"What I mean by 'enterprise LMS' is the legacy model of the LMS as a smaller, academically-facing version of the ERP. This model was based on monolithic, full-featured software systems that could be hosted on-site or by a managed hosting provider. A 'learning platform', by contrast, does not contain all the features in itself and is based on cloud computing - multi-tenant, software as a service (SaaS)."
Interesting service being developed to allow you to mirror your flickr images on your own server / domain. Where is Yahoo going after Delicious. You might want to look at this and other solutions to make sure you aren't burned if Flickr does a Magnolia.
"Given an expectation of digital literacy among students, why should we worry about student perceptions of CMS tools? For the same reason exemplary instructors stay aware of their students' general learning style preferences-to evolve their teaching styles to meet diverse preferences and maximize learning while also attempting to develop and enhance students' abilities to learn in different ways. Likewise, knowing the CMS tools that students find most effective establishes an important baseline for understanding student needs that can be addressed not only in a CMS but also through other online systems and services. The University of Florida (UF) conducted a survey investigating that question in spring 2009, during the university's most recent CMS evaluation and adoption decision to replace the existing CMS. This research bulletin presents the survey results to help inform other institutions with their own evaluation and adoption processes. The information will also benefit instructors looking to maximize their own use of a local CMS and/or to choose tools that enable personal learning environments, as well as specific tools for learning."
"Key Takeaways
Education built around digital portfolios not only ties together various student-generated artifacts into a coherent whole but also creates an environment in which technology use has a clearly identified purpose.
Hundreds of services provide free hosting and website creation tools and are ideal platforms for digital portfolios because they can support just about any type of digital content.
Turning consumers of knowledge into producers of knowledge transforms learning into an active experience."
"It was just 18 months ago that we were living in the "Year of the MOOC." Massive open online courses-MOOC for short-were supposed to revolutionize the way people learned and deliver high-quality education to the masses. But the idea faced a tough 2013. The co-founder of Udacity, an early pioneer in free online education, admitted that his company initially had a "lousy product," while studies showed that hardly any students were actually completing the courses offered by such services at all."
" links to free on-line services that allow you to provide your students with enhanced learning opportunities which you can then embed into, or link from, your school/college/university's website, course blog or VLE/MLE."
"OLCOS, the Open eLearning Content Observatory Services project (1/2006-12/2007) is co-funded under the European Union's eLearning Programme and aims at building an (online) information and observation centre for promoting the concept, production and usage of open educational resources, in particular, open digital educational content (ODEC) in Europe."
Google Refine is a power tool for working with messy data sets, including cleaning up inconsistencies, transforming them from one format into another, and extending them with new data from external web services or other databases. Version 2.0 introduces a new extensions architecture, a reconciliation framework for linking records to other databases (like Freebase), and a ton of new transformation commands and expressions.
"Open Cobalt Alpha is the first step in a long term project to make available to all people a free and open source platform for constructing, accessing, and sharing virtual workspaces for research and education. This 3D multimedia wiki technology makes it easy to create deeply collaborative and hyperlinked multi-user virtual workspaces, virtual exhibit spaces, and game-based learning and training environments that run on all major software operating systems. By using a peer-based messaging protocol to reduce reliance on server infrastructures for support of basic in world interactions across many participants, Open Cobalt makes it possible for people hyperlink their virtual worlds via 3D portals to form a large distributed network of interconnected collaboration spaces. It also makes it possible for schools and other organizations to freely set up their own networks of public and private 3D virtual workspaces that feature integrated web browsing, voice chat, text chat, and access to remote desktop applications and services."
Hey guys. Just watched a live session online at Cisco w the developers of this system, still in development, but interesting differentiators vs 2Life, e.g. peer-to-peer, nested worlds, oh and its open-source. Thought yaz might be interested in tracking it.
A rash of note sharing services are developing, some 'official', some not, some for profit, some not. Has some of the usual 'terrible' quotes embedded.
Many members of JISC Emerge community are active in exploiting the potential of various Web 2.0 technologies and approaches. But what if the Web 2.0 sceptics are right? What if Web 2.0 services aren't sustainable? What if the social aspect of social networking tools are too intrusive? How should we go about developing a sustainable approach to use of Web 2.0?
"fring™ is a mobile internet service & community that enables you to access & interact with your social networks on-the-go, make free calls and live chat with all your fring, Skype®, MSN® Messenger, Google Talk™, ICQ, SIP, Twitter, Yahoo!™ and AIM®* friends using your handset's internet connection rather than costly cellular airtime minutes."