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Krista S

6 Maps of Digital Desires: Exploring the Topography of Gender and Play in Online Games - 1 views

  • Women in many MMOs perceive the game culture rather than the game mechanics to be the primary deterrent to poten-­ tial female gamers
  • On average, respondents spend twenty-­two hours each week in an MMO. The median was twenty hours per week—the equivalent of half a workweek. There were no significant gender or age differences in usage patterns; players over the age of forty play on average just as much as players under the age of twenty
  • While about 27 percent of female players were introduced to the game by a romantic partner, only 1 percent of male players were introduced in this way.
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  • Overall, about 25 percent of players play an MMO with their romantic partner. Female players are more likely to be playing with a romantic partner than male players (see figure 6.1). About two-­ thirds of female gamers are playing with a romantic partner, while less than one-­fifth of male gamers are
  • Men are allowed relatively free access to online games, but a woman’s presence in an online game is seen as legitimate only if it occurs via a relationship with a man.
  • It isn’t the case that women play only for socializing or that men play only to kill monsters. On the other hand, there are gender differences in these self-­identified motivations. Male players score higher in the Advancement, Mechanics, and Competition motivations, while female players score higher in the Relationship and Customization motivations. There were very small or no gender differences in the other five motivations—Socializing, Teamwork, Discovery, Role-­Playing, and Escapism.
  • In a recent survey, I asked female gamers about what they saw as potential deterrents to female gamers in the MMO they played. Almost every respondent cited the proportions and clothing options of the female avatars as problematic.
  • To a certain extent, this encourages players to think about women as token spectacles rather than actual players.
  • More important, many female players have learned that it is danger-­ ous to reveal your real-­life gender in MMOs because they will be branded as incompetent and constantly propositioned; In other words, they must either accept the male-­subject position silently, or risk constant discrimination and harassment if they reveal that they are female
  • Also, there are very few other places (in physical or virtual worlds) where high-­school students are collaborating with professors, retired war veterans, and stay-­at-­home moms
Amanda Giles

I'm So Totally, Digitally Close to You - Clive Thompson - NYTimes.com - 2 views

  • Facebook and Twitter may have pushed things into overdrive, but the idea of using communication tools as a form of “co-presence” has been around for a while. The Japanese sociologist Mizuko Ito first noticed it with mobile phones: lovers who were working in different cities would send text messages back and forth all night — tiny updates like “enjoying a glass of wine now” or “watching TV while lying on the couch.” They were doing it partly because talking for hours on mobile phones isn’t very comfortable (or affordable). But they also discovered that the little Ping-Ponging messages felt even more intimate than a phone call.
  • capable
  • A lot of this is just social norms catching up with what technology is capable of.”
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  • ambient awareness
  • very much like being physically near someone
  • paradox of ambient awareness
  • insignificant on its own
  • he little snippets coalesce into a surprisingly sophisticated portrait of your friends’ and family members’ lives
  • Facebook and Twitter may have pushed things into overdrive, but the idea of using communication tools as a form of “co-presence” has been around for a while. The Japanese sociologist Mizuko Ito first noticed it with mobile phones: lovers who were working in different cities would send text messages back and forth all night — tiny updates like “enjoying a glass of wine now” or “watching TV while lying on the couch.” They were doing it partly because talking for hours on mobile phones isn’t very comfortable (or affordable). But they also discovered that the little Ping-Ponging messages felt even more intimate than a phone call.
  • the growing popularity of online awareness as a reaction to social isolation
  • human groupings naturally tail off at around 150 people: the “Dunbar number,” as it is known. Are people who use Facebook and Twitter increasing their Dunbar number, because they can so easily keep track of so many more people?
  • Constant online contact had made those ties immeasurably richer, but it hadn’t actually increased the number of them; deep relationships are still predicated on face time, and there are only so many hours in the day for that.
  • If you’re reading daily updates from hundreds of people about whom they’re dating and whether they’re happy, it might, some critics worry, spread your emotional energy too thin, leaving less for true intimate relationships.
  • Parasocial relationships can use up some of the emotional space in our Dunbar number, crowding out real-life people.
  • hey can observe you, but it’s not the same as knowing you.”
  • people in their 20s who were in college when Facebook appeared and have never lived as adults without online awareness. For them, participation isn’t optional. If you don’t dive in, other people will define who you are.
  • if only to ensure the virtual version of you is accurate, or at least the one you want to present to the world.
  • he dynamics of small-town life,
  • If anything, it’s identity-constraining now
  • result of all this incessant updating: a culture of people who know much more about themselves
  • t’s like the Greek dictum to “know thyself,” or the therapeutic concept of mindfulness.
becca_hay

Sexual Identity Online - M/Cyclopedia of New Media - 1 views

  • Specifically, the opportunity for exaggerated, unreal portrayals of self lead many to question the validity of substantial, and truthful online interaction. As Jordan (1999: 88) argues, “…identity fluidity supports the masquerades and experiments of avatars…the ability to change gender, the ability to contact experts…â€?. In the physical world, such social experiments as playing with the alternation of gender or creating a completely different social background for the purpose of research, become far more complex and are less likely to occur. Alternatively, the Internet offers its users the potential to explore identity more easily and often most importantly, the ability to do so, anonymously.
    • becca_hay
       
      This digital masking can be compared with the actual costuming of actors in the transvestite theater. This is a test run using diigo
Gideon Burton

Academic Evolution: Scholarly Communications will Transform via Cybermetrics - 3 views

    • Gideon Burton
       
      Note the features of this online writing: -situates itself relative to ongoing discussion (via explicit reference and links) -contains an explicit thesis statement early in the post -includes headings to make subsections easier to navigate and the longer post easier to read -includes appropriate images to draw interest, break up the text, and illustrate the argument -includes mild use of formatting options for emphasis (highlighting in this case) -includes hyperlinks to references -quotes and cites both traditional and online sources (uses the blockquote formatting for a longer quote) -links not only to sources for quotations, but to relevant entities or organizations, or to discussions of the issue (maybe less scholarly, but timely and relevant) -rhetorically, it lays out a story about the past, situates a phenomenon in the present, and discusses the impact for the future of these ideas within our more mediated digital environment -includes relevant tags -has received comments from others (due in part to the author "pinging" or announcing that he'd published a post on his blog via Twitter or other social media
Weiye Loh

Book Lovers Fear Dim Future for Notes in the Margins - NYTimes.com - 1 views

  • Marginalia was more common in the 1800s. Samuel Taylor Coleridge was a prolific margin writer, as were William Blake and Charles Darwin. In the 20th century it mostly came to be regarded like graffiti: something polite and respectful people did not do. Paul F. Gehl, a curator at the Newberry, blamed generations of librarians and teachers for “inflicting us with the idea” that writing in books makes them “spoiled or damaged.”
  • Studs Terkel, the oral historian, was known to admonish friends who would read his books but leave them free of markings. He told them that reading a book should not be a passive exercise, but rather a raucous conversation.
  • marginalia enriched a book, as readers infer other meanings, and lends it historical context. “The digital revolution is a good thing for the physical object,” he said. As more people see historical artifacts in electronic form, “the more they’re going to want to encounter the real object.”
Derrick Clements

Audio Book Sales Climb In Spite Of Competition : NPR - 0 views

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    I thought of us when I heard this on NPR - it's a great discussion about the value of audio book among book formats, and it raises interesting points about varying level of production quality among audio books. Did you know there's an Audio Publishing Association?  That gives out Audie Awards, the Oscar-equivalent for audio books?  Cool stuff.
Rachael Schiel

Smashwords blog - 2 views

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    Stats about who reads ebooks.
Rachael Schiel

Kindle vs. Nook vs. iPad: Which e-book reader should you buy? | Crave - CNET - 0 views

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    Good stats and arguments.
Ben Wagner

How to Compose the Perfect Tweet | Think Tank | Big Think - 1 views

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    Really interesting article and videos featuring Robert Pinsky, US poet laureate
Derrick Clements

How I Created My First Membership Site [INFOGRAPHIC] - 1 views

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    A wonderful infographic created by Tristan, a blogger I met at Podcamp this year.  He has a wonderful and professional blog.  He does it full-time.
Ashley Nelson

The Public Domain Blog - 0 views

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    This is a blog that I found about the Public Domain. For those who are interested in a little more what the Public Domain is about this guy goes through a pretty good outline of the basics of every chapter. If there is a chapter that interests you, you can also find the book online.
Andrea Ostler

Why eBooks Matter - 1 views

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    An interesting blog I found that talks about the changing times and the importance of technology in learning
Carlie Wallentine

Free eBooks - 1 views

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    I love how everything connects now! Today we had the discussion on eBooks. I didn't even really know what they were, and then I find a site about free eBooks and I get all excited because I know what they are now!
Ben Wagner

Ravings of a Feral Genius: "Life's A Joy That Has To End": John Hannah, Rest In Peace - 0 views

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    Roger Ebert tweeted this link earlier and I found it especially poignant. How do we grieve or even find out when people we only know online pass away?
Gideon Burton

Symposium on the Future of the Humanities - 3 views

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    A good example of a timely event that provides lots of links to the presentation media and an index of participants.
Sam McGrath

#1 Site for Crowdsourcing, Crowdfunding, & Open Innovation News | Daily Crowdsource - 0 views

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    This site claims to be the #1 site for crowdsourcing news. They've got some interesting stuff here.
Ben Wagner

'The New Yorker' Subscriptions Go Live on iPad - Mac Rumors - 1 views

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    I subscribe to three print publications, ESPN, NYT, and the New Yorker. All three now allow me to get the latest issue on my iPad long before the print one arrives at my door.
Derrick Clements

Twitters - 3 views

  • Twitter can be tricky to explain to a newbie. So Robin Cooper (well, me with my silly voice) decided to call up some people who could help
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    Okay, so really I just think this video is hilarious.  But also, relating to the Vinge book, this humorous video reminds me of Robert when he started to learn how to use his wearable, especially the silent messaging feature.  This video stays funny with every viewing.
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