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Nigel Coutts

Encouraging Persistence - The Learner's Way - 0 views

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    "Nothing in this world can take the place of persistence. Talent will not; nothing is more common than unsuccessful men with talent. Genius will not; unrewarded genius is almost a proverb. Education will not; the world is full of educated derelicts. Persistence and determination alone are omnipotent. The slogan Press On! has solved and always will solve the problems of the human race." ― Calvin Coolidge Growing up, I had a copy of this quote on my wall. It is one of those things that stuck with me over the years. For a long time I might not have truly appreciated its wisdom. Now as a teacher in times of volatility, uncertainty, complexity and ambiguity, its significance seems to have grown. When we can instantaneous consumers of the all of the worlds information, as we access anything and everything at the speed of light, how do we learn the value of persistence?
Lyn Collins

Dan Pink: How Teachers Can Sell Love of Learning to Students | MindShift - 0 views

  • Guided by findings in educational research and neuroscience, the emphasis on cognitive skills like computation and memorization is evolving to include less tangible, non-cognitive skills, like collaboration and improvisation.
  • are all about moving other people, changing their behavior, like getting kids to pay attention in class; getting teens to understand they need to look at their future and to therefore study harder. At the center of all this persuasion is selling: educators are sellers of ideas.
  • Pink said school superintendents rated problem-solving as the top capability they wanted to instill.
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  • Corporate executives, however, rated problem-solving as seventh on their list of attributes in employees, but rated problem identification as the single most important skill. That is, the ability to suss out issues and challenges that aren’t necessarily obvious. And this is where students could benefit from educators — learning the process of identifying a problem.
  • There’s something to be said for connecting particular lessons to something in the real world.”
  • . Games have the potential to make math more relevant or engaging, Pink said, but if they lead to standardized thinking about getting to the one right answer, that can be problematic.
  • To get to that engagement, people have to unlearn these deeply rooted habits. I defy you to find a two year old who is not engaged. That’s how we are out of the box.”
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    A great post!
Lyn Collins

Active Learning | CRLT - 3 views

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    Active learning is a process whereby students engage in activities, such as reading, writing, discussion, or problem solving that promote analysis, synthesis, and evaluation of class content. Cooperative learning, problem-based learning, and the use of case methods and simulations are some approaches that promote active learning. This section provides links to bibliographies, research summaries, articles, and other resources about active learning.
Lyn Collins

Classroom activities for active learning - 5 views

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    There is now strong empirical evidence that active involvement in the learning process is vitally important in two areas: (a) for the mastery of skills, such as critical thinking and problem-solving and (b) for contributing to the student's likelihood of persisting to program completion (Braxton, Jones, Hirschy, & Hartkey, 2008; Prince, 2004). In the resource are a few strategies that can be used by faculty in a wide variety of courses.
Nigel Coutts

Mathematical thinking presents teachers and students with new challenges - The Learner'... - 0 views

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    The shift away from teaching for the rote memorisation of prescribed methods requires teachers to rethink their approach to the discipline. With this new pedagogy comes a need to understand the processes of mathematical thinking in ways not previously required. When we require our students to be able to reason and problem-solve through unique challenges we also require our teachers to have an understanding of the mathematical moves that their learners are likely to call upon.
Lyn Collins

Eight Brilliant Minds on the Future of Online Education - Eric Hellweg - Our Editors - ... - 0 views

  • The advent of massively open online classes (MOOCs) is the single most important technological development of the millennium so far. I say this for two main reasons. First, for the enormously transformative impact MOOCs can have on literally billions of people in the world. Second, for the equally disruptive effect MOOCs will inevitably have on the global education industry.
  • In the United States, students don't get their money's worth
  • You have to ask yourself, 'What is the nature of education as a good?' Ideally you want it to be learning. But it also functions as insurance.
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  • Things take longer to happen than you think they will and then they happen faster than you think they could.
  • ver the next few years the quality will improve.
  • A teacher in the future will become more like a mentor. The model of on campus education will be more about mentorship and guidance with research as an important factor."
  • "It's important to remember that we're not so good at understanding the subtleties of environments that make them attractive to people.
  • The working out of this will depend a lot on formulas for making it attractive and collaborative.
  • The technology gives us tremendous power to solve this stark problem all around us. We need to design these so no child is left out of this. What need to ask, what is education after all? We need to resolve that. What are we getting our young people ready for? It's for the purpose of our life.
Nigel Coutts

Why I built a wooden periodic table in my spare time. - 0 views

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    Just over two years ago a group of teachers decided there Science Lab needed a signature piece to promote an interest in scientific inquiry. Inspired by a display at Questacon they embarked on a project to create a display to showcase the Periodic Table. After a three month journey into cabinetry and problem solving it is ready and this is the story of how it was made and why.
Robyn Jay

Instructional Design for Sociocultural Learning Environments - 3 views

  • learning from experience and discourse
  • authentic problems and collaborate
  • These kinds of designs are excellent for learning discrete bits of information, practicing simple and basic behaviors, building complex psychomotor skills, and learning to use applications or processes that require a narrow, prescriptive approach
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  • instruction that attempts to control the learner’s responses and environment
  • acquisition
  • learning goal is enculturation
  • Enculturation results from interactions among people, objects, and culture in a collective effort to solve problems, create products, or perform service
  • Carrying on a dialogue tells the student that she/he is an equal member of the community.
  • Conversation, discourse, talking, chat, dialogue, exchange, banter, discussion, communication, dissertation, critique, and exposition
  • The activation of discourse is everything
  • applicable to their needs when they need them, motivating learning
  • This convergence of tools, practice, and theory enables teachers and students to discuss, plan, create, and implement unique strategies for providing instruction within a unique environment.
  • enablers
  • Learners are collaborators in the learning process and have an equal role in setting goals.
  • They make most of the decisions related to what to learn, how to study, and which resources to use.
  • Teachers pass on information to the learner. The clearer the information the more the learner will acquire.
  • Evaluation is a critical strategy within traditional learning environments
  • Teachers focus on interacting at a metacognitive level with the learners. They help students analyze their learning deficits through questioning.
  • Insufficient learning or failure
  • Tools enable learners to contribute to the community.
  • learners who want to learn what they need as fast as they can to apply within their community of practice
  • Tools are not objects of instruction.
  • Scott Grabinger
  • Instructional Design for Sociocultural Learning Environments
Nigel Coutts

Celebrating the significance of creativity for educations future success - The Learner'... - 0 views

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    Our collective ability to learn and by doing so, adapt to changing circumstances through the acquisition of new skills and dispositions is what Edward de Bono refers to as EBNE; Essential But Not Enough. - What then might education need as it develops a response to times of rapid change?
Robert Parker

Are Multiplayer Games the Future of Education? - The Atlantic - 2 views

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    * "Games offer a rich and complex environment that demands experimentation, problem-solving and quick thinking." * "Players know if they keep trying, they will eventually master the skill or beat the level." * "You are all working together and you learn teamwork. You learn what skills you have and how you can rise to the occasion. I think those are all intrinsic rewards-and I think that's what prepares them." (for the real world)
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