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FEI Wiki » Learning outcomes - tech tools matrix - 0 views

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    The following table provides examples of learning outcomes, the kinds of learning activities that promote those outcomes, and how the activities could be supported by learning technologies.
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Active Learning: Creating Excitement in the Classroom - 0 views

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    "students must do more than just listen"
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Evaluating the effectiveness of digital storytelling for student reflection - 1 views

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    "Evaluating the effectiveness of digital storytelling for student reflection" Martin Jenkins and Jo Lonsdale (2007) Centre for Active Learning - University of Gloucestershire, UK
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Learning Communities: International Journal of Learning in Social Contexts: E-portfolio... - 0 views

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    - This edition also contains an article about the E-portfolios business activity. IJLSC_Dec_2009
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Video Games In Learning? These 50 Videos Explain What's Possible - 0 views

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    Gaming in education is a really big deal, and a very fun way to get students more involved and interested in education. Board games, video games, even active outdoor games all have an important place in education, and these videos share more about their role in learning.
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