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Paul Allison

Worldchanging: Bright Green: Jane McGonigal on Gaming for Good - 0 views

  • two big distinctions. First, alternate reality games are not in a virtual environment. They’re built on top of social networks, so we use ordinary online tools like online video, blogs, wikis, and being part of a network. It’s not about graphics and avatars. Second, it’s real play and not role play. You don’t adopt a fictional personality. You play as yourself.
    • Paul Allison
       
      This feels like exactly what I hoped gaming could be in schools. And it makes the step from working with something like Youth Voices to Alternate Reality Gaming much easier to envision and integrate into core subjects.
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