I love this site. It's hosted by the University of Berkeley and has a ton of great information for educators in the sciences. Not only does it have some really great resources for science education from kindergarten through to grade 12 (and actually even into undergraduate), but is also has lessons for teachers who may need a little refreshing on the topic.
As more educators turn to gamification to teach core curriculum and engage students, how can we ensure that these games have real educational value and are not just entertainment? This is a collection of stories and resources to help answer that question.
Some basic advice from a middle school science teacher who uses 3D printing to help students learn design and produce 3D objects in a grade 7 classroom.
Google is amazing...instead of a virtual get-together on Skype, try Google Hangouts and for teachers, you could "hold virtual meetings, hosting guest speakers, or creating a video podcast."
Also--it is a free service!
I just found this nice little collection of resources while looking for project ideas. The site is Canadian and has resources for grades K-12. The subjects are also broken down into science, english, social studies and math (and it's further broken down within each of these). There are a number of activities and lesson plans available for teachers and the topics covered are all very current and I'm sure they would engage today's student. One of the especially nice things on this site is that they also have resources for parents and students. I think this is key, as so much learning takes place outside of the classroom.