allocation, reminding me of an earlier IWB-related post to this blog, which remains to this day my most commented upon blog post ever! Matthew Pearson then posted a robust defence of IWBs, which again provoked debate in the comments and on Twitter - including the (rather amusing) retitling of Matt's post as "Interactive Whiteboards Are Awesome, It's Just People That Suck"."
John Pearce

Filament Games - 0 views

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    Filament Games is a game production studio that exclusively creates learning games. Our core competency is producing games that combine best practices in commercial game development with key concepts from the learning sciences. Accordingly, our senior staff is comprised of individuals who are equal parts game and instructional designers; a "dual literacy" that allows us to engineer authentic gameplay mechanics (rules and interactions that directly correlate with specific learning objectives). Filament Games was founded in 2005 by education technology expert Dan White, game designer Dan Norton, and software engineer Alex Stone. In the time since, Filament has developed over 30 educational games for clients ranging from National Geographic's JASON Science to Justice Sandra Day O'Connor's iCivics Inc.
John Pearce

Reinventing school - you co-design it. we make it possible - 0 views

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    "We invite students, teachers, designers, parents, careres, architects, industrial designers, interactive designers, interior designers, gardeners to join in and ideate, design, prototype new possibilities and reinvent the school experience in Australia. This is another ideas@play project."
John Pearce

About | Reinventing School - 0 views

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    "We invite students, teachers, designers, parents, careres, architects, industrial designers, interactive designers, interior designers, gardeners to join in and ideate, design, prototype new possibilities and reinvent the school experience in Australia. This is another ideas@play project."
John Pearce

The TPACK GAME - 0 views

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    "In the TPACK Game, you consider how Technology (T), Pedagogy (P), and Content (C) work together by randomly choosing two of the three (C,P, and T), and thinking deeply to find the third that makes them all work together in a pedagogically sound way to teach the content."
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