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Michelle Krill

Educational Uses of Digital Storytelling - 0 views

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    Digital Storytelling is the practice of using computer-based tools to tell stories. As with traditional storytelling, most digital stories focus on a specific topic and contain a particular point of view. However, as the name implies, digital stories usually contain some mixture of computer-based images, text, recorded audio narration, video clips and/or music.
Michelle Krill

Educational Uses of Digital Storytelling - 0 views

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    Welcome to a website devoted to the Educational Uses of Digital Storytelling. Click on the links on this page to learn more about watching and creating stories made with digital technology tools.
Michelle Krill

Digital Storytelling » Digital Storytelling in the Classroom - 0 views

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    Western Massachusetts Writing Project Technology Team (4/2009) Presentation.
Heather Marsh

Educator's Technology Clinics this summer at LIU 12 - 1 views

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    This summer Harrisburg University will be conducting technology clinics for educators in New Oxford at the Lincoln IU. Feel free to forward to anyone you think may have interest in these topics. Here are the course descriptions and details: "Engaging with Learning Activities, Games & Simulations" (LTMS 603) Meets for 7 days from 8:00 - 3:00 on June 28, 29, 30, July 27, 28, 29 and October 30 Description: The course focuses on promoting active learning, impacting learning engagement and improving learning outcomes with technology-based activities, games, and simulations. Concepts are applied throughout the course as students design engaging learning experiences using current techniques and technologies. The goal of the course is to promote active learning solutions based on proven design and development trends and research-based practices in engagement, game and simulation concepts. "Instructional Design and Development" (LTMS 500) Meets 6:00 p.m. - 9:00 p.m. in a blended (in person at the IU on Tuesdays and online on Thursdays) format starting June 29 - August 17 Description: The course focuses on the use of an instructional design process to improve learning outcomes, with an emphasis on instructional design and instructional strategy considerations for technology-based learning solutions. The course explores tools and techniques for analysis, design, development, delivery and evaluation and addresses strategies that can be enhanced by technology integration. The goal of the course is to establish a systematic process for designing instruction and to explore trends and technology integration opportunities throughout the process. "Implementing Web 2.0 in the Classroom" (LTMS 600) Meets for 7 days from 8:00 - 3:00 on July 7, 8, 9, August 3, 4, 5, and October 23 Description: This intensive course is designed for classroom educators to explore, and practice with, Web 2.0 learning technologies and how the integration of these technologies int
Michelle Krill

digitalstories21 » ALL TOOLS - 0 views

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    A collection of online tools for use with digital storytelling
Michelle Krill

- Animoto For Education - - 0 views

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    Add Animoto to your classroom's digital storytelling kit. Unlimited videos for you and your students
Michelle Krill

Make your own comic with MAKE BELIEFS COMIX! - 0 views

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    Online Educational Comic Generator for Kids of All Ages
Michelle Krill

VoiceThread - Group conversations around images, docs and videos - 0 views

Michelle Krill

Showbeyond - Tell Stories, Your Stories (slidecast creator, multimedia slidecast, podca... - 0 views

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    Showbeyond is a multimedia slidecast creator, online publishing platform, and story sharing community. With Showbeyond, you can easily grab your images, then add your sound and text to create multimedia stories. Now you can share your stories with friends or post to blogs and social networking sites!
Michelle Krill

Dandelife.com : A Social Biography Network. - 0 views

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    Dandelife is a place for you to record the events of your life, past and present, public and private.
Michelle Krill

Kerpoof Scholastics - 0 views

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    Kerpoof is meant to be fun, but we're serious about its educational value. There are many ways that elementary and middle school teachers can use Kerpoof to enhance their classroom activities and meet educational standards as well.
Michelle Krill

Kerpoof™ Home - 0 views

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    Kerpoof is all about having fun, discovering things, and being creative. Here are just a few ways you can use Kerpoof:\n * Make artwork (even if you aren't good at drawing!)\n * Make an animated movie (really! it's easy!)\n * Earn Koins which you will soon be able to spend in The Kerpoof Store\n * Make a printed card, t-shirt, or mug\n * Tell a story\n * Make a drawing\n * Vote on the movies, stories, and drawings that other people have made
Michelle Krill

Historic Tale Construction Kit - 0 views

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    You can create your own stories with the historic tale construction kit. It is like writing your very own comic strip. Can be sent as an e-card or submitted to the gallery, so other users are able to watch what you have done.
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