In the contemporary world, lecture capture technology is one of the latest inventions being used by many education systems. It has drastically improved teaching and has taken learning into a new dimension. Literally moving lectures out of the classroom has appealed to a broader range of people across the globe.
By Cynthia J. Brame, CFT Assistant Director Printable Version "Flipping the classroom" has become something of a buzzword in the last several years, driven in part by high profile publications in The New York Times (Fitzpatrick, 2012); The Chronicle of Higher Education (Berrett, 2012); and (Mazur, 2009); In essence, "flipping the classroom" means that students gain first exposure to new material outside of class, usually via reading or lecture videos, and then use class time to do the harder work of assimilating that knowledge, perhaps through problem-solving, discussion, or debates.
Gaming in education is a really big deal, and a very fun way to get students more involved and interested in education. Board games, video games, even active outdoor games all have an important place in education, and these videos share more about their role in learning.
The internationally well-known Gamification Framework Octalysis converts any campaign into actionable steps by breaking down motivation into 8 Core Drives.
Lots people want to get started with game based learning, gamification and serious games in their training. We've been curating game related content for over a year and a half while conducting our o
Google Chrome is a new, open source web browser introduced by Google. Google has released a Google Chrome beta version for Microsoft Windows on 2 September 2008 in 43 languages. In this Google Chrome Tutorial web site, we will be describing Google Chrome's features and how to use them along with detailed photo and video illustrations.
Welcome to this instructional module on learning the functions and features of using an iPad. The purpose of this module is to instruct teachers on how to use the iPad so that they can become comfortable enough to use it in their class. This module teaches just the basics of using the iPad.